Ignore:
Timestamp:
11/25/05 07:59:50 (19 years ago)
Author:
mattausch
Message:

started fixing ray bug

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/GtpVisibilityPreprocessor/src/VssTree.cpp

    r430 r431  
    538538        Intersectable::NewMail(3); 
    539539 
     540        Debug << "evaluating cost ratio: " << leaf->rays.size() << endl; 
    540541        if (axis <= VssTreeNode::SPLIT_Z) { 
    541542    // this is the main ray classification loop! 
     
    544545                                ri++) 
    545546      if ((*ri).mRay->IsActive()) { 
    546                                  
     547                                //Debug << "new t: " <<   (*ri).mRay->mT << endl; 
    547548                                // determine the side of this ray with respect to the plane 
    548549                                int side = (*ri).ComputeRayIntersection(axis, position, (*ri).mRay->mT); 
Note: See TracChangeset for help on using the changeset viewer.