Changeset 435 for trunk/VUT/GtpVisibilityPreprocessor/src/X3dExporter.cpp
- Timestamp:
- 11/25/05 16:51:47 (19 years ago)
- File:
-
- 1 edited
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trunk/VUT/GtpVisibilityPreprocessor/src/X3dExporter.cpp
r434 r435 764 764 Vector3 direction = VssRay::GetDirection(v.x, v.y); 765 765 direction.Normalize(); 766 float k = 100.0f*leaf->Get AvgRayContribution();766 float k = 100.0f*leaf->GetImportance(); 767 767 // get 4 corners of the ray directions 768 768
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