Changeset 448 for trunk/VUT/GtpVisibilityPreprocessor/src/Exporter.h
- Timestamp:
- 12/05/05 04:42:54 (19 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/VUT/GtpVisibilityPreprocessor/src/Exporter.h
r446 r448 20 20 class Polygon3; 21 21 class VssTree; 22 class VspBspTree; 22 23 class RssTree; 23 24 … … 44 45 virtual bool ExportScene(SceneGraphNode *node) = 0; 45 46 46 47 47 virtual bool 48 48 ExportBox(const AxisAlignedBox3 &box) = 0; … … 56 56 virtual bool 57 57 ExportVssTree2(const VssTree &tree, 58 const Vector3 direction59 ) = 0;60 61 virtual bool62 ExportRssTree2(const RssTree &tree,63 58 const Vector3 direction 64 59 ) = 0; … … 98 93 virtual void 99 94 ExportBspSplits(const BspTree &tree, const bool exportDepth = false) = 0; 95 100 96 virtual void 101 97 ExportLeavesGeometry(const BspTree &tree, const vector<BspLeaf *> &leaves) = 0; 102 98 99 virtual void 100 ExportBspSplits(const VspBspTree &tree, const bool exportDepth = false) = 0; 101 102 virtual void 103 ExportBspViewCellPartition(const VspBspTree &tree, const int maxPvs = 0) = 0; 104 103 105 virtual void 104 106 ExportPolygons(const PolygonContainer &polys) = 0; … … 112 114 virtual void 113 115 ExportGeometry(const ObjectContainer &objects) = 0; 116 117 virtual bool 118 ExportRssTree2(const RssTree &tree, 119 const Vector3 direction) = 0; 114 120 115 121 void SetExportRayDensity(const bool d) { mExportRayDensity = d; }
Note: See TracChangeset
for help on using the changeset viewer.