Ignore:
Timestamp:
12/20/05 20:33:42 (19 years ago)
Author:
mattausch
Message:

worked on new features,
removed Random Bug (took only 32000 values),
removed bug when choosing new candidates (totally wrong)
introduced new candidate plane method
implemented priority queue for vsp bsp

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/GtpVisibilityPreprocessor/src/VssPreprocessor.cpp

    r469 r473  
    562562        mViewCellsManager->Visualize(mObjects, storedRays); 
    563563 
    564         CLEAR_CONTAINER(storedRays); 
    565   } 
    566  
    567   //-- render simulation after merge 
    568   cout << "\nevaluating bsp view cells render time after merge ... "; 
     564        Debug << "here2" << endl; 
     565  } 
    569566 
    570567  //-- render simulation after merge 
     
    572569   
    573570  mRenderSimulator->RenderScene(); 
     571  Debug << "here3" << endl; 
    574572  SimulationStatistics ss; 
    575573  mRenderSimulator->GetStatistics(ss); 
    576  
     574  Debug << "here244" << endl; 
    577575  cout << " finished" << endl; 
    578576  cout << ss << endl; 
    579577  Debug << ss << endl; 
    580578 
    581  
    582579  delete vssTree; 
    583580 
     581  Debug << "here4" << endl; 
    584582  return true; 
    585583} 
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