Ignore:
Timestamp:
01/01/06 06:25:55 (19 years ago)
Author:
mattausch
Message:

fixed bug in raycasting
added valid view point regions, get view point only from valid regions

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/GtpVisibilityPreprocessor/src/Ray.cpp

    r485 r487  
    8686    return; // has been already precomputed 
    8787 
    88   const float eps = 1e-6; 
    89   const float invEps = 1e6; 
     88  const float eps = 1e-6f; 
     89  const float invEps = 1e6f; 
    9090   
    9191  // it does change the ray direction very slightly, 
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