Ignore:
Timestamp:
01/06/06 11:31:28 (19 years ago)
Author:
bittner
Message:

added frustum class for frustum culling support for HW based rendering

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/GtpVisibilityPreprocessor/src/default.env

    r502 r504  
    1313#;../data/vienna/vienna-plane.x3d 
    1414# filename ../data/vienna/viewcells-25-sel.x3d 
    15 # filename ../data/atlanta/atlanta2.x3d 
     15filename ../data/atlanta/atlanta2.x3d 
    1616# filename ../data/soda/soda.dat 
    17 filename ../data/soda/soda5.dat 
     17# filename ../data/soda/soda5.dat 
    1818} 
    1919 
     
    6969RssPreprocessor { 
    7070        samplesPerPass  100000 
    71         initialSamples 500000 
     71        initialSamples 1000000 
    7272        vssSamples 10000000 
    7373        vssSamplesPerPass 500000 
     
    169169        #type kdTree 
    170170        #type vspKdTree 
    171         type bspTree 
    172         #type vspBspTree 
     171        # type bspTree 
     172        type vspBspTree 
    173173         
    174174        #type sceneDependent 
Note: See TracChangeset for help on using the changeset viewer.