Ignore:
Timestamp:
04/21/05 14:04:02 (19 years ago)
Author:
mattausch
Message:

fixed terrainscenemanager bug

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/OcclusionCullingSceneManager/include/OgreSolidHalfBoundingBox.h

    r51 r54  
    1717        public: 
    1818 
    19                 SolidHalfBoundingBox(bool isFirstHalf); 
    20                 void setupBoundingBox(const AxisAlignedBox& aabb); 
     19                SolidHalfBoundingBox( bool isFirstHalf ); 
     20                void setupBoundingBox( const AxisAlignedBox& aabb ); 
    2121                /** Override this method to prevent parent transforms (rotation,translation,scale) 
    2222                and to make it public. 
     
    2929                @param the axis aligned bounding box for setting up the list. 
    3030        */ 
    31                 void setupBoundingBoxVertices(const AxisAlignedBox& aab); 
    32  
     31                void setupBoundingBoxVertices( const AxisAlignedBox& aab ); 
     32                /**  
     33                        Sets the material used for occlusion queries.  
     34                        @remarks the material is called "OcclusionQuery" and 
     35                        uses no lighting, no depth write, and no colours 
     36                */ 
     37                void setOcclusionQueryMaterial( void ); 
     38                /** Whether this half box is the first or the second half of the bounding box.  
     39                */ 
    3340                bool mIsFirstHalf;       
    3441        }; 
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