- Timestamp:
- 01/17/06 00:28:06 (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/VUT/GtpVisibilityPreprocessor/src/AxisAlignedBox3.cpp
r542 r545 2038 2038 polys.push_back(face1); 2039 2039 2040 face1->mVertices.push_back(Vector3(mMin.x, mMin.y,mMax.z));2041 face1->mVertices.push_back(Vector3(mMin.x, mMax.y,mMax.z));2042 face1->mVertices.push_back(Vector3(mMin.x, mMax.y,mMin.z));2043 face1->mVertices.push_back(Vector3(mMin.x, mMin.y,mMin.z));2040 face1->mVertices.push_back(Vector3(mMin.x, mMin.y, mMax.z)); 2041 face1->mVertices.push_back(Vector3(mMin.x, mMax.y, mMax.z)); 2042 face1->mVertices.push_back(Vector3(mMin.x, mMax.y ,mMin.z)); 2043 face1->mVertices.push_back(Vector3(mMin.x, mMin.y, mMin.z)); 2044 2044 2045 2045 Polygon3 *face2 = new Polygon3(); 2046 2046 polys.push_back(face2); 2047 2048 face2->mVertices.push_back(Vector3(mMax.x, mMin.y,mMin.z));2049 face2->mVertices.push_back(Vector3(mMax.x, mMax.y,mMin.z));2050 face2->mVertices.push_back(Vector3(mMax.x, mMax.y,mMax.z));2051 face2->mVertices.push_back(Vector3(mMax.x, mMin.y,mMax.z));2047 2048 face2->mVertices.push_back(Vector3(mMax.x, mMin.y, mMin.z)); 2049 face2->mVertices.push_back(Vector3(mMax.x, mMax.y, mMin.z)); 2050 face2->mVertices.push_back(Vector3(mMax.x, mMax.y, mMax.z)); 2051 face2->mVertices.push_back(Vector3(mMax.x, mMin.y, mMax.z)); 2052 2052 2053 2053 Polygon3 *face3 = new Polygon3(); 2054 2054 polys.push_back(face3); 2055 2055 2056 face3->mVertices.push_back(Vector3(mMax.x, mMin.y,mMin.z));2057 face3->mVertices.push_back(Vector3(mMax.x, mMin.y,mMax.z));2058 face3->mVertices.push_back(Vector3(mMin.x, mMin.y,mMax.z));2059 face3->mVertices.push_back(Vector3(mMin.x, mMin.y,mMin.z));2056 face3->mVertices.push_back(Vector3(mMax.x, mMin.y ,mMin.z)); 2057 face3->mVertices.push_back(Vector3(mMax.x, mMin.y, mMax.z)); 2058 face3->mVertices.push_back(Vector3(mMin.x, mMin.y, mMax.z)); 2059 face3->mVertices.push_back(Vector3(mMin.x, mMin.y, mMin.z)); 2060 2060 2061 2061 Polygon3 *face4 = new Polygon3(); 2062 2062 polys.push_back(face4); 2063 2063 2064 face4->mVertices.push_back(Vector3(mMin.x, mMax.y,mMin.z));2065 face4->mVertices.push_back(Vector3(mMin.x, mMax.y,mMax.z));2066 face4->mVertices.push_back(Vector3(mMax.x, mMax.y,mMax.z));2067 face4->mVertices.push_back(Vector3(mMax.x, mMax.y,mMin.z));2064 face4->mVertices.push_back(Vector3(mMin.x, mMax.y, mMin.z)); 2065 face4->mVertices.push_back(Vector3(mMin.x, mMax.y, mMax.z)); 2066 face4->mVertices.push_back(Vector3(mMax.x, mMax.y, mMax.z)); 2067 face4->mVertices.push_back(Vector3(mMax.x, mMax.y, mMin.z)); 2068 2068 2069 2069 Polygon3 *face5 = new Polygon3(); 2070 2070 polys.push_back(face5); 2071 2071 2072 face5->mVertices.push_back(Vector3(mMin.x, mMax.y,mMin.z));2073 face5->mVertices.push_back(Vector3(mMax.x, mMax.y,mMin.z));2074 face5->mVertices.push_back(Vector3(mMax.x, mMin.y,mMin.z));2075 face5->mVertices.push_back(Vector3(mMin.x, mMin.y,mMin.z));2072 face5->mVertices.push_back(Vector3(mMin.x, mMax.y, mMin.z)); 2073 face5->mVertices.push_back(Vector3(mMax.x, mMax.y, mMin.z)); 2074 face5->mVertices.push_back(Vector3(mMax.x, mMin.y, mMin.z)); 2075 face5->mVertices.push_back(Vector3(mMin.x, mMin.y, mMin.z)); 2076 2076 2077 2077 Polygon3 *face6 = new Polygon3(); 2078 2078 polys.push_back(face6); 2079 2079 2080 face6->mVertices.push_back(Vector3(mMin.x, mMin.y,mMax.z));2081 face6->mVertices.push_back(Vector3(mMax.x, mMin.y,mMax.z));2082 face6->mVertices.push_back(Vector3(mMax.x, mMax.y,mMax.z));2083 face6->mVertices.push_back(Vector3(mMin.x, mMax.y,mMax.z));2084 } 2080 face6->mVertices.push_back(Vector3(mMin.x, mMin.y, mMax.z)); 2081 face6->mVertices.push_back(Vector3(mMax.x, mMin.y, mMax.z)); 2082 face6->mVertices.push_back(Vector3(mMax.x, mMax.y, mMax.z)); 2083 face6->mVertices.push_back(Vector3(mMin.x, mMax.y, mMax.z)); 2084 }
Note: See TracChangeset
for help on using the changeset viewer.