Ignore:
Timestamp:
01/17/06 00:28:06 (18 years ago)
Author:
mattausch
Message:
 
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/GtpVisibilityPreprocessor/src/AxisAlignedBox3.cpp

    r542 r545  
    20382038        polys.push_back(face1);    
    20392039 
    2040     face1->mVertices.push_back(Vector3(mMin.x,mMin.y,mMax.z)); 
    2041         face1->mVertices.push_back(Vector3(mMin.x,mMax.y,mMax.z)); 
    2042         face1->mVertices.push_back(Vector3(mMin.x,mMax.y,mMin.z)); 
    2043         face1->mVertices.push_back(Vector3(mMin.x,mMin.y,mMin.z)); 
     2040    face1->mVertices.push_back(Vector3(mMin.x, mMin.y, mMax.z)); 
     2041        face1->mVertices.push_back(Vector3(mMin.x, mMax.y, mMax.z)); 
     2042        face1->mVertices.push_back(Vector3(mMin.x, mMax.y ,mMin.z)); 
     2043        face1->mVertices.push_back(Vector3(mMin.x, mMin.y, mMin.z)); 
    20442044 
    20452045        Polygon3 *face2 = new Polygon3();   
    20462046        polys.push_back(face2); 
    2047  
    2048     face2->mVertices.push_back(Vector3(mMax.x,mMin.y,mMin.z)); 
    2049     face2->mVertices.push_back(Vector3(mMax.x,mMax.y,mMin.z)); 
    2050     face2->mVertices.push_back(Vector3(mMax.x,mMax.y,mMax.z)); 
    2051     face2->mVertices.push_back(Vector3(mMax.x,mMin.y,mMax.z)); 
     2047     
     2048    face2->mVertices.push_back(Vector3(mMax.x, mMin.y, mMin.z)); 
     2049    face2->mVertices.push_back(Vector3(mMax.x, mMax.y, mMin.z)); 
     2050    face2->mVertices.push_back(Vector3(mMax.x, mMax.y, mMax.z)); 
     2051    face2->mVertices.push_back(Vector3(mMax.x, mMin.y, mMax.z)); 
    20522052   
    20532053        Polygon3 *face3 = new Polygon3();   
    20542054        polys.push_back(face3); 
    20552055 
    2056     face3->mVertices.push_back(Vector3(mMax.x,mMin.y,mMin.z)); 
    2057         face3->mVertices.push_back(Vector3(mMax.x,mMin.y,mMax.z)); 
    2058         face3->mVertices.push_back(Vector3(mMin.x,mMin.y,mMax.z)); 
    2059         face3->mVertices.push_back(Vector3(mMin.x,mMin.y,mMin.z)); 
     2056    face3->mVertices.push_back(Vector3(mMax.x, mMin.y ,mMin.z)); 
     2057        face3->mVertices.push_back(Vector3(mMax.x, mMin.y, mMax.z)); 
     2058        face3->mVertices.push_back(Vector3(mMin.x, mMin.y, mMax.z)); 
     2059        face3->mVertices.push_back(Vector3(mMin.x, mMin.y, mMin.z)); 
    20602060 
    20612061        Polygon3 *face4 = new Polygon3();   
    20622062        polys.push_back(face4); 
    20632063 
    2064         face4->mVertices.push_back(Vector3(mMin.x,mMax.y,mMin.z)); 
    2065         face4->mVertices.push_back(Vector3(mMin.x,mMax.y,mMax.z)); 
    2066         face4->mVertices.push_back(Vector3(mMax.x,mMax.y,mMax.z)); 
    2067         face4->mVertices.push_back(Vector3(mMax.x,mMax.y,mMin.z)); 
     2064        face4->mVertices.push_back(Vector3(mMin.x, mMax.y, mMin.z)); 
     2065        face4->mVertices.push_back(Vector3(mMin.x, mMax.y, mMax.z)); 
     2066        face4->mVertices.push_back(Vector3(mMax.x, mMax.y, mMax.z)); 
     2067        face4->mVertices.push_back(Vector3(mMax.x, mMax.y, mMin.z)); 
    20682068     
    20692069        Polygon3 *face5 = new Polygon3();   
    20702070        polys.push_back(face5); 
    20712071 
    2072         face5->mVertices.push_back(Vector3(mMin.x,mMax.y,mMin.z)); 
    2073     face5->mVertices.push_back(Vector3(mMax.x,mMax.y,mMin.z)); 
    2074     face5->mVertices.push_back(Vector3(mMax.x,mMin.y,mMin.z)); 
    2075         face5->mVertices.push_back(Vector3(mMin.x,mMin.y,mMin.z)); 
     2072        face5->mVertices.push_back(Vector3(mMin.x, mMax.y, mMin.z)); 
     2073    face5->mVertices.push_back(Vector3(mMax.x, mMax.y, mMin.z)); 
     2074    face5->mVertices.push_back(Vector3(mMax.x, mMin.y, mMin.z)); 
     2075        face5->mVertices.push_back(Vector3(mMin.x, mMin.y, mMin.z)); 
    20762076 
    20772077        Polygon3 *face6 = new Polygon3();   
    20782078        polys.push_back(face6);   
    20792079   
    2080     face6->mVertices.push_back(Vector3(mMin.x,mMin.y,mMax.z)); 
    2081     face6->mVertices.push_back(Vector3(mMax.x,mMin.y,mMax.z)); 
    2082     face6->mVertices.push_back(Vector3(mMax.x,mMax.y,mMax.z)); 
    2083     face6->mVertices.push_back(Vector3(mMin.x,mMax.y,mMax.z)); 
    2084 } 
     2080    face6->mVertices.push_back(Vector3(mMin.x, mMin.y, mMax.z)); 
     2081    face6->mVertices.push_back(Vector3(mMax.x, mMin.y, mMax.z)); 
     2082    face6->mVertices.push_back(Vector3(mMax.x, mMax.y, mMax.z)); 
     2083    face6->mVertices.push_back(Vector3(mMin.x, mMax.y, mMax.z)); 
     2084} 
Note: See TracChangeset for help on using the changeset viewer.