- Timestamp:
- 04/28/05 20:45:58 (20 years ago)
- Location:
- trunk/VUT
- Files:
-
- 61 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/VUT/OcclusionCullingSceneManager/misc/todo_occlusionculling.txt
r57 r59 28 28 28) setrendermode: change!!! 29 29 29) problems with coherent & geometry not in leave 30 30) split up into occlusioncullingscenemanager + visibilitymodule projects -
trunk/VUT/OcclusionCullingSceneManager/src/OgreOcclusionCullingSceneTraverser.cpp
r54 r59 71 71 while(!mDistanceQueue->empty() || !queryQueue.empty()) 72 72 { 73 while(!queryQueue.empty() && 74 ((queryQueue.front().second)->resultAvailable() || mDistanceQueue->empty())) 75 { 73 76 74 SceneNode *node = queryQueue.front().first; 77 75 HardwareOcclusionQuery *query = queryQueue.front().second;
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