Ignore:
Timestamp:
02/21/06 09:51:03 (19 years ago)
Author:
mattausch
Message:

added switch for loading polys as meshes

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/Lib/Vis/Preprocessing/src/X3dParserXerces.h

    r657 r658  
    6363  SceneGraphNode *mCurrentNode; 
    6464  Mesh *mCurrentMesh; 
     65  vector<VertexIndexContainer> mCurrentVertexIndices; 
     66  VertexContainer mCurrentVertices; 
     67 
    6568  Material *mCurrentMaterial; 
    6669  bool mLoadPolygonsAsMeshes; 
     
    159162 
    160163  VertexIndexContainer mCurrentVertexIndices; 
    161  
     164  
    162165  // Handlers for X3D 
    163166  void 
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