Changeset 82 for trunk/VUT/work/TestCulling/SceneContentGenerator.h
- Timestamp:
- 05/03/05 17:30:53 (19 years ago)
- File:
-
- 1 edited
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trunk/VUT/work/TestCulling/SceneContentGenerator.h
r79 r82 14 14 public: 15 15 SceneContentGenerator(SceneManager *sm); 16 16 virtual ~SceneContentGenerator() {}; 17 17 /** Generates scene object in a random fashion. 18 18 @param number of objects to generate … … 21 21 void GenerateScene(int numObjects, const String &objName); 22 22 /** Generates a new object in the scene using ray scene queries 23 and inserts it into scene hierarchy.23 and inserts it into thr scene hierarchy. 24 24 @param position position where the object is created 25 25 @param rotation rotation angle applied locally to object … … 27 27 @returns scene object if it was successfully created, NULL otherwise 28 28 */ 29 SceneNode *GenerateSceneObject(const Vector3 &position,29 virtual SceneNode *GenerateSceneObject(const Vector3 &position, 30 30 const Vector3 &rotation, const String &objName); 31 31
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