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Changeset
845
for
GTP/trunk
Timestamp:
04/27/06 16:07:54 (
19 years
ago)
Author:
szirmay
Message:
Location:
GTP/trunk/App/Demos/Illum/Illumination Networks Demo [OpenGL]
Files:
211 added
.
(added)
GlutRTTAlap.suo
(added)
RESOURCES
(added)
RESOURCES/DLLs
(added)
RESOURCES/DLLs/CgFXD3D8.dll
(added)
RESOURCES/DLLs/CgFXD3D9.dll
(added)
RESOURCES/DLLs/CgFXGL.dll
(added)
RESOURCES/DLLs/CgFXParser.dll
(added)
RESOURCES/DLLs/DevIL.dll
(added)
RESOURCES/DLLs/GLUT32.DLL
(added)
RESOURCES/DLLs/ILU.dll
(added)
RESOURCES/DLLs/ILUT.dll
(added)
RESOURCES/DLLs/cg.dll
(added)
RESOURCES/DLLs/cgD3D8.dll
(added)
RESOURCES/DLLs/cgD3D9.dll
(added)
RESOURCES/DLLs/cgGL.dll
(added)
RESOURCES/DLLs/cgc.exe
(added)
RESOURCES/LIB
(added)
RESOURCES/LIB/CgFXParser.lib
(added)
RESOURCES/LIB/DevIL.lib
(added)
RESOURCES/LIB/GLUT32.LIB
(added)
RESOURCES/LIB/ILU.lib
(added)
RESOURCES/LIB/ILUT.lib
(added)
RESOURCES/LIB/cg.lib
(added)
RESOURCES/LIB/cgD3D8.lib
(added)
RESOURCES/LIB/cgD3D9.lib
(added)
RESOURCES/LIB/cgGL.lib
(added)
RESOURCES/include
(added)
RESOURCES/include/Cg
(added)
RESOURCES/include/Cg/cg.h
(added)
RESOURCES/include/Cg/cgContextManager.h
(added)
RESOURCES/include/Cg/cgD3D.h
(added)
RESOURCES/include/Cg/cgD3D8.h
(added)
RESOURCES/include/Cg/cgD3D9.h
(added)
RESOURCES/include/Cg/cgGL.h
(added)
RESOURCES/include/Cg/cgGL_profiles.h
(added)
RESOURCES/include/Cg/cgProgramManager.h
(added)
RESOURCES/include/Cg/cgTemplates.h
(added)
RESOURCES/include/Cg/cg_bindlocations.h
(added)
RESOURCES/include/Cg/cg_datatypes.h
(added)
RESOURCES/include/Cg/cg_enums.h
(added)
RESOURCES/include/Cg/cg_errors.h
(added)
RESOURCES/include/Cg/cg_profiles.h
(added)
RESOURCES/include/CgFX
(added)
RESOURCES/include/CgFX/ICgFX.h
(added)
RESOURCES/include/CgFX/ICgFXEffect.h
(added)
RESOURCES/include/CgFX/cgfx_stddefs.h
(added)
RESOURCES/include/GL
(added)
RESOURCES/include/GL/GL.h
(added)
RESOURCES/include/GL/GLAux.h
(added)
RESOURCES/include/GL/GLU.h
(added)
RESOURCES/include/GL/GLUT.H
(added)
RESOURCES/include/GL/glext.h
(added)
RESOURCES/include/GL/wglext.h
(added)
RESOURCES/include/IL
(added)
RESOURCES/include/IL/CVS
(added)
RESOURCES/include/IL/CVS/Entries
(added)
RESOURCES/include/IL/CVS/Entries.Extra
(added)
RESOURCES/include/IL/CVS/Repository
(added)
RESOURCES/include/IL/CVS/Root
(added)
RESOURCES/include/IL/Makefile.am
(added)
RESOURCES/include/IL/Makefile.in
(added)
RESOURCES/include/IL/config.h
(added)
RESOURCES/include/IL/config.h.in
(added)
RESOURCES/include/IL/devil_internal_exports.h
(added)
RESOURCES/include/IL/il.h
(added)
RESOURCES/include/IL/il_wrap.h
(added)
RESOURCES/include/IL/ilu.h
(added)
RESOURCES/include/IL/ilu_region.h
(added)
RESOURCES/include/IL/ilut.h
(added)
RESOURCES/include/IL/stamp-h.in
(added)
RESOURCES/include/Includes.h
(added)
RESOURCES/include/My3DGraphRes
(added)
RESOURCES/include/My3DGraphRes/AdvancedParticleSystem.cpp
(added)
RESOURCES/include/My3DGraphRes/AdvancedParticleSystem.h
(added)
RESOURCES/include/My3DGraphRes/Camera.cpp
(added)
RESOURCES/include/My3DGraphRes/Camera.h
(added)
RESOURCES/include/My3DGraphRes/Impostor.cpp
(added)
RESOURCES/include/My3DGraphRes/Impostor.h
(added)
RESOURCES/include/My3DGraphRes/Light.cpp
(added)
RESOURCES/include/My3DGraphRes/Light.h
(added)
RESOURCES/include/My3DGraphRes/Material.cpp
(added)
RESOURCES/include/My3DGraphRes/Material.h
(added)
RESOURCES/include/My3DGraphRes/Particle.cpp
(added)
RESOURCES/include/My3DGraphRes/Particle.h
(added)
RESOURCES/include/My3DGraphRes/ParticleEmitter.cpp
(added)
RESOURCES/include/My3DGraphRes/ParticleEmitter.h
(added)
RESOURCES/include/My3DGraphRes/ParticleSystem.cpp
(added)
RESOURCES/include/My3DGraphRes/ParticleSystem.h
(added)
RESOURCES/include/My3DGraphRes/Scene.cpp
(added)
RESOURCES/include/My3DGraphRes/Scene.h
(added)
RESOURCES/include/My3DGraphRes/SkyBox.cpp
(added)
RESOURCES/include/My3DGraphRes/SkyBox.h
(added)
RESOURCES/include/My3DGraphRes/Texture.cpp
(added)
RESOURCES/include/My3DGraphRes/Texture.h
(added)
RESOURCES/include/My3DGraphRes/Vector.h
(added)
RESOURCES/include/My3DGraphRes/object.cpp
(added)
RESOURCES/include/My3DGraphRes/object.h
(added)
RESOURCES/include/My3DGraphRes/ve-18.tmp
(added)
RESOURCES/include/MyCgRes
(added)
RESOURCES/include/MyCgRes/CgProgram.cpp
(added)
RESOURCES/include/MyCgRes/CgProgram.h
(added)
RESOURCES/include/RttRes
(added)
RESOURCES/include/RttRes/RenderTexture.cpp
(added)
RESOURCES/include/RttRes/RenderTexture.h
(added)
RESOURCES/include/RttRes/pbuffer.cpp
(added)
RESOURCES/include/RttRes/pbuffer.h
(added)
RESOURCES/include/glh
(added)
RESOURCES/include/glh/glh_array.h
(added)
RESOURCES/include/glh/glh_convenience.h
(added)
RESOURCES/include/glh/glh_cube_map.h
(added)
RESOURCES/include/glh/glh_extensions.cpp
(added)
RESOURCES/include/glh/glh_extensions.h
(added)
RESOURCES/include/glh/glh_genext.h
(added)
RESOURCES/include/glh/glh_glut.h
(added)
RESOURCES/include/glh/glh_glut2.h
(added)
RESOURCES/include/glh/glh_glut_callfunc.h
(added)
RESOURCES/include/glh/glh_glut_replay.h
(added)
RESOURCES/include/glh/glh_glut_text.h
(added)
RESOURCES/include/glh/glh_interactors.h
(added)
RESOURCES/include/glh/glh_linear.h
(added)
RESOURCES/include/glh/glh_mipmaps.h
(added)
RESOURCES/include/glh/glh_obs.h
(added)
RESOURCES/include/glh/glh_text.h
(added)
RESOURCES/include/random.cpp
(added)
RESOURCES/include/random.h
(added)
Thumbs.db
(added)
src
(added)
src/CgFXD3D8.dll
(added)
src/CgFXD3D9.dll
(added)
src/CgFXGL.dll
(added)
src/CgFXParser.dll
(added)
src/DepthNoshadePrograms.cg
(added)
src/DepthPeel.cg
(added)
src/DevIL.dll
(added)
src/FinalDisplay.cg
(added)
src/FinalizeIllumMap.cg
(added)
src/GLUT32.DLL
(added)
src/GlutRTTAlap.ncb
(added)
src/GlutRTTAlap.suo
(added)
src/ILU.dll
(added)
src/ILUT.dll
(added)
src/IllumIteratePrograms.cg
(added)
src/IllumNetworks.exe
(added)
src/IllumNetworks.ncb
(added)
src/IllumNetworks.sln
(added)
src/IllumNetworks.suo
(added)
src/IllumNetworks.vcproj
(added)
src/InternalLightIlluminatePrograms.cg
(added)
src/Interpol_FinalDisplay.cg
(added)
src/Interpol_LightIlluminatePrograms.cg
(added)
src/LVisDisplay.cg
(added)
src/LightIlluminatePrograms.cg
(added)
src/Másolat - FinalDisplay.cg
(added)
src/Másolat - FinalDisplay_old.cg
(added)
src/Másolat - IllumIteratePrograms.cg
(added)
src/PhaseFunction.cg
(added)
src/PreIllumSystem.cpp
(added)
src/PreIllumSystem.h
(added)
src/Purple.cg
(added)
src/SimplePrograms.cg
(added)
src/SimplePrograms2.cg
(added)
src/ThirdPersonCamera.cpp
(added)
src/ThirdPersonCamera.h
(added)
src/bluedreamback.bmp
(added)
src/bluedreambottom.bmp
(added)
src/bluedreamfront.bmp
(added)
src/bluedreamleft.bmp
(added)
src/bluedreamright.bmp
(added)
src/bluedreamtop.bmp
(added)
src/cg.dll
(added)
src/cgD3D8.dll
(added)
src/cgD3D9.dll
(added)
src/cgGL.dll
(added)
src/cgc.exe
(added)
src/cloud.txt
(added)
src/doc
(added)
src/doc/refman.pdf
(added)
src/felho1.txt
(added)
src/felho2.txt
(added)
src/fura.txt
(added)
src/gradient.png
(added)
src/kor.bmp
(added)
src/lnhdayback.jpg
(added)
src/lnhdaybottom.jpg
(added)
src/lnhdayfront.jpg
(added)
src/lnhdayleft.jpg
(added)
src/lnhdayright.jpg
(added)
src/lnhdaytop.jpg
(added)
src/main.cpp
(added)
src/morningdewback.bmp
(added)
src/morningdewbottom.bmp
(added)
src/morningdewfront.bmp
(added)
src/morningdewleft.bmp
(added)
src/morningdewright.bmp
(added)
src/morningdewtop.bmp
(added)
src/pamacs.dds
(added)
src/phasefunction.jpg
(added)
src/proba.dds
(added)
src/simpleback.bmp
(added)
src/simplebottom.bmp
(added)
src/simplefront.bmp
(added)
src/simpleleft.bmp
(added)
src/simpleright.bmp
(added)
src/simpletop.bmp
(added)
src/ss1.bmp
(added)
src/stdafx.cpp
(added)
src/stdafx.h
(added)
src/texcoord.cg
(added)
src/white.bmp
(added)
src/writethrough.cg
(added)
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