- Timestamp:
- 05/11/06 10:06:49 (18 years ago)
- File:
-
- 1 edited
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OGRE/trunk/ogre_changes/Ogre1.2/OgreMain/src/OgreSceneManager.cpp
r921 r948 1046 1046 1047 1047 // Prepare render queue for receiving new objects 1048 prepareRenderQueue(); 1048 #ifdef GAMETOOLS_ILLUMINATION_MODULE 1049 if (mFindVisibleObjects) 1050 prepareRenderQueue(); 1051 #else 1052 prepareRenderQueue(); 1053 #endif 1054 1055 1049 1056 1050 1057 if (mFindVisibleObjects) … … 2205 2212 return false; 2206 2213 } 2214 2215 #ifdef GAMETOOLS_ILLUMINATION_MODULE 2216 if(!pass->isActive()) 2217 return false; 2218 #endif 2219 2220 2207 2221 2208 2222 return true;
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