Ignore:
Timestamp:
05/11/06 15:39:05 (18 years ago)
Author:
igarcia
Message:
 
File:
1 edited

Legend:

Unmodified
Added
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  • GTP/trunk/Lib/Illum/IBRBillboardCloudTrees/OGRE/bin/release/Ogre.log

    r936 r950  
    1 16:02:31: Creating resource group General 
    2 16:02:31: Creating resource group Internal 
    3 16:02:31: Creating resource group Autodetect 
    4 16:02:31: Registering ResourceManager for type Material 
    5 16:02:31: Registering ResourceManager for type Mesh 
    6 16:02:31: Registering ResourceManager for type Skeleton 
    7 16:02:31: MovableObjectFactory for type 'ParticleSystem' registered. 
    8 16:02:31: Loading library OgrePlatform.dll 
    9 16:02:31: OverlayElementFactory for type Panel registered. 
    10 16:02:31: OverlayElementFactory for type BorderPanel registered. 
    11 16:02:31: OverlayElementFactory for type TextArea registered. 
    12 16:02:31: Registering ResourceManager for type Font 
    13 16:02:31: ArchiveFactory for archive type FileSystem registered. 
    14 16:02:31: ArchiveFactory for archive type Zip registered. 
    15 16:02:31: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005 
    16 16:02:31: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw  
    17 16:02:31: Registering ResourceManager for type HighLevelGpuProgram 
    18 16:02:31: Registering ResourceManager for type Compositor 
    19 16:02:31: MovableObjectFactory for type 'Entity' registered. 
    20 16:02:31: MovableObjectFactory for type 'Light' registered. 
    21 16:02:31: MovableObjectFactory for type 'BillboardSet' registered. 
    22 16:02:31: MovableObjectFactory for type 'ManualObject' registered. 
    23 16:02:31: MovableObjectFactory for type 'BillboardChain' registered. 
    24 16:02:31: MovableObjectFactory for type 'RibbonTrail' registered. 
    25 16:02:31: Loading library .\RenderSystem_Direct3D9 
    26 16:02:31: D3D9 : Direct3D9 Rendering Subsystem created. 
    27 16:02:31: D3D9: Driver Detection Starts 
    28 16:02:31: D3D9: Driver Detection Ends 
    29 16:02:31: Loading library .\RenderSystem_GL 
    30 16:02:32: OpenGL Rendering Subsystem created. 
    31 16:02:33: Loading library .\Plugin_EXRCodec 
    32 16:02:34: EXRCodec initialised 
    33 16:02:34: Loading library .\Plugin_OctreeSceneManager 
    34 16:02:34: Loading library .\Plugin_CgProgramManager 
    35 16:02:36: *-*-* OGRE Initialising 
    36 16:02:36: *-*-* Version 1.2.0 (Dagon) 
    37 16:02:36: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 
    38 16:02:36: D3D9 : RenderSystem Option: Anti aliasing = None 
    39 16:02:36: D3D9 : RenderSystem Option: Floating-point mode = Fastest 
    40 16:02:36: D3D9 : RenderSystem Option: Full Screen = No 
    41 16:02:36: D3D9 : RenderSystem Option: Rendering Device = NVIDIA Quadro FX 4500 
    42 16:02:36: D3D9 : RenderSystem Option: VSync = No 
    43 16:02:36: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour 
    44 16:02:49: *** Starting Win32GL Subsystem *** 
    45 16:02:49: ResourceBackgroundQueue - threading disabled 
    46 16:02:49: Created Win32Window 'IBR Billboard Cloud Tree Generator' : 512x512, 32bpp 
    47 16:02:49: GL_VERSION = 2.0.5696 WinXP Release 
    48 16:02:49: GL_VENDOR = ATI Technologies Inc. 
    49 16:02:49: GL_RENDERER = MOBILITY RADEON 9500 x86/SSE2 
    50 16:02:49: GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control  
    51 16:02:49: Supported WGL extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ATI_render_texture_rectangle  
    52 16:02:49: *************************** 
     112:03:22: Creating resource group General 
     212:03:22: Creating resource group Internal 
     312:03:22: Creating resource group Autodetect 
     412:03:22: Registering ResourceManager for type Material 
     512:03:22: Registering ResourceManager for type Mesh 
     612:03:22: Registering ResourceManager for type Skeleton 
     712:03:22: MovableObjectFactory for type 'ParticleSystem' registered. 
     812:03:22: Loading library OgrePlatform.dll 
     912:03:23: OverlayElementFactory for type Panel registered. 
     1012:03:23: OverlayElementFactory for type BorderPanel registered. 
     1112:03:23: OverlayElementFactory for type TextArea registered. 
     1212:03:23: Registering ResourceManager for type Font 
     1312:03:23: ArchiveFactory for archive type FileSystem registered. 
     1412:03:23: ArchiveFactory for archive type Zip registered. 
     1512:03:23: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005 
     1612:03:23: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw  
     1712:03:23: Registering ResourceManager for type HighLevelGpuProgram 
     1812:03:23: Registering ResourceManager for type Compositor 
     1912:03:23: MovableObjectFactory for type 'Entity' registered. 
     2012:03:23: MovableObjectFactory for type 'Light' registered. 
     2112:03:23: MovableObjectFactory for type 'BillboardSet' registered. 
     2212:03:23: MovableObjectFactory for type 'ManualObject' registered. 
     2312:03:23: MovableObjectFactory for type 'BillboardChain' registered. 
     2412:03:23: MovableObjectFactory for type 'RibbonTrail' registered. 
     2512:03:23: Loading library .\RenderSystem_Direct3D9 
     2612:03:25: D3D9 : Direct3D9 Rendering Subsystem created. 
     2712:03:25: D3D9: Driver Detection Starts 
     2812:03:25: D3D9: Driver Detection Ends 
     2912:03:25: Loading library .\RenderSystem_GL 
     3012:03:27: OpenGL Rendering Subsystem created. 
     3112:03:29: Loading library .\Plugin_EXRCodec 
     3212:03:30: EXRCodec initialised 
     3312:03:30: Loading library .\Plugin_OctreeSceneManager 
     3412:03:30: Loading library .\Plugin_CgProgramManager 
     3512:03:30: *-*-* OGRE Initialising 
     3612:03:30: *-*-* Version 1.2.0 (Dagon) 
     3712:03:30: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 
     3812:03:30: D3D9 : RenderSystem Option: Anti aliasing = None 
     3912:03:30: D3D9 : RenderSystem Option: Floating-point mode = Fastest 
     4012:03:30: D3D9 : RenderSystem Option: Full Screen = No 
     4112:03:30: D3D9 : RenderSystem Option: Rendering Device = NVIDIA Quadro FX 4500 
     4212:03:30: D3D9 : RenderSystem Option: VSync = No 
     4312:03:30: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour 
     4412:03:53: *** Starting Win32GL Subsystem *** 
     4512:03:53: ResourceBackgroundQueue - threading disabled 
     4612:03:53: Created Win32Window 'IBR Billboard Cloud Tree Generator' : 512x512, 32bpp 
     4712:03:54: GL_VERSION = 2.0.5696 WinXP Release 
     4812:03:54: GL_VENDOR = ATI Technologies Inc. 
     4912:03:54: GL_RENDERER = MOBILITY RADEON 9500 x86/SSE2 
     5012:03:54: GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control  
     5112:03:54: Supported WGL extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ATI_render_texture_rectangle  
     5212:03:54: *************************** 
    5353*** GL Renderer Started *** 
    5454*************************** 
    55 16:02:49: Registering ResourceManager for type GpuProgram 
    56 16:02:49: GLSL support detected 
    57 16:02:49: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) 
    58 16:02:49: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0  
    59 16:02:49: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    60 16:02:49: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    61 16:02:49: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    62 16:02:49: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    63 16:02:49: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    64 16:02:49: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    65 16:02:49: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    66 16:02:49: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    67 16:02:49: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    68 16:02:49: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    69 16:02:49: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    70 16:02:49: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    71 16:02:49: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    72 16:02:49: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    73 16:02:49: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    74 16:02:49: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    75 16:02:49: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    76 16:02:49: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
    77 16:02:49: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2  
    78 16:02:49: RenderSystem capabilities 
    79 16:02:49: ------------------------- 
    80 16:02:49:  * Hardware generation of mipmaps: yes 
    81 16:02:49:  * Texture blending: yes 
    82 16:02:49:  * Anisotropic texture filtering: yes 
    83 16:02:49:  * Dot product texture operation: yes 
    84 16:02:49:  * Cube mapping: yes 
    85 16:02:49:  * Hardware stencil buffer: yes 
    86 16:02:49:    - Stencil depth: 8 
    87 16:02:49:    - Two sided stencil support: yes 
    88 16:02:49:    - Wrap stencil values: yes 
    89 16:02:49:  * Hardware vertex / index buffers: yes 
    90 16:02:49:  * Vertex programs: yes 
    91 16:02:49:    - Max vertex program version: arbvp1 
    92 16:02:49:  * Fragment programs: yes 
    93 16:02:49:    - Max fragment program version: arbfp1 
    94 16:02:49:  * Texture Compression: yes 
    95 16:02:49:    - DXT: yes 
    96 16:02:49:    - VTC: no 
    97 16:02:49:  * Scissor Rectangle: yes 
    98 16:02:49:  * Hardware Occlusion Query: yes 
    99 16:02:49:  * User clip planes: yes 
    100 16:02:49:  * VET_UBYTE4 vertex element type: yes 
    101 16:02:49:  * Infinite far plane projection: yes 
    102 16:02:49:  * Hardware render-to-texture: yes 
    103 16:02:49:  * Floating point textures: yes 
    104 16:02:49:  * Non-power-of-two textures: no 
    105 16:02:49:  * Volume textures: yes 
    106 16:02:49:  * Multiple Render Targets: 4 
    107 16:02:49:  * Max Point Size: 1024 
    108 16:02:49: Registering ResourceManager for type Texture 
    109 16:02:49: Particle Renderer Type 'billboard' registered 
    110 16:02:49: Creating resource group Bootstrap 
    111 16:02:49: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap' 
    112 16:02:49: Added resource location '../../Media' of type 'FileSystem' to resource group 'General' 
    113 16:02:49: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General' 
    114 16:02:49: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General' 
    115 16:02:49: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General' 
    116 16:02:49: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General' 
    117 16:02:49: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General' 
    118 16:02:49: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General' 
    119 16:02:49: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General' 
    120 16:02:49: Added resource location '../../media/maple/leaves' of type 'FileSystem' to resource group 'General' 
    121 16:02:49: Added resource location '../../media/maple/trunkLevel3' of type 'FileSystem' to resource group 'General' 
    122 16:02:49: Added resource location '../../media/maple/trunkLevel4' of type 'FileSystem' to resource group 'General' 
    123 16:02:49: Added resource location '../../media/maple/trunkLevel2' of type 'FileSystem' to resource group 'General' 
    124 16:02:49: Added resource location '../../media/maple/trunkLevel1' of type 'FileSystem' to resource group 'General' 
    125 16:02:50: Added resource location '../../media/general' of type 'FileSystem' to resource group 'General' 
    126 16:02:50: Added resource location '../../media/acer/leaves' of type 'FileSystem' to resource group 'General' 
    127 16:02:50: Added resource location '../../media/acer/trunkLevel3' of type 'FileSystem' to resource group 'General' 
    128 16:02:50: Added resource location '../../media/acer/trunkLevel4' of type 'FileSystem' to resource group 'General' 
    129 16:02:50: Added resource location '../../media/acer/trunkLevel2' of type 'FileSystem' to resource group 'General' 
    130 16:02:50: Added resource location '../../media/acer/trunkLevel1' of type 'FileSystem' to resource group 'General' 
    131 16:02:50: Added resource location '../../media/chestnut/leaves' of type 'FileSystem' to resource group 'General' 
    132 16:02:50: Added resource location '../../media/chestnut/trunkLevel3' of type 'FileSystem' to resource group 'General' 
    133 16:02:50: Added resource location '../../media/chestnut/trunkLevel4' of type 'FileSystem' to resource group 'General' 
    134 16:02:50: Added resource location '../../media/chestnut/trunkLevel2' of type 'FileSystem' to resource group 'General' 
    135 16:02:50: Added resource location '../../media/chestnut/trunkLevel1' of type 'FileSystem' to resource group 'General' 
    136 16:02:50: Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General' 
    137 16:02:50: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General' 
    138 16:02:50: Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General' 
    139 16:02:50: Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General' 
    140 16:02:50: Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General' 
    141 16:02:50: Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General' 
    142 16:02:50: Parsing scripts for resource group Autodetect 
    143 16:02:50: Finished parsing scripts for resource group Autodetect 
    144 16:02:50: Parsing scripts for resource group Bootstrap 
    145 16:02:50: Parsing script OgreCore.material 
    146 16:02:50: Parsing script OgreProfiler.material 
    147 16:02:50: Parsing script Ogre.fontdef 
    148 16:02:50: Parsing script OgreDebugPanel.overlay 
    149 16:02:50: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 
    150 16:02:51: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 
    151 16:02:51: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 
    152 16:02:51: Font TrebuchetMSBoldusing texture size 512x512 
    153 16:02:51: Info: Freetype returned null for character 160 in font TrebuchetMSBold 
    154 16:02:51: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. 
    155 16:02:51: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 
    156 16:02:51: Parsing script OgreLoadingPanel.overlay 
    157 16:02:51: Finished parsing scripts for resource group Bootstrap 
    158 16:02:51: Parsing scripts for resource group General 
    159 16:02:51: Parsing script Examples.program 
    160 16:02:51: Parsing script general.program 
    161 16:02:51: Parsing script OffsetMapping.material 
    162 16:02:51: Parsing script Example-DynTex.material 
    163 16:02:51: Parsing script Example.material 
    164 16:02:51: Parsing script Example-Water.material 
    165 16:02:51: Parsing script RZR-002.material 
    166 16:02:51: Parsing script Ogre.material 
    167 16:02:51: Parsing script smoke.material 
    168 16:02:51: Parsing script Examples-Advanced.material 
    169 16:02:52: Parsing script mapleLeavesMaterial.material 
    170 16:02:52: indirectTexturingDefault_glsl_VP20 : GLSL compiled  
     5512:03:54: Registering ResourceManager for type GpuProgram 
     5612:03:54: GLSL support detected 
     5712:03:54: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) 
     5812:03:54: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0  
     5912:03:54: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     6012:03:54: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     6112:03:54: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     6212:03:54: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     6312:03:54: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     6412:03:54: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     6512:03:54: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     6612:03:54: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     6712:03:54: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     6812:03:54: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     6912:03:54: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     7012:03:54: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     7112:03:54: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     7212:03:54: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     7312:03:54: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     7412:03:54: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     7512:03:54: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     7612:03:54: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0  
     7712:03:54: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2  
     7812:03:54: RenderSystem capabilities 
     7912:03:54: ------------------------- 
     8012:03:54:  * Hardware generation of mipmaps: yes 
     8112:03:54:  * Texture blending: yes 
     8212:03:54:  * Anisotropic texture filtering: yes 
     8312:03:54:  * Dot product texture operation: yes 
     8412:03:54:  * Cube mapping: yes 
     8512:03:54:  * Hardware stencil buffer: yes 
     8612:03:54:    - Stencil depth: 8 
     8712:03:54:    - Two sided stencil support: yes 
     8812:03:54:    - Wrap stencil values: yes 
     8912:03:54:  * Hardware vertex / index buffers: yes 
     9012:03:54:  * Vertex programs: yes 
     9112:03:54:    - Max vertex program version: arbvp1 
     9212:03:54:  * Fragment programs: yes 
     9312:03:54:    - Max fragment program version: arbfp1 
     9412:03:54:  * Texture Compression: yes 
     9512:03:54:    - DXT: yes 
     9612:03:54:    - VTC: no 
     9712:03:54:  * Scissor Rectangle: yes 
     9812:03:54:  * Hardware Occlusion Query: yes 
     9912:03:54:  * User clip planes: yes 
     10012:03:54:  * VET_UBYTE4 vertex element type: yes 
     10112:03:54:  * Infinite far plane projection: yes 
     10212:03:54:  * Hardware render-to-texture: yes 
     10312:03:54:  * Floating point textures: yes 
     10412:03:54:  * Non-power-of-two textures: no 
     10512:03:54:  * Volume textures: yes 
     10612:03:54:  * Multiple Render Targets: 4 
     10712:03:54:  * Max Point Size: 1024 
     10812:03:54: Registering ResourceManager for type Texture 
     10912:03:54: Particle Renderer Type 'billboard' registered 
     11012:03:54: Creating resource group Bootstrap 
     11112:03:55: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap' 
     11212:03:55: Added resource location '../../Media' of type 'FileSystem' to resource group 'General' 
     11312:03:55: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General' 
     11412:03:55: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General' 
     11512:03:55: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General' 
     11612:03:55: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General' 
     11712:03:55: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General' 
     11812:03:55: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General' 
     11912:03:55: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General' 
     12012:03:55: Added resource location '../../media/maple/leaves' of type 'FileSystem' to resource group 'General' 
     12112:03:55: Added resource location '../../media/maple/trunkLevel3' of type 'FileSystem' to resource group 'General' 
     12212:03:55: Added resource location '../../media/maple/trunkLevel4' of type 'FileSystem' to resource group 'General' 
     12312:03:55: Added resource location '../../media/maple/trunkLevel2' of type 'FileSystem' to resource group 'General' 
     12412:03:55: Added resource location '../../media/maple/trunkLevel1' of type 'FileSystem' to resource group 'General' 
     12512:03:55: Added resource location '../../media/general' of type 'FileSystem' to resource group 'General' 
     12612:03:55: Added resource location '../../media/acer/leaves' of type 'FileSystem' to resource group 'General' 
     12712:03:55: Added resource location '../../media/acer/trunkLevel3' of type 'FileSystem' to resource group 'General' 
     12812:03:55: Added resource location '../../media/acer/trunkLevel4' of type 'FileSystem' to resource group 'General' 
     12912:03:55: Added resource location '../../media/acer/trunkLevel2' of type 'FileSystem' to resource group 'General' 
     13012:03:55: Added resource location '../../media/acer/trunkLevel1' of type 'FileSystem' to resource group 'General' 
     13112:03:55: Added resource location '../../media/chestnut/leaves' of type 'FileSystem' to resource group 'General' 
     13212:03:55: Added resource location '../../media/chestnut/trunkLevel3' of type 'FileSystem' to resource group 'General' 
     13312:03:55: Added resource location '../../media/chestnut/trunkLevel4' of type 'FileSystem' to resource group 'General' 
     13412:03:55: Added resource location '../../media/chestnut/trunkLevel2' of type 'FileSystem' to resource group 'General' 
     13512:03:55: Added resource location '../../media/chestnut/trunkLevel1' of type 'FileSystem' to resource group 'General' 
     13612:03:56: Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General' 
     13712:03:56: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General' 
     13812:03:56: Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General' 
     13912:03:56: Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General' 
     14012:03:56: Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General' 
     14112:03:56: Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General' 
     14212:03:56: Parsing scripts for resource group Autodetect 
     14312:03:56: Finished parsing scripts for resource group Autodetect 
     14412:03:56: Parsing scripts for resource group Bootstrap 
     14512:03:56: Parsing script OgreCore.material 
     14612:03:56: Parsing script OgreProfiler.material 
     14712:03:56: Parsing script Ogre.fontdef 
     14812:03:56: Parsing script OgreDebugPanel.overlay 
     14912:03:57: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 
     15012:03:57: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 
     15112:03:57: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 
     15212:03:57: Font TrebuchetMSBoldusing texture size 512x512 
     15312:03:57: Info: Freetype returned null for character 160 in font TrebuchetMSBold 
     15412:03:57: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. 
     15512:03:57: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 
     15612:03:57: Parsing script OgreLoadingPanel.overlay 
     15712:03:57: Finished parsing scripts for resource group Bootstrap 
     15812:03:57: Parsing scripts for resource group General 
     15912:03:57: Parsing script Examples.program 
     16012:03:57: Parsing script general.program 
     16112:03:57: Parsing script OffsetMapping.material 
     16212:03:58: Parsing script Example-DynTex.material 
     16312:03:58: Parsing script Example.material 
     16412:03:58: Parsing script Example-Water.material 
     16512:03:58: Parsing script RZR-002.material 
     16612:03:58: Parsing script Ogre.material 
     16712:03:58: Parsing script smoke.material 
     16812:03:58: Parsing script Examples-Advanced.material 
     16912:03:58: Parsing script mapleLeavesMaterial.material 
     17012:03:59: indirectTexturingDefault_glsl_VP20 : GLSL compiled  
    171171 
    172 16:02:52: indirectTexturingDefault_glsl_FP20 : GLSL compiled  
     17212:03:59: indirectTexturingDefault_glsl_FP20 : GLSL compiled  
    173173 
    174 16:02:52: Parsing script mapleTrunk.material 
    175 16:02:52: Parsing script general.material 
    176 16:02:53: Parsing script acerLeavesMaterial.material 
    177 16:02:53: Parsing script acerTrunk.material 
    178 16:02:53: Parsing script chestnutLeavesMaterial.material 
    179 16:02:53: Parsing script fresnelenviron.material 
    180 16:02:53: Parsing script sample.fontdef 
    181 16:02:53: Bad attribute line: glyph             0.152344        0.125   0.160156        0.1875 in font Ogre 
    182 16:02:53: Parsing script Example-CubeMapping.overlay 
    183 16:02:53: Parsing script Example-DynTex.overlay 
    184 16:02:53: Parsing script DP3.overlay 
    185 16:02:53: Parsing script Shadows.overlay 
    186 16:02:53: Parsing script Example-Water.overlay 
    187 16:02:53: Finished parsing scripts for resource group General 
    188 16:02:53: Parsing scripts for resource group Internal 
    189 16:02:53: Finished parsing scripts for resource group Internal 
    190 16:02:53: Creating resource group chestnutLeaves.mesh 
    191 16:02:53: Added resource location '../../media/chestnut/leaves/' of type 'FileSystem' to resource group 'chestnutLeaves.mesh' 
    192 16:02:53: Mesh: Loading chestnutLeaves.mesh. 
    193 16:02:54: mWindow.IsClosed->false 
    194 16:02:54: Creating viewport on target 'IBR Billboard Cloud Tree Generator', rendering from camera 'SceneMgr_0_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
    195 16:02:54: Viewport for camera 'SceneMgr_0_Camera', actual dimensions L: 0 T: 0 W: 512 H: 512 
    196 16:02:54: Win32Input8: DirectInput Activation Starts 
    197 16:02:54: Win32Input8: Establishing keyboard input. 
    198 16:02:54: Win32Input8: Keyboard input established. 
    199 16:02:54: Win32Input8: Initializing mouse input in immediate mode. 
    200 16:02:54: Win32Input8: Mouse input in immediate mode initialized. 
    201 16:02:54: Win32Input8: DirectInput OK. 
    202 16:02:54: mWindow.IsClosed->false 
    203 16:02:55: Texture: castanea_sativa_leaf.png: Loading 1 faces(PF_A8B8G8R8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 
    204 16:02:55: Mesh: Loading chestnutLeafClustersGrouped.mesh. 
    205 16:02:55: Mesh: Loading chestnutLeavesBillboardCloudSplitted.mesh. 
    206 16:02:55: Creating viewport on target 'TextureAtlasDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
    207 16:02:55: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 
    208 16:02:55: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 
    209 16:02:55: Creating viewport on target 'PONGTextureAtlasDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
    210 16:02:55: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 
    211 16:02:55: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 
    212 16:02:55: Texture: transparent.png: Loading 1 faces(PF_A8B8G8R8,1x1x1) with 1 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1. 
    213 16:02:55: Creating viewport on target 'ClusterTextureDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
    214 16:02:55: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 256 H: 256 
    215 16:02:55: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 256 H: 256 
    216 16:02:55: WARNING: Texture instance 'ClusterTextureDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
    217 16:02:55: mWindow.IsClosed->false 
    218 16:02:55: Mesh: Loading chestnutLeavesBillboardCloudIndirectPointMesh.mesh. 
    219 16:02:55: Texture: customNormalMap128x128.png: Loading 1 faces(PF_A8B8G8R8,128x128x1) with 7 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 
    220 16:02:55: Creating viewport on target 'IndirectTextureAtlas/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
    221 16:02:55: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
    222 16:02:55: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
    223 16:02:56: Creating viewport on target 'PONGIndirectTextureAtlas/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
    224 16:02:56: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
    225 16:02:56: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
    226 16:02:56: Creating viewport on target 'ClusterIndirectTexture/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
    227 16:02:56: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16 
    228 16:02:56: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16 
    229 16:02:56: WARNING: Texture instance 'ClusterIndirectTexture' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
    230 16:02:56: mWindow.IsClosed->false 
    231 16:02:56: Creating viewport on target 'chestnutRotatedLeafAtlas.png/0/0/0', rendering from camera 'SceneMgr_3_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
    232 16:02:56: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
    233 16:02:56: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
    234 16:02:56: Creating viewport on target 'PONGchestnutRotatedLeafAtlas.png/0/0/0', rendering from camera 'SceneMgr_3_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
    235 16:02:56: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
    236 16:02:56: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
    237 16:02:56: mWindow.IsClosed->false 
    238 16:02:56: Mesh: Loading chestnutLeavesBillboardCloudGroupedDiffuseColor.mesh. 
    239 16:02:57: Texture: chestnutDiffuseColorBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1. 
    240 16:02:57: mWindow.IsClosed->false 
    241 16:02:57: Mesh: Loading chestnutLeavesBillboardCloudGroupedIndirectTexturing.mesh. 
    242 16:02:57: Texture: chestnutIndirectBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 
    243 16:02:58: Texture: chestnutRotatedLeafAtlasDefault.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 
    244 16:02:58: Texture: textureAtlasDebug16.png: Loading 1 faces(PF_B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 
    245 16:02:58: mWindow.IsClosed->false 
    246 16:02:58: Before Num.Billboards:0 
    247 16:02:58: After Num.Billboards:0 
    248 16:02:58: WARNING: Texture instance 'TextureAtlasDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
    249 16:02:58: WARNING: Texture instance 'PONGTextureAtlasDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
    250 16:03:07: Before Num.Billboards:57 
    251 16:03:07: After Num.Billboards:0 
    252 16:03:07: WARNING: Texture instance 'IndirectTextureAtlas' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
    253 16:03:07: WARNING: Texture instance 'PONGIndirectTextureAtlas' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
    254 16:03:10: WARNING: Texture instance 'chestnutRotatedLeafAtlas.png' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
    255 16:03:13: GLSL link result :  Link successful. The GLSL vertex shader will run in hardware. The GLSL fragment shader will run in hardware. 
     17412:03:59: Parsing script mapleTrunk.material 
     17512:03:59: Parsing script general.material 
     17612:03:59: Parsing script acerLeavesMaterial.material 
     17712:03:59: Parsing script acerTrunk.material 
     17812:03:59: Parsing script chestnutLeavesMaterial.material 
     17912:03:59: Parsing script fresnelenviron.material 
     18012:03:59: Parsing script sample.fontdef 
     18112:04:00: Bad attribute line: glyph             0.152344        0.125   0.160156        0.1875 in font Ogre 
     18212:04:00: Parsing script Example-CubeMapping.overlay 
     18312:04:00: Parsing script Example-DynTex.overlay 
     18412:04:00: Parsing script DP3.overlay 
     18512:04:00: Parsing script Shadows.overlay 
     18612:04:00: Parsing script Example-Water.overlay 
     18712:04:00: Finished parsing scripts for resource group General 
     18812:04:00: Parsing scripts for resource group Internal 
     18912:04:00: Finished parsing scripts for resource group Internal 
     19012:04:00: Creating resource group chestnutLeaves.mesh 
     19112:04:00: Added resource location '../../media/chestnut/leaves/' of type 'FileSystem' to resource group 'chestnutLeaves.mesh' 
     19212:04:00: Mesh: Loading chestnutLeaves.mesh. 
     19312:04:05: mWindow.IsClosed->false 
     19412:04:05: Creating viewport on target 'IBR Billboard Cloud Tree Generator', rendering from camera 'SceneMgr_0_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
     19512:04:05: Viewport for camera 'SceneMgr_0_Camera', actual dimensions L: 0 T: 0 W: 512 H: 512 
     19612:04:05: Win32Input8: DirectInput Activation Starts 
     19712:04:06: Win32Input8: Establishing keyboard input. 
     19812:04:06: Win32Input8: Keyboard input established. 
     19912:04:06: Win32Input8: Initializing mouse input in immediate mode. 
     20012:04:06: Win32Input8: Mouse input in immediate mode initialized. 
     20112:04:06: Win32Input8: DirectInput OK. 
     20212:04:06: mWindow.IsClosed->false 
     20312:04:06: Texture: castanea_sativa_leaf.png: Loading 1 faces(PF_A8B8G8R8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 
     20412:04:06: Mesh: Loading chestnutLeafClustersGrouped.mesh. 
     20512:04:15: Mesh: Loading chestnutLeavesBillboardCloudSplitted.mesh. 
     20612:04:15: Creating viewport on target 'TextureAtlasDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
     20712:04:15: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 
     20812:04:15: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 
     20912:04:15: Creating viewport on target 'PONGTextureAtlasDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
     21012:04:15: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 
     21112:04:15: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 
     21212:04:15: Texture: transparent.png: Loading 1 faces(PF_A8B8G8R8,1x1x1) with 1 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1. 
     21312:04:15: Creating viewport on target 'ClusterTextureDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
     21412:04:15: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 128 H: 128 
     21512:04:15: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 128 H: 128 
     21612:04:15: WARNING: Texture instance 'ClusterTextureDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
     21712:04:15: mWindow.IsClosed->false 
     21812:04:15: Mesh: Loading chestnutLeavesBillboardCloudIndirectPointMesh.mesh. 
     21912:04:15: Texture: customNormalMap128x128.png: Loading 1 faces(PF_A8B8G8R8,128x128x1) with 7 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 
     22012:04:15: Creating viewport on target 'IndirectTextureAtlas/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
     22112:04:15: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
     22212:04:15: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
     22312:04:15: Creating viewport on target 'PONGIndirectTextureAtlas/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
     22412:04:15: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
     22512:04:15: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
     22612:04:15: Creating viewport on target 'ClusterIndirectTexture/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
     22712:04:15: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16 
     22812:04:15: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16 
     22912:04:15: WARNING: Texture instance 'ClusterIndirectTexture' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
     23012:04:15: mWindow.IsClosed->false 
     23112:04:15: Creating viewport on target 'chestnutRotatedLeafAtlas.png/0/0/0', rendering from camera 'SceneMgr_3_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
     23212:04:15: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
     23312:04:15: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
     23412:04:15: Creating viewport on target 'PONGchestnutRotatedLeafAtlas.png/0/0/0', rendering from camera 'SceneMgr_3_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
     23512:04:15: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
     23612:04:15: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
     23712:04:15: mWindow.IsClosed->false 
     23812:04:15: Mesh: Loading chestnutLeavesBillboardCloudGroupedDiffuseColor.mesh. 
     23912:04:16: Texture: chestnutDiffuseColorBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1. 
     24012:04:16: mWindow.IsClosed->false 
     24112:04:16: Mesh: Loading chestnutLeavesBillboardCloudGroupedIndirectTexturing.mesh. 
     24212:04:16: Texture: chestnutIndirectBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 
     24312:04:16: Texture: chestnutRotatedLeafAtlasDefault.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 
     24412:04:17: Texture: textureAtlasDebug16.png: Loading 1 faces(PF_B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 
     24512:04:17: mWindow.IsClosed->false 
     24612:04:17: Before Num.Billboards:0 
     24712:04:17: After Num.Billboards:0 
     24812:04:17: WARNING: Texture instance 'TextureAtlasDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
     24912:04:18: WARNING: Texture instance 'PONGTextureAtlasDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
     25012:04:27: Before Num.Billboards:109 
     25112:04:27: After Num.Billboards:0 
     25212:04:27: WARNING: Texture instance 'IndirectTextureAtlas' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
     25312:04:27: WARNING: Texture instance 'PONGIndirectTextureAtlas' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
     25412:04:29: WARNING: Texture instance 'chestnutRotatedLeafAtlas.png' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
     25512:04:34: GLSL link result :  Link successful. The GLSL vertex shader will run in hardware. The GLSL fragment shader will run in hardware. 
    256256 
    257 16:03:15: Destroy Mesh... 
    258 16:03:15: Render Target 'TextureAtlasDiffuseColor/0/0/0' Average FPS: 15.6556 Best FPS: 15.6556 Worst FPS: 15.6556 
    259 16:03:15: Render Target 'PONGTextureAtlasDiffuseColor/0/0/0' Average FPS: 8.5584 Best FPS: 15.3404 Worst FPS: 1.77644 
    260 16:03:15: Render Target 'ClusterTextureDiffuseColor/0/0/0' Average FPS: 31.2805 Best FPS: 31.2805 Worst FPS: 31.2805 
    261 16:03:15: Render Target 'IndirectTextureAtlas/0/0/0' Average FPS: 0.115687 Best FPS: 0.115687 Worst FPS: 0.115687 
    262 16:03:15: Render Target 'PONGIndirectTextureAtlas/0/0/0' Average FPS: 9.30422 Best FPS: 18.4941 Worst FPS: 0.114377 
    263 16:03:15: Render Target 'ClusterIndirectTexture/0/0/0' Average FPS: 0.115687 Best FPS: 0.115687 Worst FPS: 0.115687 
    264 16:03:15: Render Target 'chestnutRotatedLeafAtlas.png/0/0/0' Average FPS: 0.0870322 Best FPS: 0.0870322 Worst FPS: 0.0870322 
    265 16:03:15: Render Target 'PONGchestnutRotatedLeafAtlas.png/0/0/0' Average FPS: 0.0863707 Best FPS: 0.0863707 Worst FPS: 0.0863707 
    266 16:03:15: *-*-* OGRE Shutdown 
    267 16:03:15: *-*-* OGRE Shutdown 
    268 16:03:15: Unregistering ResourceManager for type Compositor 
    269 16:03:15: Unregistering ResourceManager for type Font 
    270 16:03:15: Unregistering ResourceManager for type Skeleton 
    271 16:03:15: Unregistering ResourceManager for type Mesh 
    272 16:03:15: Unregistering ResourceManager for type HighLevelGpuProgram 
    273 16:03:15: Unloading library .\Plugin_CgProgramManager 
    274 16:03:15: Unloading library .\Plugin_OctreeSceneManager 
    275 16:03:15: EXRCodec deinitialised 
    276 16:03:15: Unloading library .\Plugin_EXRCodec 
    277 16:03:15: Render Target 'IBR Billboard Cloud Tree Generator' Average FPS: 49.8729 Best FPS: 103.395 Worst FPS: 3.54272 
    278 16:03:15: Unregistering ResourceManager for type GpuProgram 
    279 16:03:15: *** Stopping Win32GL Subsystem *** 
    280 16:03:15: Unregistering ResourceManager for type Texture 
    281 16:03:15: Unloading library .\RenderSystem_GL 
    282 16:03:15: D3D9 : Shutting down cleanly. 
    283 16:03:15: D3D9 : Direct3D9 Rendering Subsystem destroyed. 
    284 16:03:15: Unloading library .\RenderSystem_Direct3D9 
    285 16:03:15: Unregistering ResourceManager for type Material 
    286 16:03:15: Unloading library OgrePlatform.dll 
     25712:04:35: Destroy Mesh... 
     25812:04:35: Render Target 'TextureAtlasDiffuseColor/0/0/0' Average FPS: 18.1641 Best FPS: 23.6453 Worst FPS: 12.6829 
     25912:04:35: Render Target 'PONGTextureAtlasDiffuseColor/0/0/0' Average FPS: 10.8462 Best FPS: 23.6686 Worst FPS: 3.88787 
     26012:04:35: Render Target 'ClusterTextureDiffuseColor/0/0/0' Average FPS: 36.0708 Best FPS: 47.2906 Worst FPS: 24.8509 
     26112:04:35: Render Target 'IndirectTextureAtlas/0/0/0' Average FPS: 0.10367 Best FPS: 0.10367 Worst FPS: 0.10367 
     26212:04:35: Render Target 'PONGIndirectTextureAtlas/0/0/0' Average FPS: 19.1196 Best FPS: 38.1356 Worst FPS: 0.103573 
     26312:04:35: Render Target 'ClusterIndirectTexture/0/0/0' Average FPS: 0.103681 Best FPS: 0.103681 Worst FPS: 0.103681 
     26412:04:35: Render Target 'chestnutRotatedLeafAtlas.png/0/0/0' Average FPS: 0.0832085 Best FPS: 0.0832085 Worst FPS: 0.0832085 
     26512:04:35: Render Target 'PONGchestnutRotatedLeafAtlas.png/0/0/0' Average FPS: 0.0831532 Best FPS: 0.0831532 Worst FPS: 0.0831532 
     26612:04:35: *-*-* OGRE Shutdown 
     26712:04:36: *-*-* OGRE Shutdown 
     26812:04:36: Unregistering ResourceManager for type Compositor 
     26912:04:36: Unregistering ResourceManager for type Font 
     27012:04:36: Unregistering ResourceManager for type Skeleton 
     27112:04:36: Unregistering ResourceManager for type Mesh 
     27212:04:36: Unregistering ResourceManager for type HighLevelGpuProgram 
     27312:04:36: Unloading library .\Plugin_CgProgramManager 
     27412:04:36: Unloading library .\Plugin_OctreeSceneManager 
     27512:04:36: EXRCodec deinitialised 
     27612:04:36: Unloading library .\Plugin_EXRCodec 
     27712:04:36: Render Target 'IBR Billboard Cloud Tree Generator' Average FPS: 92.5647 Best FPS: 734.531 Worst FPS: 7.57266 
     27812:04:36: Unregistering ResourceManager for type GpuProgram 
     27912:04:36: *** Stopping Win32GL Subsystem *** 
     28012:04:36: Unregistering ResourceManager for type Texture 
     28112:04:36: Unloading library .\RenderSystem_GL 
     28212:04:36: D3D9 : Shutting down cleanly. 
     28312:04:36: D3D9 : Direct3D9 Rendering Subsystem destroyed. 
     28412:04:36: Unloading library .\RenderSystem_Direct3D9 
     28512:04:36: Unregistering ResourceManager for type Material 
     28612:04:36: Unloading library OgrePlatform.dll 
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