Ignore:
Timestamp:
05/15/05 04:08:02 (20 years ago)
Author:
mattausch
Message:
 
File:
1 edited

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  • trunk/VUT/work/ogre_changes/OgreMain/src/OgreSceneManager.cpp

    r61 r99  
    41784178    } 
    41794179} 
    4180 #ifdef OGRE_COHERENT_OCCLUSION_CULLING 
     4180#ifdef GTP_VISIBILITY_MODIFIED_OGRE 
    41814181//----------------------------------------------------------------------- 
    41824182void SceneManager::_renderSceneNode( Camera *cam, SceneNode *node ) 
     
    41934193        RenderQueue::QueueGroupIterator queueIt = getRenderQueue()->_getQueueGroupIterator(); 
    41944194 
     4195        // find currently processed queue groups and delelete them from render queue 
    41954196        while (queueIt.hasMoreElements()) 
    41964197        { 
     
    41984199                RenderQueueGroup* pGroup = queueIt.getNext(); 
    41994200 
    4200                 // delete this queue group if already processed 
    42014201                if (isRenderQueueToBeProcessed(qId)) 
    42024202                        pGroup->clear(); 
     
    42064206        // Pass::processPendingPassUpdates(); 
    42074207} 
    4208 #endif //OGRE_COHERENT_OCCLUSION_CULLING 
    4209 } 
     4208#endif //GTP_VISIBILITY_MODIFIED_OGRE 
     4209} 
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