#include "FCDocument/FCDObject.h"
Go to the source code of this file.
Classes | |
class | FCDAnimated |
An animated element. More... | |
class | FCDAnimatedFloat |
A COLLADA animated single floating-point value element. More... | |
class | FCDAnimatedPoint3 |
A COLLADA animated 3D vector element. More... | |
class | FCDAnimatedColor |
A COLLADA animated RGB color element. More... | |
class | FCDAnimatedAngle |
A COLLADA floating-point value that represents an angle. More... | |
class | FCDAnimatedAngleAxis |
A COLLADA animated angle-axis. More... | |
class | FCDAnimatedMatrix |
A COLLADA animated matrix. More... | |
class | FCDAnimatedCustom |
A COLLADA custom animated value. More... | |
Typedefs | |
typedef vector< float * > | FloatPtrList |
A dynamically-sized array of floating-point value pointers. | |
typedef vector< FCDAnimationCurve * > | FCDAnimationCurveList |
A dynamically-sized array of animation curves. | |
typedef vector< FCDAnimationChannel * > | FCDAnimationChannelList |
A dynamically-sized array of animation channels. | |
typedef vector< FCDAnimated * > | FCDAnimatedList |
A dynamically-sized array of animated values. |