#include "FUtils/FUObject.h"
Go to the source code of this file.
Classes | |
class | FCDLayer |
A layer declaration. More... | |
class | FCDocument |
The top class for the COLLADA object model. More... | |
Typedefs | |
typedef vector< FCDMaterial * > | FCDMaterialList |
A dynamically-sized array of visual material entities. | |
typedef vector< FCDAnimated * > | FCDAnimatedList |
A dynamically-sized array of animated values. | |
typedef vector< FCDAnimationChannel * > | FCDAnimationChannelList |
A dynamically-sized array of animation channels. | |
typedef map< const float *, FCDAnimated * > | FCDAnimatedValueMap |
A map of animatable values to animated values. | |
typedef vector< FCDLayer * > | FCDLayerList |
A dynamically-sized array of layer declarations. | |
typedef vector< FCDObject * > | FCDObjectList |
A dynamically-sized array of material entities. | |
typedef FCDLibrary< FCDAnimation > | FCDAnimationLibrary |
A COLLADA library of animation entities. | |
typedef FCDLibrary< FCDAnimationClip > | FCDAnimationClipLibrary |
A COLLADA library of animation clip entities. | |
typedef FCDLibrary< FCDCamera > | FCDCameraLibrary |
A COLLADA library of camera entities. | |
typedef FCDLibrary< FCDController > | FCDControllerLibrary |
A COLLADA library of controller entities. | |
typedef FCDLibrary< FCDGeometry > | FCDGeometryLibrary |
A COLLADA library of geometric entities. | |
typedef FCDLibrary< FCDImage > | FCDImageLibrary |
A COLLADA library of images. | |
typedef FCDLibrary< FCDLight > | FCDLightLibrary |
A COLLADA library of light entities. | |
typedef FCDLibrary< FCDSceneNode > | FCDVisualSceneNodeLibrary |
A COLLADA library of visual scene nodes. | |
typedef FCDLibrary< FCDPhysicsModel > | FCDPhysicsModelLibrary |
A COLLADA library of physics model entities. | |
typedef FCDLibrary< FCDPhysicsMaterial > | FCDPhysicsMaterialLibrary |
A COLLADA library of physics material entities. | |
typedef FCDLibrary< FCDPhysicsSceneNode > | FCDPhysicsSceneLibrary |
A COLLADA library of physics scene nodes. | |
typedef FUUniqueStringMapT< FUSStringBuilder > | FUSUniqueStringMap |
A set of unique strings. |