#include <OgreSceneQuery.h>
Inheritance diagram for Ogre::IntersectionSceneQueryListener:
Public Member Functions | |
virtual | ~IntersectionSceneQueryListener () |
virtual bool | queryResult (MovableObject *first, MovableObject *second)=0 |
Called when 2 movable objects intersect one another. | |
virtual bool | queryResult (MovableObject *movable, SceneQuery::WorldFragment *fragment)=0 |
Called when a movable intersects a world fragment. |
Definition at line 451 of file OgreSceneQuery.h.
|
Definition at line 454 of file OgreSceneQuery.h. |
|
Called when a movable intersects a world fragment.
Implemented in Ogre::IntersectionSceneQuery. |
|
Called when 2 movable objects intersect one another.
Implemented in Ogre::IntersectionSceneQuery. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:44:01 2006