#include <OgreSceneManagerEnumerator.h>
Inheritance diagram for Ogre::SceneManagerEnumerator:
Public Types | |
typedef std::map< String, SceneManager * > | Instances |
Scene manager instances, indexed by instance name. | |
typedef std::vector< const SceneManagerMetaData * > | MetaDataList |
List of available scene manager types as meta data. | |
typedef ConstVectorIterator< MetaDataList > | MetaDataIterator |
typedef MapIterator< Instances > | SceneManagerIterator |
Public Member Functions | |
SceneManagerEnumerator () | |
~SceneManagerEnumerator () | |
void | addFactory (SceneManagerFactory *fact) |
Register a new SceneManagerFactory. | |
void | removeFactory (SceneManagerFactory *fact) |
Remove a SceneManagerFactory. | |
const SceneManagerMetaData * | getMetaData (const String &typeName) const |
Get more information about a given type of SceneManager. | |
MetaDataIterator | getMetaDataIterator (void) const |
Iterate over all types of SceneManager available for construction, providing some information about each one. | |
SceneManager * | createSceneManager (const String &typeName, const String &instanceName=StringUtil::BLANK) |
Create a SceneManager instance of a given type. | |
SceneManager * | createSceneManager (SceneTypeMask typeMask, const String &instanceName=StringUtil::BLANK) |
Create a SceneManager instance based on scene type support. | |
void | destroySceneManager (SceneManager *sm) |
Destroy an instance of a SceneManager. | |
SceneManager * | getSceneManager (const String &instanceName) const |
Get an existing SceneManager instance that has already been created, identified by the instance name. | |
SceneManagerIterator | getSceneManagerIterator (void) |
Get an iterator over all the existing SceneManager instances. | |
void | setRenderSystem (RenderSystem *rs) |
Notifies all SceneManagers of the destination rendering system. | |
void | shutdownAll (void) |
Utility method to control shutdown of the managers. | |
Static Public Member Functions | |
SceneManagerEnumerator & | getSingleton (void) |
Override standard Singleton retrieval. | |
SceneManagerEnumerator * | getSingletonPtr (void) |
Override standard Singleton retrieval. | |
Static Protected Attributes | |
SceneManagerEnumerator * | ms_Singleton |
Private Types | |
typedef std::list< SceneManagerFactory * > | Factories |
Scene manager factories. | |
Private Attributes | |
Factories | mFactories |
Instances | mInstances |
MetaDataList | mMetaDataList |
Stored separately to allow iteration. | |
DefaultSceneManagerFactory | mDefaultFactory |
Factory for default scene manager. | |
unsigned long | mInstanceCreateCount |
Count of creations for auto-naming. | |
RenderSystem * | mCurrentRenderSystem |
Currently assigned render system. |
Definition at line 78 of file OgreSceneManagerEnumerator.h.
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Scene manager factories.
Definition at line 87 of file OgreSceneManagerEnumerator.h. |
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Scene manager instances, indexed by instance name.
Definition at line 82 of file OgreSceneManagerEnumerator.h. |
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Definition at line 125 of file OgreSceneManagerEnumerator.h. |
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List of available scene manager types as meta data.
Definition at line 84 of file OgreSceneManagerEnumerator.h. |
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Definition at line 169 of file OgreSceneManagerEnumerator.h. |
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Register a new SceneManagerFactory.
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Create a SceneManager instance based on scene type support.
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Create a SceneManager instance of a given type.
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Destroy an instance of a SceneManager.
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Get more information about a given type of SceneManager.
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Iterate over all types of SceneManager available for construction, providing some information about each one.
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Get an existing SceneManager instance that has already been created, identified by the instance name.
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Get an iterator over all the existing SceneManager instances.
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< SceneManagerEnumerator >. |
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< SceneManagerEnumerator >. |
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Remove a SceneManagerFactory.
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Notifies all SceneManagers of the destination rendering system.
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Utility method to control shutdown of the managers.
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Currently assigned render system.
Definition at line 97 of file OgreSceneManagerEnumerator.h. |
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Factory for default scene manager.
Definition at line 93 of file OgreSceneManagerEnumerator.h. |
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Definition at line 88 of file OgreSceneManagerEnumerator.h. |
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Count of creations for auto-naming.
Definition at line 95 of file OgreSceneManagerEnumerator.h. |
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Definition at line 89 of file OgreSceneManagerEnumerator.h. |
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Stored separately to allow iteration.
Definition at line 91 of file OgreSceneManagerEnumerator.h. |
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Definition at line 54 of file OgreSingleton.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:43:42 2006