00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __D3D9HARWAREBUFFERMANAGER_H__ 00026 #define __D3D9HARWAREBUFFERMANAGER_H__ 00027 00028 #include "OgreD3D9Prerequisites.h" 00029 #include "OgreHardwareBufferManager.h" 00030 00031 namespace Ogre { 00032 00034 class D3D9HardwareBufferManager : public HardwareBufferManager 00035 { 00036 protected: 00037 LPDIRECT3DDEVICE9 mlpD3DDevice; 00038 00040 VertexDeclaration* createVertexDeclarationImpl(void); 00042 void destroyVertexDeclarationImpl(VertexDeclaration* decl); 00043 00044 public: 00045 D3D9HardwareBufferManager(LPDIRECT3DDEVICE9 device); 00046 ~D3D9HardwareBufferManager(); 00048 HardwareVertexBufferSharedPtr 00049 createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer = false); 00051 HardwareIndexBufferSharedPtr 00052 createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer = false); 00053 00058 void releaseDefaultPoolResources(void); 00063 void recreateDefaultPoolResources(void); 00064 00065 00066 }; 00067 00068 } 00069 00070 00071 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:39 2006