00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __D3D9HARDWAREVERTEXBUFFER_H__ 00026 #define __D3D9HARDWAREVERTEXBUFFER_H__ 00027 00028 #include "OgreD3D9Prerequisites.h" 00029 #include "OgreHardwareVertexBuffer.h" 00030 #include <d3d9.h> 00031 #include <d3dx9.h> 00032 #include <dxerr9.h> 00033 00034 00035 namespace Ogre { 00036 00038 class D3D9HardwareVertexBuffer : public HardwareVertexBuffer 00039 { 00040 protected: 00041 LPDIRECT3DVERTEXBUFFER9 mlpD3DBuffer; 00042 D3DPOOL mD3DPool; 00044 void* lockImpl(size_t offset, size_t length, LockOptions options); 00046 void unlockImpl(void); 00047 public: 00048 D3D9HardwareVertexBuffer(size_t vertexSize, size_t numVertices, 00049 HardwareBuffer::Usage usage, LPDIRECT3DDEVICE9 pDev, bool useSystemMem, bool useShadowBuffer); 00050 ~D3D9HardwareVertexBuffer(); 00052 void readData(size_t offset, size_t length, void* pDest); 00054 void writeData(size_t offset, size_t length, const void* pSource, 00055 bool discardWholeBuffer = false); 00057 bool releaseIfDefaultPool(void); 00059 bool recreateIfDefaultPool(LPDIRECT3DDEVICE9 pDev); 00060 00062 LPDIRECT3DVERTEXBUFFER9 getD3D9VertexBuffer(void) const { return mlpD3DBuffer; } 00063 00064 00065 }; 00066 00067 } 00068 #endif 00069
Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:39 2006