00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 00026 #ifndef __GLDefaultHardwareBufferManager_H__ 00027 #define __GLDefaultHardwareBufferManager_H__ 00028 00029 #include "OgrePrerequisites.h" 00030 #include "OgreHardwareBufferManager.h" 00031 #include "OgreHardwareVertexBuffer.h" 00032 #include "OgreHardwareIndexBuffer.h" 00033 00034 namespace Ogre { 00035 00037 class GLDefaultHardwareVertexBuffer : public HardwareVertexBuffer 00038 { 00039 protected: 00040 unsigned char* mpData; 00042 void* lockImpl(size_t offset, size_t length, LockOptions options); 00044 void unlockImpl(void); 00045 00046 public: 00047 GLDefaultHardwareVertexBuffer(size_t vertexSize, size_t numVertices, 00048 HardwareBuffer::Usage usage); 00049 ~GLDefaultHardwareVertexBuffer(); 00051 void readData(size_t offset, size_t length, void* pDest); 00053 void writeData(size_t offset, size_t length, const void* pSource, 00054 bool discardWholeBuffer = false); 00056 void* lock(size_t offset, size_t length, LockOptions options); 00058 void unlock(void); 00059 00060 //void* getDataPtr(void) const { return (void*)mpData; } 00061 void* getDataPtr(size_t offset) const { return (void*)(mpData + offset); } 00062 }; 00063 00065 class GLDefaultHardwareIndexBuffer : public HardwareIndexBuffer 00066 { 00067 protected: 00068 unsigned char* mpData; 00070 void* lockImpl(size_t offset, size_t length, LockOptions options); 00072 void unlockImpl(void); 00073 public: 00074 GLDefaultHardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage); 00075 ~GLDefaultHardwareIndexBuffer(); 00077 void readData(size_t offset, size_t length, void* pDest); 00079 void writeData(size_t offset, size_t length, const void* pSource, 00080 bool discardWholeBuffer = false); 00082 void* lock(size_t offset, size_t length, LockOptions options); 00084 void unlock(void); 00085 00086 void* getDataPtr(size_t offset) const { return (void*)(mpData + offset); } 00087 }; 00088 00096 class GLDefaultHardwareBufferManager : public HardwareBufferManager 00097 { 00098 public: 00099 GLDefaultHardwareBufferManager(); 00100 ~GLDefaultHardwareBufferManager(); 00102 HardwareVertexBufferSharedPtr 00103 createVertexBuffer(size_t vertexSize, size_t numVerts, 00104 HardwareBuffer::Usage usage, bool useShadowBuffer = false); 00106 HardwareIndexBufferSharedPtr 00107 createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, 00108 HardwareBuffer::Usage usage, bool useShadowBuffer = false); 00109 00110 }; 00111 00112 00113 } 00114 00115 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:41 2006