00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __GLSLLinkProgramManager_H__ 00026 #define __GLSLLinkProgramManager_H__ 00027 00028 #include "OgreGLPrerequisites.h" 00029 #include "OgreSingleton.h" 00030 00031 #include "OgreGLSLExtSupport.h" 00032 00033 namespace Ogre { 00034 00047 class GLSLLinkProgramManager : public Singleton<GLSLLinkProgramManager> 00048 { 00049 00050 private: 00051 00052 typedef HashMap<GLuint, GLSLLinkProgram*> LinkProgramMap; 00053 typedef LinkProgramMap::iterator LinkProgramIterator; 00054 00056 LinkProgramMap LinkPrograms; 00057 00059 GLSLGpuProgram* mActiveVertexGpuProgram; 00060 GLSLGpuProgram* mActiveFragmentGpuProgram; 00061 GLSLLinkProgram* mActiveLinkProgram; 00062 00063 public: 00064 00065 GLSLLinkProgramManager(void); 00066 00067 ~GLSLLinkProgramManager(void); 00068 00073 GLSLLinkProgram* getActiveLinkProgram(void); 00074 00079 void setActiveFragmentShader(GLSLGpuProgram* fragmentGpuProgram); 00084 void setActiveVertexShader(GLSLGpuProgram* vertexGpuProgram); 00085 00086 static GLSLLinkProgramManager& getSingleton(void); 00087 static GLSLLinkProgramManager* getSingletonPtr(void); 00088 00089 }; 00090 00091 } 00092 00093 #endif // __GLSLLinkProgramManager_H__
Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:41 2006