00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __Win32Input_H__ 00026 #define __Win32Input_H__ 00027 00028 00029 #include "OgreWin32Prerequisites.h" 00030 00031 #ifndef OGRE_NO_DX_INPUT 00032 00033 #ifdef DX7INPUTONLY 00034 #include "OgreInput.h" 00035 00036 00037 00038 #include <dinput.h> 00039 00040 namespace Ogre { 00041 00045 class Win32Input : public InputReader 00046 { 00047 public: 00048 00049 Win32Input(); 00050 ~Win32Input(); 00051 00058 void initialise(RenderWindow* pWindow, bool useKeyboard = true, bool useMouse = true, bool useGameController = false); 00059 00066 void capture(void); 00067 00068 00069 /* 00070 * Mouse getters. 00071 */ 00072 virtual long getMouseRelX() const; 00073 virtual long getMouseRelY() const; 00074 virtual long getMouseRelZ() const{return 0;}; 00075 00076 virtual long getMouseAbsX() const{return 0;}; 00077 virtual long getMouseAbsY() const{return 0;}; 00078 virtual long getMouseAbsZ() const{return 0;}; 00079 00080 virtual void getMouseState( MouseState& state ) const{}; 00081 00082 virtual bool getMouseButton( uchar button ) const{return false;}; 00083 00084 // void setBufferedInput(bool keys, bool mouse) ; 00085 // void flushAllBuffers() ; 00086 00087 00088 protected: 00092 bool isKeyDownImmediate(KeyCode kc) const ; 00093 00094 00095 private: 00096 // Input device details 00097 LPDIRECTINPUT7 mlpDI; 00098 LPDIRECTINPUTDEVICE7 mlpDIKeyboard; 00099 LPDIRECTINPUTDEVICE7 mlpDIMouse; 00100 00101 HWND mHWnd; 00102 00103 00104 // State of keyboard at last 'capture' call 00105 char mKeyboardBuffer[256]; 00106 int mMouseX, mMouseY; 00107 int mMouseCenterX, mMouseCenterY; 00108 bool mLMBDown, mRMBDown; 00109 }; 00110 00111 00112 00113 } 00114 00115 #endif 00116 #endif 00117 #endif
Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:52 2006