00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef _Ogre_H__ 00026 #define _Ogre_H__ 00027 // This file includes all the other files which you will need to build a client application 00028 #include "OgrePrerequisites.h" 00029 00030 #include "OgreAnimation.h" 00031 #include "OgreAnimationState.h" 00032 #include "OgreAnimationTrack.h" 00033 #include "OgreAny.h" 00034 #include "OgreArchive.h" 00035 #include "OgreArchiveManager.h" 00036 #include "OgreAxisAlignedBox.h" 00037 #include "OgreBillboardChain.h" 00038 #include "OgreBillboardSet.h" 00039 #include "OgreBone.h" 00040 #include "OgreCamera.h" 00041 #include "OgreConfigFile.h" 00042 #include "OgreControllerManager.h" 00043 #include "OgreDataStream.h" 00044 #include "OgreEntity.h" 00045 #include "OgreEventProcessor.h" 00046 #include "OgreException.h" 00047 #include "OgreFrustum.h" 00048 #include "OgreGpuProgram.h" 00049 #include "OgreGpuProgramManager.h" 00050 #include "OgreHardwareBufferManager.h" 00051 #include "OgreHardwareIndexBuffer.h" 00052 #include "OgreHardwarePixelBuffer.h" 00053 #include "OgreHardwareOcclusionQuery.h" 00054 #include "OgreHardwareVertexBuffer.h" 00055 #include "OgreHardwarePixelBuffer.h" 00056 #include "OgreHighLevelGpuProgram.h" 00057 #include "OgreHighLevelGpuProgramManager.h" 00058 #include "OgreInput.h" 00059 #include "OgreKeyFrame.h" 00060 #include "OgreLight.h" 00061 #include "OgreLogManager.h" 00062 #include "OgreManualObject.h" 00063 #include "OgreMaterial.h" 00064 #include "OgreMaterialManager.h" 00065 #include "OgreMaterialSerializer.h" 00066 #include "OgreMath.h" 00067 #include "OgreMatrix3.h" 00068 #include "OgreMatrix4.h" 00069 #include "OgreMesh.h" 00070 #include "OgreMeshManager.h" 00071 #include "OgreMeshSerializer.h" 00072 #include "OgreOverlay.h" 00073 #include "OgreOverlayContainer.h" 00074 #include "OgreOverlayElement.h" 00075 #include "OgreOverlayManager.h" 00076 #include "OgreParticleAffector.h" 00077 #include "OgreParticleEmitter.h" 00078 #include "OgreParticleSystemManager.h" 00079 #include "OgrePass.h" 00080 #include "OgrePatchMesh.h" 00081 #include "OgrePatchSurface.h" 00082 #include "OgrePlatformManager.h" 00083 #include "OgreProfiler.h" 00084 #include "OgreRadixSort.h" 00085 #include "OgreRenderQueueInvocation.h" 00086 #include "OgreRenderQueueListener.h" 00087 #include "OgreRenderSystem.h" 00088 #include "OgreRenderTargetListener.h" 00089 #include "OgreRenderTexture.h" 00090 #include "OgreRenderWindow.h" 00091 #include "OgreResourceGroupManager.h" 00092 #include "OgreRibbonTrail.h" 00093 #include "OgreRoot.h" 00094 #include "OgreSceneManager.h" 00095 #include "OgreSceneManagerEnumerator.h" 00096 #include "OgreSceneNode.h" 00097 #include "OgreSimpleRenderable.h" 00098 #include "OgreSkeleton.h" 00099 #include "OgreSkeletonInstance.h" 00100 #include "OgreSkeletonManager.h" 00101 #include "OgreSkeletonSerializer.h" 00102 #include "OgreStaticGeometry.h" 00103 #include "OgreString.h" 00104 #include "OgreStringConverter.h" 00105 #include "OgreStringVector.h" 00106 #include "OgreSubEntity.h" 00107 #include "OgreSubMesh.h" 00108 #include "OgreTechnique.h" 00109 #include "OgreTextureManager.h" 00110 #include "OgreTextureManager.h" 00111 #include "OgreTextureUnitState.h" 00112 #include "OgreUserDefinedObject.h" 00113 #include "OgreVector2.h" 00114 #include "OgreViewport.h" 00115 #include "OgreCompositor.h" 00116 #include "OgreCompositorManager.h" 00117 #include "OgreCompositorChain.h" 00118 #include "OgreCompositorInstance.h" 00119 #include "OgreCompositionTechnique.h" 00120 #include "OgreCompositionPass.h" 00121 #include "OgreCompositionTargetPass.h" 00122 // .... more to come 00123 00124 #endif
Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:36 2006