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Ogre.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef _Ogre_H__
00026 #define _Ogre_H__
00027 // This file includes all the other files which you will need to build a client application
00028 #include "OgrePrerequisites.h"
00029 
00030 #include "OgreAnimation.h"
00031 #include "OgreAnimationState.h"
00032 #include "OgreAnimationTrack.h"
00033 #include "OgreAny.h"
00034 #include "OgreArchive.h"
00035 #include "OgreArchiveManager.h"
00036 #include "OgreAxisAlignedBox.h"
00037 #include "OgreBillboardChain.h"
00038 #include "OgreBillboardSet.h"
00039 #include "OgreBone.h"
00040 #include "OgreCamera.h"
00041 #include "OgreConfigFile.h"
00042 #include "OgreControllerManager.h"
00043 #include "OgreDataStream.h"
00044 #include "OgreEntity.h"
00045 #include "OgreEventProcessor.h"
00046 #include "OgreException.h"
00047 #include "OgreFrustum.h"
00048 #include "OgreGpuProgram.h"
00049 #include "OgreGpuProgramManager.h"
00050 #include "OgreHardwareBufferManager.h"
00051 #include "OgreHardwareIndexBuffer.h"
00052 #include "OgreHardwarePixelBuffer.h"
00053 #include "OgreHardwareOcclusionQuery.h"
00054 #include "OgreHardwareVertexBuffer.h"
00055 #include "OgreHardwarePixelBuffer.h"
00056 #include "OgreHighLevelGpuProgram.h"
00057 #include "OgreHighLevelGpuProgramManager.h"
00058 #include "OgreInput.h"
00059 #include "OgreKeyFrame.h"
00060 #include "OgreLight.h"
00061 #include "OgreLogManager.h"
00062 #include "OgreManualObject.h"
00063 #include "OgreMaterial.h"
00064 #include "OgreMaterialManager.h"
00065 #include "OgreMaterialSerializer.h"
00066 #include "OgreMath.h"
00067 #include "OgreMatrix3.h"
00068 #include "OgreMatrix4.h"
00069 #include "OgreMesh.h"
00070 #include "OgreMeshManager.h"
00071 #include "OgreMeshSerializer.h"
00072 #include "OgreOverlay.h"
00073 #include "OgreOverlayContainer.h"
00074 #include "OgreOverlayElement.h"
00075 #include "OgreOverlayManager.h"
00076 #include "OgreParticleAffector.h"
00077 #include "OgreParticleEmitter.h"
00078 #include "OgreParticleSystemManager.h"
00079 #include "OgrePass.h"
00080 #include "OgrePatchMesh.h"
00081 #include "OgrePatchSurface.h"
00082 #include "OgrePlatformManager.h"
00083 #include "OgreProfiler.h"
00084 #include "OgreRadixSort.h"
00085 #include "OgreRenderQueueInvocation.h"
00086 #include "OgreRenderQueueListener.h"
00087 #include "OgreRenderSystem.h"
00088 #include "OgreRenderTargetListener.h"
00089 #include "OgreRenderTexture.h"
00090 #include "OgreRenderWindow.h"
00091 #include "OgreResourceGroupManager.h"
00092 #include "OgreRibbonTrail.h"
00093 #include "OgreRoot.h"
00094 #include "OgreSceneManager.h"
00095 #include "OgreSceneManagerEnumerator.h"
00096 #include "OgreSceneNode.h"
00097 #include "OgreSimpleRenderable.h"
00098 #include "OgreSkeleton.h"
00099 #include "OgreSkeletonInstance.h"
00100 #include "OgreSkeletonManager.h"
00101 #include "OgreSkeletonSerializer.h"
00102 #include "OgreStaticGeometry.h"
00103 #include "OgreString.h"
00104 #include "OgreStringConverter.h"
00105 #include "OgreStringVector.h"
00106 #include "OgreSubEntity.h"
00107 #include "OgreSubMesh.h"
00108 #include "OgreTechnique.h"
00109 #include "OgreTextureManager.h"
00110 #include "OgreTextureManager.h"
00111 #include "OgreTextureUnitState.h"
00112 #include "OgreUserDefinedObject.h"
00113 #include "OgreVector2.h"
00114 #include "OgreViewport.h"
00115 #include "OgreCompositor.h"
00116 #include "OgreCompositorManager.h"
00117 #include "OgreCompositorChain.h"
00118 #include "OgreCompositorInstance.h"
00119 #include "OgreCompositionTechnique.h"
00120 #include "OgreCompositionPass.h"
00121 #include "OgreCompositionTargetPass.h"
00122 // .... more to come
00123 
00124 #endif

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:36 2006