addCursorMoveListener(MouseMotionListener *c) | Ogre::InputReader | |
BufferedKeysDownSet typedef | Ogre::InputReader | [protected] |
capture()=0 | Ogre::InputReader | [pure virtual] |
createKeyEvent(int id, int key) | Ogre::InputReader | [protected] |
createMouseEvent(int id, int button) | Ogre::InputReader | [protected] |
getKeyChar(int keyCode, long modifiers=0) | Ogre::InputReader | [static] |
getMouseAbsX() const=0 | Ogre::InputReader | [pure virtual] |
getMouseAbsY() const=0 | Ogre::InputReader | [pure virtual] |
getMouseAbsZ() const=0 | Ogre::InputReader | [pure virtual] |
getMouseButton(uchar button) const=0 | Ogre::InputReader | [pure virtual] |
getMouseRelativeX() const | Ogre::InputReader | [virtual] |
getMouseRelativeY() const | Ogre::InputReader | [virtual] |
getMouseRelativeZ() const | Ogre::InputReader | [virtual] |
getMouseRelX() const=0 | Ogre::InputReader | [pure virtual] |
getMouseRelY() const=0 | Ogre::InputReader | [pure virtual] |
getMouseRelZ() const=0 | Ogre::InputReader | [pure virtual] |
getMouseScale(void) const | Ogre::InputReader | [virtual] |
getMouseState(MouseState &state) const=0 | Ogre::InputReader | [pure virtual] |
initialise(RenderWindow *pWindow, bool useKeyboard=true, bool useMouse=true, bool useGameController=false)=0 | Ogre::InputReader | [pure virtual] |
InputReader() | Ogre::InputReader | |
isKeyDown(KeyCode kc) const | Ogre::InputReader | [virtual] |
isKeyDownImmediate(KeyCode kc) const=0 | Ogre::InputReader | [protected, pure virtual] |
keyChanged(int key, bool down) | Ogre::InputReader | [protected] |
mBufferedKeysDown | Ogre::InputReader | [protected] |
mCursor | Ogre::InputReader | [protected] |
mEventQueue | Ogre::InputReader | [protected] |
mModifiers | Ogre::InputReader | [protected] |
mMouseScale | Ogre::InputReader | [protected] |
mMouseState | Ogre::InputReader | [protected] |
mouseMoved() | Ogre::InputReader | [protected] |
mUseBufferedKeys | Ogre::InputReader | [protected] |
mUseBufferedMouse | Ogre::InputReader | [protected] |
removeCursorMoveListener(MouseMotionListener *c) | Ogre::InputReader | |
setBufferedInput(bool keys, bool mouse) | Ogre::InputReader | [virtual] |
setMouseScale(Real scale) | Ogre::InputReader | [virtual] |
triggerMouseButton(int nMouseCode, bool mousePressed) | Ogre::InputReader | [protected] |
useBufferedInput(EventQueue *pEventQueue, bool keys=true, bool mouse=true) | Ogre::InputReader | |
~InputReader() | Ogre::InputReader | [virtual] |