_getManager(void) const | Ogre::MovableObject | [virtual] |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | [virtual] |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | [virtual] |
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | [virtual] |
_notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | [virtual] |
_notifyManager(SceneManager *man) | Ogre::MovableObject | [virtual] |
_updateRenderQueue(RenderQueue *queue) | Ogre::ManualObject | [virtual] |
addQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
AnimableDictionaryMap typedef | Ogre::AnimableObject | [protected] |
AnimableObject() | Ogre::AnimableObject | |
begin(const String &materialName, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST) | Ogre::ManualObject | [virtual] |
clear(void) | Ogre::ManualObject | [virtual] |
colour(const ColourValue &col) | Ogre::ManualObject | [virtual] |
colour(Real r, Real g, Real b, Real a=1.0f) | Ogre::ManualObject | [virtual] |
convertToMesh(const String &meshName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | [virtual] |
copyTempVertexToBuffer(void) | Ogre::ManualObject | [protected, virtual] |
createAnimableDictionary(void) const | Ogre::AnimableObject | [protected] |
createAnimableValue(const String &valueName) | Ogre::AnimableObject | [virtual] |
end(void) | Ogre::ManualObject | [virtual] |
estimateIndexCount(size_t icount) | Ogre::ManualObject | [virtual] |
estimateVertexCount(size_t vcount) | Ogre::ManualObject | [virtual] |
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | [protected, virtual] |
extrudeVertices(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | [static] |
generateShadowVolume(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | [protected, virtual] |
getAnimableDictionaryName(void) const | Ogre::AnimableObject | [protected, virtual] |
getAnimableValueNames(void) | Ogre::AnimableObject | [protected] |
getAnimableValueNames(void) const | Ogre::AnimableObject | |
getBoundingBox(void) const | Ogre::ManualObject | [virtual] |
getBoundingRadius(void) const | Ogre::ManualObject | [virtual] |
getCastShadows(void) const | Ogre::MovableObject | [virtual] |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | [virtual] |
getDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | [static] |
getDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | [static] |
getEdgeList(void) | Ogre::ManualObject | [virtual] |
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | [protected] |
getLightCapBounds(void) const | Ogre::MovableObject | [virtual] |
getMovableType(void) const | Ogre::ManualObject | [virtual] |
getName(void) const | Ogre::MovableObject | [virtual] |
getParentNode(void) const | Ogre::MovableObject | [virtual] |
getParentSceneNode(void) const | Ogre::MovableObject | [virtual] |
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | [virtual] |
getQueryFlags(void) const | Ogre::MovableObject | [virtual] |
getRenderingDistance(void) const | Ogre::MovableObject | [virtual] |
getRenderQueueGroup(void) const | Ogre::MovableObject | [virtual] |
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::ManualObject | [virtual] |
getTypeFlags(void) const | Ogre::MovableObject | [virtual] |
getUserAny(void) const | Ogre::MovableObject | [virtual] |
getUserObject(void) | Ogre::MovableObject | [virtual] |
getVisibilityFlags(void) const | Ogre::MovableObject | [virtual] |
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | [virtual] |
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | [virtual] |
index(uint16 idx) | Ogre::ManualObject | [virtual] |
initialiseAnimableDictionary(StringVector &vec) const | Ogre::AnimableObject | [protected, virtual] |
isAttached(void) const | Ogre::MovableObject | [virtual] |
isInScene(void) const | Ogre::MovableObject | [virtual] |
isVisible(void) const | Ogre::MovableObject | [virtual] |
mAABB | Ogre::ManualObject | [protected] |
ManualObject(const String &name) | Ogre::ManualObject | |
mAnyIndexed | Ogre::ManualObject | [protected] |
mBeyondFarDistance | Ogre::MovableObject | [protected] |
mCastShadows | Ogre::MovableObject | [protected] |
mCreator | Ogre::MovableObject | [protected] |
mCurrentSection | Ogre::ManualObject | [protected] |
mDeclSize | Ogre::ManualObject | [protected] |
mEdgeList | Ogre::ManualObject | [protected] |
mFirstVertex | Ogre::ManualObject | [protected] |
mManager | Ogre::MovableObject | [protected] |
mName | Ogre::MovableObject | [protected] |
MovableObject() | Ogre::MovableObject | |
MovableObject(const String &name) | Ogre::MovableObject | |
mParentIsTagPoint | Ogre::MovableObject | [protected] |
mParentNode | Ogre::MovableObject | [protected] |
mQueryFlags | Ogre::MovableObject | [protected] |
mRadius | Ogre::ManualObject | [protected] |
mRenderQueueID | Ogre::MovableObject | [protected] |
mRenderQueueIDSet | Ogre::MovableObject | [protected] |
msAnimableDictionary | Ogre::AnimableObject | [protected, static] |
msDefaultQueryFlags | Ogre::MovableObject | [protected, static] |
msDefaultVisibilityFlags | Ogre::MovableObject | [protected, static] |
mSectionList | Ogre::ManualObject | [protected] |
mShadowRenderables | Ogre::ManualObject | [protected] |
mSquaredUpperDistance | Ogre::MovableObject | [protected] |
mTempIndexBuffer | Ogre::ManualObject | [protected] |
mTempIndexSize | Ogre::ManualObject | [protected] |
mTempVertex | Ogre::ManualObject | [protected] |
mTempVertexBuffer | Ogre::ManualObject | [protected] |
mTempVertexPending | Ogre::ManualObject | [protected] |
mTempVertexSize | Ogre::ManualObject | [protected] |
mTexCoordIndex | Ogre::ManualObject | [protected] |
mUpperDistance | Ogre::MovableObject | [protected] |
mUserAny | Ogre::MovableObject | [protected] |
mVisibilityFlags | Ogre::MovableObject | [protected] |
mVisible | Ogre::MovableObject | [protected] |
mWorldAABB | Ogre::MovableObject | [mutable, protected] |
mWorldBoundingSphere | Ogre::MovableObject | [mutable, protected] |
mWorldDarkCapBounds | Ogre::MovableObject | [mutable, protected] |
normal(const Vector3 &norm) | Ogre::ManualObject | [virtual] |
normal(Real x, Real y, Real z) | Ogre::ManualObject | [virtual] |
position(const Vector3 &pos) | Ogre::ManualObject | [virtual] |
position(Real x, Real y, Real z) | Ogre::ManualObject | [virtual] |
quad(uint16 i1, uint16 i2, uint16 i3, uint16 i4) | Ogre::ManualObject | [virtual] |
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
resetTempAreas(void) | Ogre::ManualObject | [protected, virtual] |
resizeTempIndexBufferIfNeeded(size_t numInds) | Ogre::ManualObject | [protected, virtual] |
resizeTempVertexBufferIfNeeded(size_t numVerts) | Ogre::ManualObject | [protected, virtual] |
SectionList typedef | Ogre::ManualObject | |
setCastShadows(bool enabled) | Ogre::MovableObject | |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | [static] |
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | [static] |
setQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
setRenderingDistance(Real dist) | Ogre::MovableObject | [virtual] |
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | [virtual] |
setUserAny(const Any &anything) | Ogre::MovableObject | [virtual] |
setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | [virtual] |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
setVisible(bool visible) | Ogre::MovableObject | [virtual] |
ShadowRenderableList typedef | Ogre::ShadowCaster | |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
textureCoord(Real u) | Ogre::ManualObject | [virtual] |
textureCoord(Real u, Real v) | Ogre::ManualObject | [virtual] |
textureCoord(Real u, Real v, Real w) | Ogre::ManualObject | [virtual] |
textureCoord(const Vector2 &uv) | Ogre::ManualObject | [virtual] |
textureCoord(const Vector3 &uvw) | Ogre::ManualObject | [virtual] |
triangle(uint16 i1, uint16 i2, uint16 i3) | Ogre::ManualObject | [virtual] |
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | [protected, virtual] |
~AnimableObject() | Ogre::AnimableObject | [virtual] |
~ManualObject() | Ogre::ManualObject | [virtual] |
~MovableObject() | Ogre::MovableObject | [virtual] |
~ShadowCaster() | Ogre::ShadowCaster | [virtual] |