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Ogre::Mesh Member List

This is the complete list of members for Ogre::Mesh, including all inherited members.
_compileBoneAssignments(void)Ogre::Mesh
_determineAnimationTypes(void) const Ogre::Mesh
_getAnimationImpl(const String &name) const Ogre::Mesh [virtual]
_getAnimationTypesDirty(void) const Ogre::Mesh
_getSubMeshIndex(const String &name) const Ogre::Mesh
_initAnimationState(AnimationStateSet *animSet)Ogre::Mesh
_notifyOrigin(const String &origin)Ogre::Resource
_notifySkeleton(SkeletonPtr &pSkel)Ogre::Mesh
_rationaliseBoneAssignments(size_t vertexCount, VertexBoneAssignmentList &assignments)Ogre::Mesh
_setBoundingSphereRadius(Real radius)Ogre::Mesh
_setBounds(const AxisAlignedBox &bounds, bool pad=true)Ogre::Mesh
_setLodInfo(unsigned short numLevels, bool isManual)Ogre::Mesh
_setLodUsage(unsigned short level, MeshLodUsage &usage)Ogre::Mesh
_setSubMeshLodFaceList(unsigned short subIdx, unsigned short level, IndexData *facedata)Ogre::Mesh
_updateCompiledBoneAssignments(void)Ogre::Mesh
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign)Ogre::Mesh
AnimationList typedefOgre::Mesh [protected]
BoneAssignmentIterator typedefOgre::Mesh
buildEdgeList(void)Ogre::Mesh
buildIndexMap(const VertexBoneAssignmentList &boneAssignments, IndexMap &boneIndexToBlendIndexMap, IndexMap &blendIndexToBoneIndexMap)Ogre::Mesh [protected]
buildTangentVectors(unsigned short sourceTexCoordSet=0, unsigned short destTexCoordSet=1)Ogre::Mesh
calculateSize(void) const Ogre::Mesh [protected, virtual]
changeGroupOwnership(const String &newGroup)Ogre::Resource
cleanupDictionary()Ogre::StringInterface [static]
clearBoneAssignments(void)Ogre::Mesh
clone(const String &newName, const String &newGroup=StringUtil::BLANK)Ogre::Mesh
compileBoneAssignments(const VertexBoneAssignmentList &boneAssignments, unsigned short numBlendWeightsPerVertex, IndexMap &blendIndexToBoneIndexMap, VertexData *targetVertexData)Ogre::Mesh [protected]
ConstPoseIterator typedefOgre::Mesh
copyParametersTo(StringInterface *dest) const Ogre::StringInterface [virtual]
createAnimation(const String &name, Real length)Ogre::Mesh [virtual]
createManualLodLevel(Real fromDepth, const String &meshName)Ogre::Mesh
createParamDictionary(const String &className)Ogre::StringInterface [protected]
createPose(ushort target, const String &name=StringUtil::BLANK)Ogre::Mesh
createSubMesh(void)Ogre::Mesh
createSubMesh(const String &name)Ogre::Mesh
freeEdgeList(void)Ogre::Mesh
generateLodLevels(const LodDistanceList &lodDistances, ProgressiveMesh::VertexReductionQuota reductionMethod, Real reductionValue)Ogre::Mesh
getAnimation(const String &name) const Ogre::Mesh [virtual]
getAnimation(unsigned short index) const Ogre::Mesh [virtual]
getAutoBuildEdgeLists(void) const Ogre::Mesh
getBoneAssignmentIterator(void)Ogre::Mesh
getBoundingSphereRadius(void) const Ogre::Mesh
getBounds(void) const Ogre::Mesh
getCreator(void)Ogre::Resource
getEdgeList(unsigned int lodIndex=0)Ogre::Mesh
getEdgeList(unsigned int lodIndex=0) const Ogre::Mesh
getGroup(void)Ogre::Resource
getHandle(void) const Ogre::Resource
getIndexBufferUsage(void) const Ogre::Mesh
getLodIndex(Real depth) const Ogre::Mesh
getLodIndexSquaredDepth(Real squaredDepth) const Ogre::Mesh
getLodLevel(ushort index) const Ogre::Mesh
getName(void) const Ogre::Resource
getNumAnimations(void) const Ogre::Mesh [virtual]
getNumLodLevels(void) const Ogre::Mesh
getNumSubMeshes(void) const Ogre::Mesh
getOrigin(void) const Ogre::Resource
getParamDictionary(void)Ogre::StringInterface
getParamDictionary(void) const Ogre::StringInterface
getParameter(const String &name) const Ogre::StringInterface [virtual]
getParameters(void) const Ogre::StringInterface
getPose(ushort index)Ogre::Mesh
getPose(const String &name)Ogre::Mesh
getPoseCount(void) const Ogre::Mesh
getPoseIterator(void)Ogre::Mesh
getPoseIterator(void) const Ogre::Mesh
getPoseList(void) const Ogre::Mesh
getSharedVertexDataAnimationType(void) const Ogre::Mesh [virtual]
getSize(void) const Ogre::Resource
getSkeleton(void) const Ogre::Mesh
getSkeletonName(void) const Ogre::Mesh
getSubMesh(unsigned short index) const Ogre::Mesh
getSubMesh(const String &name) const Ogre::Mesh
getSubMeshIterator(void)Ogre::Mesh
getSubMeshNameMap(void) const Ogre::Mesh
getVertexBufferUsage(void) const Ogre::Mesh
getVertexDataByTrackHandle(unsigned short handle)Ogre::Mesh
hasAnimation(const String &name)Ogre::Mesh [virtual]
hasSkeleton(void) const Ogre::Mesh
hasVertexAnimation(void) const Ogre::Mesh
IndexMap typedefOgre::Mesh
isEdgeListBuilt(void) const Ogre::Mesh
isIndexBufferShadowed(void) const Ogre::Mesh
isLoaded(void) const Ogre::Resource
isLodManual(void) const Ogre::Mesh
isManuallyLoaded(void) const Ogre::Resource
isPreparedForShadowVolumes(void) const Ogre::Mesh
isReloadable(void) const Ogre::Resource
isVertexBufferShadowed(void) const Ogre::Mesh
load(void)Ogre::Mesh [virtual]
loadImpl(void)Ogre::Mesh [protected, virtual]
LodDistanceList typedefOgre::Mesh
mAABBOgre::Mesh [protected]
mAnimationsListOgre::Mesh [protected]
mAnimationTypesDirtyOgre::Mesh [mutable, protected]
mAutoBuildEdgeListsOgre::Mesh [protected]
mBoneAssignmentsOgre::Mesh [protected]
mBoneAssignmentsOutOfDateOgre::Mesh [protected]
mBoundRadiusOgre::Mesh [protected]
mCreatorOgre::Resource [protected]
mEdgeListsBuiltOgre::Mesh [protected]
Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Mesh
MeshLodUsageList typedefOgre::Mesh [protected]
MeshSerializerImpl classOgre::Mesh [friend]
MeshSerializerImpl_v1_1 classOgre::Mesh [friend]
MeshSerializerImpl_v1_2 classOgre::Mesh [friend]
mGroupOgre::Resource [protected]
mHandleOgre::Resource [protected]
mIndexBufferShadowBufferOgre::Mesh [protected]
mIndexBufferUsageOgre::Mesh [protected]
mIsLoadedOgre::Resource [protected]
mIsLodManualOgre::Mesh [protected]
mIsManualOgre::Resource [protected]
mLoaderOgre::Resource [protected]
mMeshLodUsageListOgre::Mesh [protected]
mNameOgre::Resource [protected]
mNumLodsOgre::Mesh [protected]
mOriginOgre::Resource [protected]
mParamDictNameOgre::StringInterface [protected]
mPoseListOgre::Mesh [protected]
mPreparedForShadowVolumesOgre::Mesh [protected]
msDictionaryOgre::StringInterface [protected, static]
mSharedVertexDataAnimationTypeOgre::Mesh [mutable, protected]
mSizeOgre::Resource [protected]
mSkeletonOgre::Mesh [protected]
mSkeletonNameOgre::Mesh [protected]
mSubMeshListOgre::Mesh [protected]
mSubMeshNameMapOgre::Mesh [protected]
mVertexBufferShadowBufferOgre::Mesh [protected]
mVertexBufferUsageOgre::Mesh [protected]
nameSubMesh(const String &name, ushort index)Ogre::Mesh
organiseTangentsBuffer(VertexData *vertexData, unsigned short destCoordSet)Ogre::Mesh [protected]
PoseIterator typedefOgre::Mesh
prepareForShadowVolume(void)Ogre::Mesh
reload(void)Ogre::Resource [virtual]
removeAllAnimations(void)Ogre::Mesh [virtual]
removeAllPoses(void)Ogre::Mesh
removeAnimation(const String &name)Ogre::Mesh [virtual]
removeLodLevels(void)Ogre::Mesh
removePose(ushort index)Ogre::Mesh
removePose(const String &name)Ogre::Mesh
Resource()Ogre::Resource [protected]
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAutoBuildEdgeLists(bool autobuild)Ogre::Mesh
setIndexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false)Ogre::Mesh
setParameter(const String &name, const String &value)Ogre::StringInterface [virtual]
setParameterList(const NameValuePairList &paramList)Ogre::StringInterface [virtual]
setSkeletonName(const String &skelName)Ogre::Mesh
setVertexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false)Ogre::Mesh
sharedBlendIndexToBoneIndexMapOgre::Mesh
sharedVertexDataOgre::Mesh
softwareVertexBlend(const VertexData *sourceVertexData, const VertexData *targetVertexData, const Matrix4 *pMatrices, const unsigned short *pIndexMap, bool blendNormals)Ogre::Mesh [static]
softwareVertexMorph(Real t, const HardwareVertexBufferSharedPtr &b1, const HardwareVertexBufferSharedPtr &b2, VertexData *targetVertexData)Ogre::Mesh [static]
softwareVertexPoseBlend(Real weight, const std::map< size_t, Vector3 > &vertexOffsetMap, VertexData *targetVertexData)Ogre::Mesh [static]
SubMesh classOgre::Mesh [friend]
SubMeshIterator typedefOgre::Mesh
SubMeshList typedefOgre::Mesh
SubMeshNameMap typedefOgre::Mesh
suggestTangentVectorBuildParams(unsigned short &outSourceCoordSet, unsigned short &outDestCoordSet)Ogre::Mesh
touch(void)Ogre::Resource [virtual]
unload(void)Ogre::Resource [virtual]
unloadImpl(void)Ogre::Mesh [protected, virtual]
updateManualLodLevel(ushort index, const String &meshName)Ogre::Mesh
updateMaterialForAllSubMeshes(void)Ogre::Mesh
VertexBoneAssignmentList typedefOgre::Mesh
~Mesh()Ogre::Mesh
~Resource()Ogre::Resource [virtual]
~StringInterface()Ogre::StringInterface [virtual]

Copyright © 2000-2005 by The OGRE Team
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:40:08 2006