_compileBoneAssignments(void) | Ogre::Mesh | |
_determineAnimationTypes(void) const | Ogre::Mesh | |
_getAnimationImpl(const String &name) const | Ogre::Mesh | [virtual] |
_getAnimationTypesDirty(void) const | Ogre::Mesh | |
_getSubMeshIndex(const String &name) const | Ogre::Mesh | |
_initAnimationState(AnimationStateSet *animSet) | Ogre::Mesh | |
_notifyOrigin(const String &origin) | Ogre::Resource | |
_notifySkeleton(SkeletonPtr &pSkel) | Ogre::Mesh | |
_rationaliseBoneAssignments(size_t vertexCount, VertexBoneAssignmentList &assignments) | Ogre::Mesh | |
_setBoundingSphereRadius(Real radius) | Ogre::Mesh | |
_setBounds(const AxisAlignedBox &bounds, bool pad=true) | Ogre::Mesh | |
_setLodInfo(unsigned short numLevels, bool isManual) | Ogre::Mesh | |
_setLodUsage(unsigned short level, MeshLodUsage &usage) | Ogre::Mesh | |
_setSubMeshLodFaceList(unsigned short subIdx, unsigned short level, IndexData *facedata) | Ogre::Mesh | |
_updateCompiledBoneAssignments(void) | Ogre::Mesh | |
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::Mesh | |
AnimationList typedef | Ogre::Mesh | [protected] |
BoneAssignmentIterator typedef | Ogre::Mesh | |
buildEdgeList(void) | Ogre::Mesh | |
buildIndexMap(const VertexBoneAssignmentList &boneAssignments, IndexMap &boneIndexToBlendIndexMap, IndexMap &blendIndexToBoneIndexMap) | Ogre::Mesh | [protected] |
buildTangentVectors(unsigned short sourceTexCoordSet=0, unsigned short destTexCoordSet=1) | Ogre::Mesh | |
calculateSize(void) const | Ogre::Mesh | [protected, virtual] |
changeGroupOwnership(const String &newGroup) | Ogre::Resource | |
cleanupDictionary() | Ogre::StringInterface | [static] |
clearBoneAssignments(void) | Ogre::Mesh | |
clone(const String &newName, const String &newGroup=StringUtil::BLANK) | Ogre::Mesh | |
compileBoneAssignments(const VertexBoneAssignmentList &boneAssignments, unsigned short numBlendWeightsPerVertex, IndexMap &blendIndexToBoneIndexMap, VertexData *targetVertexData) | Ogre::Mesh | [protected] |
ConstPoseIterator typedef | Ogre::Mesh | |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | [virtual] |
createAnimation(const String &name, Real length) | Ogre::Mesh | [virtual] |
createManualLodLevel(Real fromDepth, const String &meshName) | Ogre::Mesh | |
createParamDictionary(const String &className) | Ogre::StringInterface | [protected] |
createPose(ushort target, const String &name=StringUtil::BLANK) | Ogre::Mesh | |
createSubMesh(void) | Ogre::Mesh | |
createSubMesh(const String &name) | Ogre::Mesh | |
freeEdgeList(void) | Ogre::Mesh | |
generateLodLevels(const LodDistanceList &lodDistances, ProgressiveMesh::VertexReductionQuota reductionMethod, Real reductionValue) | Ogre::Mesh | |
getAnimation(const String &name) const | Ogre::Mesh | [virtual] |
getAnimation(unsigned short index) const | Ogre::Mesh | [virtual] |
getAutoBuildEdgeLists(void) const | Ogre::Mesh | |
getBoneAssignmentIterator(void) | Ogre::Mesh | |
getBoundingSphereRadius(void) const | Ogre::Mesh | |
getBounds(void) const | Ogre::Mesh | |
getCreator(void) | Ogre::Resource | |
getEdgeList(unsigned int lodIndex=0) | Ogre::Mesh | |
getEdgeList(unsigned int lodIndex=0) const | Ogre::Mesh | |
getGroup(void) | Ogre::Resource | |
getHandle(void) const | Ogre::Resource | |
getIndexBufferUsage(void) const | Ogre::Mesh | |
getLodIndex(Real depth) const | Ogre::Mesh | |
getLodIndexSquaredDepth(Real squaredDepth) const | Ogre::Mesh | |
getLodLevel(ushort index) const | Ogre::Mesh | |
getName(void) const | Ogre::Resource | |
getNumAnimations(void) const | Ogre::Mesh | [virtual] |
getNumLodLevels(void) const | Ogre::Mesh | |
getNumSubMeshes(void) const | Ogre::Mesh | |
getOrigin(void) const | Ogre::Resource | |
getParamDictionary(void) | Ogre::StringInterface | |
getParamDictionary(void) const | Ogre::StringInterface | |
getParameter(const String &name) const | Ogre::StringInterface | [virtual] |
getParameters(void) const | Ogre::StringInterface | |
getPose(ushort index) | Ogre::Mesh | |
getPose(const String &name) | Ogre::Mesh | |
getPoseCount(void) const | Ogre::Mesh | |
getPoseIterator(void) | Ogre::Mesh | |
getPoseIterator(void) const | Ogre::Mesh | |
getPoseList(void) const | Ogre::Mesh | |
getSharedVertexDataAnimationType(void) const | Ogre::Mesh | [virtual] |
getSize(void) const | Ogre::Resource | |
getSkeleton(void) const | Ogre::Mesh | |
getSkeletonName(void) const | Ogre::Mesh | |
getSubMesh(unsigned short index) const | Ogre::Mesh | |
getSubMesh(const String &name) const | Ogre::Mesh | |
getSubMeshIterator(void) | Ogre::Mesh | |
getSubMeshNameMap(void) const | Ogre::Mesh | |
getVertexBufferUsage(void) const | Ogre::Mesh | |
getVertexDataByTrackHandle(unsigned short handle) | Ogre::Mesh | |
hasAnimation(const String &name) | Ogre::Mesh | [virtual] |
hasSkeleton(void) const | Ogre::Mesh | |
hasVertexAnimation(void) const | Ogre::Mesh | |
IndexMap typedef | Ogre::Mesh | |
isEdgeListBuilt(void) const | Ogre::Mesh | |
isIndexBufferShadowed(void) const | Ogre::Mesh | |
isLoaded(void) const | Ogre::Resource | |
isLodManual(void) const | Ogre::Mesh | |
isManuallyLoaded(void) const | Ogre::Resource | |
isPreparedForShadowVolumes(void) const | Ogre::Mesh | |
isReloadable(void) const | Ogre::Resource | |
isVertexBufferShadowed(void) const | Ogre::Mesh | |
load(void) | Ogre::Mesh | [virtual] |
loadImpl(void) | Ogre::Mesh | [protected, virtual] |
LodDistanceList typedef | Ogre::Mesh | |
mAABB | Ogre::Mesh | [protected] |
mAnimationsList | Ogre::Mesh | [protected] |
mAnimationTypesDirty | Ogre::Mesh | [mutable, protected] |
mAutoBuildEdgeLists | Ogre::Mesh | [protected] |
mBoneAssignments | Ogre::Mesh | [protected] |
mBoneAssignmentsOutOfDate | Ogre::Mesh | [protected] |
mBoundRadius | Ogre::Mesh | [protected] |
mCreator | Ogre::Resource | [protected] |
mEdgeListsBuilt | Ogre::Mesh | [protected] |
Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Mesh | |
MeshLodUsageList typedef | Ogre::Mesh | [protected] |
MeshSerializerImpl class | Ogre::Mesh | [friend] |
MeshSerializerImpl_v1_1 class | Ogre::Mesh | [friend] |
MeshSerializerImpl_v1_2 class | Ogre::Mesh | [friend] |
mGroup | Ogre::Resource | [protected] |
mHandle | Ogre::Resource | [protected] |
mIndexBufferShadowBuffer | Ogre::Mesh | [protected] |
mIndexBufferUsage | Ogre::Mesh | [protected] |
mIsLoaded | Ogre::Resource | [protected] |
mIsLodManual | Ogre::Mesh | [protected] |
mIsManual | Ogre::Resource | [protected] |
mLoader | Ogre::Resource | [protected] |
mMeshLodUsageList | Ogre::Mesh | [protected] |
mName | Ogre::Resource | [protected] |
mNumLods | Ogre::Mesh | [protected] |
mOrigin | Ogre::Resource | [protected] |
mParamDictName | Ogre::StringInterface | [protected] |
mPoseList | Ogre::Mesh | [protected] |
mPreparedForShadowVolumes | Ogre::Mesh | [protected] |
msDictionary | Ogre::StringInterface | [protected, static] |
mSharedVertexDataAnimationType | Ogre::Mesh | [mutable, protected] |
mSize | Ogre::Resource | [protected] |
mSkeleton | Ogre::Mesh | [protected] |
mSkeletonName | Ogre::Mesh | [protected] |
mSubMeshList | Ogre::Mesh | [protected] |
mSubMeshNameMap | Ogre::Mesh | [protected] |
mVertexBufferShadowBuffer | Ogre::Mesh | [protected] |
mVertexBufferUsage | Ogre::Mesh | [protected] |
nameSubMesh(const String &name, ushort index) | Ogre::Mesh | |
organiseTangentsBuffer(VertexData *vertexData, unsigned short destCoordSet) | Ogre::Mesh | [protected] |
PoseIterator typedef | Ogre::Mesh | |
prepareForShadowVolume(void) | Ogre::Mesh | |
reload(void) | Ogre::Resource | [virtual] |
removeAllAnimations(void) | Ogre::Mesh | [virtual] |
removeAllPoses(void) | Ogre::Mesh | |
removeAnimation(const String &name) | Ogre::Mesh | [virtual] |
removeLodLevels(void) | Ogre::Mesh | |
removePose(ushort index) | Ogre::Mesh | |
removePose(const String &name) | Ogre::Mesh | |
Resource() | Ogre::Resource | [protected] |
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
setAutoBuildEdgeLists(bool autobuild) | Ogre::Mesh | |
setIndexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false) | Ogre::Mesh | |
setParameter(const String &name, const String &value) | Ogre::StringInterface | [virtual] |
setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | [virtual] |
setSkeletonName(const String &skelName) | Ogre::Mesh | |
setVertexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false) | Ogre::Mesh | |
sharedBlendIndexToBoneIndexMap | Ogre::Mesh | |
sharedVertexData | Ogre::Mesh | |
softwareVertexBlend(const VertexData *sourceVertexData, const VertexData *targetVertexData, const Matrix4 *pMatrices, const unsigned short *pIndexMap, bool blendNormals) | Ogre::Mesh | [static] |
softwareVertexMorph(Real t, const HardwareVertexBufferSharedPtr &b1, const HardwareVertexBufferSharedPtr &b2, VertexData *targetVertexData) | Ogre::Mesh | [static] |
softwareVertexPoseBlend(Real weight, const std::map< size_t, Vector3 > &vertexOffsetMap, VertexData *targetVertexData) | Ogre::Mesh | [static] |
SubMesh class | Ogre::Mesh | [friend] |
SubMeshIterator typedef | Ogre::Mesh | |
SubMeshList typedef | Ogre::Mesh | |
SubMeshNameMap typedef | Ogre::Mesh | |
suggestTangentVectorBuildParams(unsigned short &outSourceCoordSet, unsigned short &outDestCoordSet) | Ogre::Mesh | |
touch(void) | Ogre::Resource | [virtual] |
unload(void) | Ogre::Resource | [virtual] |
unloadImpl(void) | Ogre::Mesh | [protected, virtual] |
updateManualLodLevel(ushort index, const String &meshName) | Ogre::Mesh | |
updateMaterialForAllSubMeshes(void) | Ogre::Mesh | |
VertexBoneAssignmentList typedef | Ogre::Mesh | |
~Mesh() | Ogre::Mesh | |
~Resource() | Ogre::Resource | [virtual] |
~StringInterface() | Ogre::StringInterface | [virtual] |