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Ogre::Quaternion Member List

This is the complete list of members for Ogre::Quaternion, including all inherited members.
Dot(const Quaternion &rkQ) const Ogre::Quaternion
equals(const Quaternion &rhs, const Radian &tolerance) const Ogre::Quaternion
Exp() const Ogre::Quaternion
FromAngleAxis(const Radian &rfAngle, const Vector3 &rkAxis)Ogre::Quaternion
FromAxes(const Vector3 *akAxis)Ogre::Quaternion
FromAxes(const Vector3 &xAxis, const Vector3 &yAxis, const Vector3 &zAxis)Ogre::Quaternion
FromRotationMatrix(const Matrix3 &kRot)Ogre::Quaternion
getPitch(void) const Ogre::Quaternion
getRoll(void) const Ogre::Quaternion
getYaw(void) const Ogre::Quaternion
IDENTITYOgre::Quaternion [static]
Intermediate(const Quaternion &rkQ0, const Quaternion &rkQ1, const Quaternion &rkQ2, Quaternion &rka, Quaternion &rkB)Ogre::Quaternion [static]
Inverse() const Ogre::Quaternion
Log() const Ogre::Quaternion
ms_fEpsilonOgre::Quaternion [static]
nlerp(Real fT, const Quaternion &rkP, const Quaternion &rkQ, bool shortestPath=false)Ogre::Quaternion [static]
Norm() const Ogre::Quaternion
normalise(void)Ogre::Quaternion
operator *(const Quaternion &rkQ) const Ogre::Quaternion
operator *(Real fScalar) const Ogre::Quaternion
operator *(Real fScalar, const Quaternion &rkQ)Ogre::Quaternion [friend]
operator *(const Vector3 &rkVector) const Ogre::Quaternion
operator!=(const Quaternion &rhs) const Ogre::Quaternion
operator+(const Quaternion &rkQ) const Ogre::Quaternion
operator-(const Quaternion &rkQ) const Ogre::Quaternion
operator-() const Ogre::Quaternion
operator<<(std::ostream &o, const Quaternion &q)Ogre::Quaternion [friend]
operator=(const Quaternion &rkQ)Ogre::Quaternion
operator==(const Quaternion &rhs) const Ogre::Quaternion
Quaternion(Real fW=1.0, Real fX=0.0, Real fY=0.0, Real fZ=0.0)Ogre::Quaternion
Quaternion(const Quaternion &rkQ)Ogre::Quaternion
Quaternion(const Matrix3 &rot)Ogre::Quaternion
Quaternion(const Radian &rfAngle, const Vector3 &rkAxis)Ogre::Quaternion
Quaternion(const Vector3 &xaxis, const Vector3 &yaxis, const Vector3 &zaxis)Ogre::Quaternion
Quaternion(const Vector3 *akAxis)Ogre::Quaternion
Quaternion(Real *valptr)Ogre::Quaternion
Slerp(Real fT, const Quaternion &rkP, const Quaternion &rkQ, bool shortestPath=false)Ogre::Quaternion [static]
SlerpExtraSpins(Real fT, const Quaternion &rkP, const Quaternion &rkQ, int iExtraSpins)Ogre::Quaternion [static]
Squad(Real fT, const Quaternion &rkP, const Quaternion &rkA, const Quaternion &rkB, const Quaternion &rkQ, bool shortestPath=false)Ogre::Quaternion [static]
ToAngleAxis(Radian &rfAngle, Vector3 &rkAxis) const Ogre::Quaternion
ToAngleAxis(Degree &dAngle, Vector3 &rkAxis) const Ogre::Quaternion
ToAxes(Vector3 *akAxis) const Ogre::Quaternion
ToAxes(Vector3 &xAxis, Vector3 &yAxis, Vector3 &zAxis) const Ogre::Quaternion
ToRotationMatrix(Matrix3 &kRot) const Ogre::Quaternion
UnitInverse() const Ogre::Quaternion
valOgre::Quaternion
wOgre::Quaternion
xOgre::Quaternion
xAxis(void) const Ogre::Quaternion
yOgre::Quaternion
yAxis(void) const Ogre::Quaternion
zOgre::Quaternion
zAxis(void) const Ogre::Quaternion
ZEROOgre::Quaternion [static]

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Last modified Sun Mar 12 14:41:54 2006