extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | [protected, virtual] |
extrudeVertices(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | [static] |
generateShadowVolume(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | [protected, virtual] |
getCastShadows(void) const=0 | Ogre::ShadowCaster | [pure virtual] |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const=0 | Ogre::ShadowCaster | [pure virtual] |
getEdgeList(void)=0 | Ogre::ShadowCaster | [pure virtual] |
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | [protected] |
getLightCapBounds(void) const=0 | Ogre::ShadowCaster | [pure virtual] |
getPointExtrusionDistance(const Light *l) const=0 | Ogre::ShadowCaster | [pure virtual] |
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)=0 | Ogre::ShadowCaster | [pure virtual] |
getWorldBoundingBox(bool derive=false) const=0 | Ogre::ShadowCaster | [pure virtual] |
ShadowRenderableList typedef | Ogre::ShadowCaster | |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | [protected, virtual] |
~ShadowCaster() | Ogre::ShadowCaster | [virtual] |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:44:07 2006