addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE) | Ogre::StaticGeometry | [virtual] |
addSceneNode(const SceneNode *node) | Ogre::StaticGeometry | [virtual] |
build(void) | Ogre::StaticGeometry | [virtual] |
buildIndexRemap(T *pBuffer, size_t numIndexes, IndexRemap &remap) | Ogre::StaticGeometry | [protected] |
calculateBounds(VertexData *vertexData, const Vector3 &position, const Quaternion &orientation, const Vector3 &scale) | Ogre::StaticGeometry | [protected, virtual] |
destroy(void) | Ogre::StaticGeometry | [virtual] |
determineGeometry(SubMesh *sm) | Ogre::StaticGeometry | [protected] |
dump(const String &filename) const | Ogre::StaticGeometry | [virtual] |
getCastShadows(void) | Ogre::StaticGeometry | [virtual] |
getName(void) const | Ogre::StaticGeometry | |
getOrigin(void) const | Ogre::StaticGeometry | [virtual] |
getRegion(const AxisAlignedBox &bounds, bool autoCreate) | Ogre::StaticGeometry | [protected, virtual] |
getRegion(const Vector3 &point, bool autoCreate) | Ogre::StaticGeometry | [protected, virtual] |
getRegion(ushort x, ushort y, ushort z, bool autoCreate) | Ogre::StaticGeometry | [protected, virtual] |
getRegion(uint32 index) | Ogre::StaticGeometry | [protected, virtual] |
getRegionBounds(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | [protected, virtual] |
getRegionCentre(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | [protected, virtual] |
getRegionDimensions(void) const | Ogre::StaticGeometry | [virtual] |
getRegionIndexes(const Vector3 &point, ushort &x, ushort &y, ushort &z) | Ogre::StaticGeometry | [protected, virtual] |
getRegionIterator(void) | Ogre::StaticGeometry | |
getRenderingDistance(void) const | Ogre::StaticGeometry | [virtual] |
getRenderQueueGroup(void) const | Ogre::StaticGeometry | [virtual] |
getSquaredRenderingDistance(void) const | Ogre::StaticGeometry | [virtual] |
getVolumeIntersection(const AxisAlignedBox &box, ushort x, ushort y, ushort z) | Ogre::StaticGeometry | [protected, virtual] |
IndexRemap typedef | Ogre::StaticGeometry | [protected] |
isVisible(void) const | Ogre::StaticGeometry | [virtual] |
mBuilt | Ogre::StaticGeometry | [protected] |
mCastShadows | Ogre::StaticGeometry | [protected] |
mHalfRegionDimensions | Ogre::StaticGeometry | [protected] |
mName | Ogre::StaticGeometry | [protected] |
mOptimisedSubMeshGeometryList | Ogre::StaticGeometry | [protected] |
mOrigin | Ogre::StaticGeometry | [protected] |
mOwner | Ogre::StaticGeometry | [protected] |
mQueuedSubMeshes | Ogre::StaticGeometry | [protected] |
mRegionDimensions | Ogre::StaticGeometry | [protected] |
mRegionMap | Ogre::StaticGeometry | [protected] |
mRenderQueueID | Ogre::StaticGeometry | [protected] |
mRenderQueueIDSet | Ogre::StaticGeometry | [protected] |
mSquaredUpperDistance | Ogre::StaticGeometry | [protected] |
mSubMeshGeometryLookup | Ogre::StaticGeometry | [protected] |
mUpperDistance | Ogre::StaticGeometry | [protected] |
mVisible | Ogre::StaticGeometry | [protected] |
OptimisedSubMeshGeometryList typedef | Ogre::StaticGeometry | |
packIndex(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | [protected, virtual] |
QueuedGeometryList typedef | Ogre::StaticGeometry | |
QueuedSubMeshList typedef | Ogre::StaticGeometry | |
RegionIterator typedef | Ogre::StaticGeometry | |
RegionMap typedef | Ogre::StaticGeometry | |
remapIndexes(T *src, T *dst, const IndexRemap &remap, size_t numIndexes) | Ogre::StaticGeometry | [protected] |
reset(void) | Ogre::StaticGeometry | [virtual] |
setCastShadows(bool castShadows) | Ogre::StaticGeometry | [virtual] |
setOrigin(const Vector3 &origin) | Ogre::StaticGeometry | [virtual] |
setRegionDimensions(const Vector3 &size) | Ogre::StaticGeometry | [virtual] |
setRenderingDistance(Real dist) | Ogre::StaticGeometry | [virtual] |
setRenderQueueGroup(uint8 queueID) | Ogre::StaticGeometry | [virtual] |
setVisible(bool visible) | Ogre::StaticGeometry | [virtual] |
splitGeometry(VertexData *vd, IndexData *id, SubMeshLodGeometryLink *targetGeomLink) | Ogre::StaticGeometry | [protected] |
StaticGeometry(SceneManager *owner, const String &name) | Ogre::StaticGeometry | |
SubMeshGeometryLookup typedef | Ogre::StaticGeometry | |
SubMeshLodGeometryLinkList typedef | Ogre::StaticGeometry | |
~StaticGeometry() | Ogre::StaticGeometry | [virtual] |