Cube Class Reference
A simple cube mesh.
More...
#include <Cube.h>
List of all members.
Detailed Description
A simple cube mesh.
Texture coordinates range from 0..1 for each face, thus no texture atlas is necessary when texturing all faces with the same texture. See EnvMap::DrawEnvObjects().
Constructor & Destructor Documentation
Cube::Cube |
( |
IDirect3DDevice9 * |
pd3dDevice |
) |
|
|
Member Function Documentation
void Cube::DrawFace |
( |
int |
index |
) |
|
|
void Cube::PrepareDrawing |
( |
|
) |
|
|
Member Data Documentation
The documentation for this class was generated from the following files:
Generated on Wed Aug 23 00:00:39 2006 for Indirect Environment Mapping by
1.4.2