#include "FCDocument/FCDObject.h"
Go to the source code of this file.
Classes | |
class | FCDEffectPass |
A COLLADA effect pass. More... | |
Typedefs | |
typedef vector< FCDEffectPassShader * > | FCDEffectPassShaderList |
A dynamically-sized array of shaders. | |
typedef vector< string > | MeshDataList |
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