RainLight Class Reference

#include <RainLight.h>

List of all members.


Detailed Description

RainLight class enables a change of appearance of raindrops close to a light source


Public Member Functions

 RainLight (SceneManager *sceneMgr, int lightNumber=0, ColourValue col=ColourValue::Red, Vector3 LightPos=Vector3(0, 0, 0), float LightAttenuation=150)
void animate ()
ColourValue getColour ()
Vector3 getPosition ()
Vector3 getDirection ()
float getCutoff ()
float getAttenuation ()
bool getIsAnimated ()


Constructor & Destructor Documentation

RainLight::RainLight SceneManager *  sceneMgr,
int  lightNumber = 0,
ColourValue  col = ColourValue::Red,
Vector3  LightPos = Vector3(0, 0, 0),
float  LightAttenuation = 150
 

Constructor for street light. Should not be called directly. Use RainLightManager->addStreetLight() instead.


The documentation for this class was generated from the following files:
Generated on Wed May 17 16:55:30 2006 for gametools-rain by  doxygen 1.4.6