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OgreAnimationState.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 
00026 #ifndef __AnimationSet_H__
00027 #define __AnimationSet_H__
00028 
00029 #include "OgrePrerequisites.h"
00030 
00031 #include "OgreString.h"
00032 #include "OgreController.h"
00033 #include "OgreIteratorWrappers.h"
00034 
00035 namespace Ogre {
00036 
00044     class _OgreExport AnimationState : public ControllerValue<Real>
00045     {
00046     public:
00048         AnimationState();
00052         virtual ~AnimationState();
00053         
00055         AnimationState(const String& animName, Real timePos, Real length, Real weight = 1.0, bool enabled = false);
00057         const String& getAnimationName() const;
00059         void setAnimationName(const String& name);
00061         Real getTimePosition(void) const;
00063         void setTimePosition(Real timePos);
00065         Real getLength() const;
00067         void setLength(Real len);
00069         Real getWeight(void) const;
00071         void setWeight(Real weight);
00076         void addTime(Real offset);
00077 
00079         bool getEnabled(void) const;
00081         void setEnabled(bool enabled);
00082 
00084         bool operator==(const AnimationState& rhs) const;
00085         // Inequality operator
00086         bool operator!=(const AnimationState& rhs) const;
00087 
00089         Real getValue(void) const;
00090 
00092         void setValue(Real value);
00096         void setLoop(bool loop) { mLoop = loop; }
00098         bool getLoop(void) const { return mLoop; }
00099      
00104         void copyStateFrom(const AnimationState& animState);
00105 
00106     protected:
00107         String mAnimationName;
00108         Real mTimePos;
00109         Real mLength;
00110         Real mInvLength;
00111         Real mWeight;
00112         bool mEnabled;
00113         bool mLoop;
00114 
00115     };
00116 
00117     // A set of animation states
00118     typedef std::map<String, AnimationState> AnimationStateSet;
00119     typedef MapIterator<AnimationStateSet> AnimationStateIterator;
00120 
00128     _OgreExport void CopyAnimationStateSubset(AnimationStateSet& target, const AnimationStateSet& source);
00129 
00130 }
00131 
00132 #endif
00133 

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Feb 12 12:59:41 2006