00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef _BspLevel_H__ 00026 #define _BspLevel_H__ 00027 00028 #include "OgreBspPrerequisites.h" 00029 #include "OgreResource.h" 00030 #include "OgreStaticFaceGroup.h" 00031 #include "OgreSceneManager.h" 00032 #include "OgreBspNode.h" 00033 #include "OgreHardwareBufferManager.h" 00034 #include "OgreDefaultHardwareBufferManager.h" 00035 #include "OgreQuake3Level.h" 00036 00037 00038 namespace Ogre { 00039 00053 class BspLevel : public Resource 00054 { 00055 friend class BspSceneManager; 00056 public: 00058 BspLevel(ResourceManager* creator, const String& name, ResourceHandle handle, 00059 const String& group, bool isManual = false, ManualResourceLoader* loader = 0); 00060 ~BspLevel(); 00061 00063 bool isLeafVisible(const BspNode* from, const BspNode* to) const; 00064 00066 const BspNode* getRootNode(void); 00067 00071 BspNode* findLeaf(const Vector3& point) const; 00072 00076 void _notifyObjectMoved(const MovableObject* mov, 00077 const Vector3& pos); 00079 void _notifyObjectDetached(const MovableObject* mov); 00081 BspNode* getLeafStart(void) {return &mRootNode[mLeafStart]; } 00083 int getNumLeaves(void) const { return mNumLeaves; } 00084 00086 static size_t calculateLoadingStages(const String& levelName); 00087 00089 protected: 00091 void loadImpl(void); 00093 void unloadImpl(void); 00095 size_t calculateSize(void) const; 00102 BspNode* mRootNode; 00103 int mNumNodes; 00104 int mNumLeaves; 00105 int mLeafStart; // the index at which leaf nodes begin 00106 00114 struct BspVertex 00115 { 00116 float position[3]; 00117 float normal[3]; 00118 int colour; 00119 float texcoords[2]; 00120 float lightmap[2]; 00121 }; 00122 /* 00124 BspVertex* mVertices; 00125 int mNumVertices; 00126 */ 00128 VertexData* mVertexData; 00129 00133 int* mLeafFaceGroups; 00134 int mNumLeafFaceGroups; 00135 00137 StaticFaceGroup* mFaceGroups; 00138 int mNumFaceGroups; 00139 00140 00141 /* 00143 int* mElements; 00144 int mNumElements; 00145 */ 00146 00148 size_t mNumIndexes; 00149 // system-memory buffer 00150 HardwareIndexBufferSharedPtr mIndexes; 00151 00153 BspNode::Brush *mBrushes; 00154 00156 std::vector<ViewPoint> mPlayerStarts; 00157 00159 void loadQuake3Level(const Quake3Level& q3lvl); 00175 struct VisData 00176 { 00177 unsigned char *tableData; 00178 int numClusters; // Number of clusters, therefore number of rows 00179 int rowLength; // Length in bytes of each row (num clusters / 8 rounded up) 00180 }; 00181 00182 VisData mVisData; 00183 00184 00186 void loadEntities(const Quake3Level& q3lvl); 00187 00188 typedef std::map<const MovableObject*, std::list<BspNode*> > MovableToNodeMap; 00190 MovableToNodeMap mMovableToNodeMap; 00191 00192 void tagNodesWithMovable(BspNode* node, const MovableObject* mov, const Vector3& pos); 00193 00194 // Storage of patches 00195 typedef std::map<int, PatchSurface*> PatchMap; 00196 PatchMap mPatches; 00197 // Total number of vertices required for all patches 00198 size_t mPatchVertexCount; 00199 // Total number of indexes required for all patches 00200 size_t mPatchIndexCount; 00201 00202 void initQuake3Patches(const Quake3Level & q3lvl, VertexDeclaration* decl); 00203 void buildQuake3Patches(size_t vertOffset, size_t indexOffset); 00204 00205 void quakeVertexToBspVertex(const bsp_vertex_t* src, BspVertex* dest); 00206 00207 00208 }; 00215 class BspLevelPtr : public SharedPtr<BspLevel> 00216 { 00217 public: 00218 BspLevelPtr() : SharedPtr<BspLevel>() {} 00219 explicit BspLevelPtr(BspLevel* rep) : SharedPtr<BspLevel>(rep) {} 00220 BspLevelPtr(const BspLevelPtr& r) : SharedPtr<BspLevel>(r) {} 00221 BspLevelPtr(const ResourcePtr& r) : SharedPtr<BspLevel>() 00222 { 00223 // lock & copy other mutex pointer 00224 OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) 00225 OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) 00226 pRep = static_cast<BspLevel*>(r.getPointer()); 00227 pUseCount = r.useCountPointer(); 00228 if (pUseCount) 00229 { 00230 ++(*pUseCount); 00231 } 00232 } 00233 00235 BspLevelPtr& operator=(const ResourcePtr& r) 00236 { 00237 if (pRep == static_cast<BspLevel*>(r.getPointer())) 00238 return *this; 00239 release(); 00240 // lock & copy other mutex pointer 00241 OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) 00242 OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) 00243 pRep = static_cast<BspLevel*>(r.getPointer()); 00244 pUseCount = r.useCountPointer(); 00245 if (pUseCount) 00246 { 00247 ++(*pUseCount); 00248 } 00249 return *this; 00250 } 00251 }; 00252 00253 } 00254 00255 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:42 2006