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OgreBspSceneNode.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __BSPSCENENODE_H__
00026 #define __BSPSCENENODE_H__
00027 
00028 #include "OgreBspPrerequisites.h"
00029 #include "OgreSceneNode.h"
00030 
00031 namespace Ogre {
00032 
00046     class BspSceneNode : public SceneNode
00047     {
00048     protected:
00050         void setInSceneGraph(bool inGraph);     
00051     public:
00052         BspSceneNode(SceneManager* creator) : SceneNode(creator) {}
00053         BspSceneNode(SceneManager* creator, const String& name) 
00054             : SceneNode(creator, name) {}
00056         void _update(bool updateChildren, bool parentHasChanged);
00062         MovableObject* detachObject(unsigned short index);
00063 
00065         MovableObject* detachObject(const String& name);
00066 
00069         void detachAllObjects(void);
00070 
00071 
00072     };
00073 
00074 }
00075 
00076 #endif

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Feb 12 12:59:42 2006