00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __D3D8TEXTURE_H__ 00026 #define __D3D8TEXTURE_H__ 00027 00028 #include "OgreD3D9Prerequisites.h" 00029 #include "OgreTexture.h" 00030 #include "OgreRenderTexture.h" 00031 #include "OgreImage.h" 00032 #include "OgreException.h" 00033 #include "OgreD3D9HardwarePixelBuffer.h" 00034 00035 #include "OgreNoMemoryMacros.h" 00036 #include <d3d9.h> 00037 #include <d3dx9.h> 00038 #include <dxerr9.h> 00039 #include "OgreMemoryMacros.h" 00040 00041 namespace Ogre { 00042 class D3D9Texture : public Texture 00043 { 00044 protected: 00046 IDirect3DDevice9 *mpDev; 00048 IDirect3D9 *mpD3D; 00050 IDirect3DTexture9 *mpNormTex; 00052 IDirect3DCubeTexture9 *mpCubeTex; 00054 IDirect3DVolumeTexture9 *mpVolumeTex; 00056 IDirect3DSurface9 *mpZBuff; 00058 IDirect3DBaseTexture9 *mpTex; 00059 00061 String mCubeFaceNames[6]; 00063 D3DDEVICE_CREATION_PARAMETERS mDevCreParams; 00065 D3DFORMAT mBBPixelFormat; 00067 D3DPOOL mD3DPool; 00069 D3DCAPS9 mDevCaps; 00070 // Dynamic textures? 00071 bool mDynamicTextures; 00073 typedef std::vector<HardwarePixelBufferSharedPtr> SurfaceList; 00074 SurfaceList mSurfaceList; 00075 00077 void _initDevice(void); 00079 void _loadCubeTex(); 00081 void _loadNormTex(); 00083 void _loadVolumeTex(); 00084 00086 void _createNormTex(); 00088 void _createCubeTex(); 00090 void _createVolumeTex(); 00091 00093 D3DFORMAT _chooseD3DFormat(); 00094 00096 void createInternalResourcesImpl(void); 00098 void freeInternalResourcesImpl(void); 00100 void _setSrcAttributes(unsigned long width, unsigned long height, unsigned long depth, PixelFormat format); 00102 void _setFinalAttributes(unsigned long width, unsigned long height, unsigned long depth, PixelFormat format); 00104 D3DTEXTUREFILTERTYPE _getBestFilterMethod(); 00106 bool _canUseDynamicTextures(DWORD srcUsage, D3DRESOURCETYPE srcType, D3DFORMAT srcFormat); 00108 bool _canAutoGenMipmaps(DWORD srcUsage, D3DRESOURCETYPE srcType, D3DFORMAT srcFormat); 00110 void _createDepthStencil(); 00111 00113 String _getCubeFaceName(unsigned char face) const 00114 { assert(face < 6); return mCubeFaceNames[face]; } 00115 00118 void _createSurfaceList(void); 00119 00121 void loadImpl(); 00122 public: 00124 D3D9Texture(ResourceManager* creator, const String& name, ResourceHandle handle, 00125 const String& group, bool isManual, ManualResourceLoader* loader, 00126 IDirect3DDevice9 *pD3DDevice); 00128 ~D3D9Texture(); 00129 00131 void copyToTexture( TexturePtr& target ); 00133 void loadImage( const Image &img ); 00134 00135 00137 HardwarePixelBufferSharedPtr getBuffer(size_t face, size_t mipmap); 00138 00140 IDirect3DBaseTexture9 *getTexture() 00141 { assert(mpTex); return mpTex; } 00143 IDirect3DTexture9 *getNormTexture() 00144 { assert(mpNormTex); return mpNormTex; } 00146 IDirect3DCubeTexture9 *getCubeTexture() 00147 { assert(mpCubeTex); return mpCubeTex; } 00149 IDirect3DSurface9 *getDepthStencil() 00150 { assert(mpZBuff); return mpZBuff; } 00151 00153 static PixelFormat _getPF(D3DFORMAT d3dPF); 00155 static D3DFORMAT _getPF(PixelFormat ogrePF); 00157 static PixelFormat _getClosestSupportedPF(PixelFormat ogrePF); 00158 00160 bool releaseIfDefaultPool(void); 00162 bool recreateIfDefaultPool(LPDIRECT3DDEVICE9 pDev); 00163 00164 }; 00165 00172 class D3D9TexturePtr : public SharedPtr<D3D9Texture> 00173 { 00174 public: 00175 D3D9TexturePtr() : SharedPtr<D3D9Texture>() {} 00176 explicit D3D9TexturePtr(D3D9Texture* rep) : SharedPtr<D3D9Texture>(rep) {} 00177 D3D9TexturePtr(const D3D9TexturePtr& r) : SharedPtr<D3D9Texture>(r) {} 00178 D3D9TexturePtr(const ResourcePtr& r) : SharedPtr<D3D9Texture>() 00179 { 00180 // lock & copy other mutex pointer 00181 OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) 00182 OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) 00183 pRep = static_cast<D3D9Texture*>(r.getPointer()); 00184 pUseCount = r.useCountPointer(); 00185 if (pUseCount) 00186 { 00187 ++(*pUseCount); 00188 } 00189 } 00190 00192 D3D9TexturePtr& operator=(const ResourcePtr& r) 00193 { 00194 if (pRep == static_cast<D3D9Texture*>(r.getPointer())) 00195 return *this; 00196 release(); 00197 // lock & copy other mutex pointer 00198 OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) 00199 OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) 00200 pRep = static_cast<D3D9Texture*>(r.getPointer()); 00201 pUseCount = r.useCountPointer(); 00202 if (pUseCount) 00203 { 00204 ++(*pUseCount); 00205 } 00206 return *this; 00207 } 00209 D3D9TexturePtr& operator=(const TexturePtr& r) 00210 { 00211 if (pRep == static_cast<D3D9Texture*>(r.getPointer())) 00212 return *this; 00213 release(); 00214 // lock & copy other mutex pointer 00215 OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) 00216 OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) 00217 pRep = static_cast<D3D9Texture*>(r.getPointer()); 00218 pUseCount = r.useCountPointer(); 00219 if (pUseCount) 00220 { 00221 ++(*pUseCount); 00222 } 00223 return *this; 00224 } 00225 }; 00226 00227 00229 class D3D9RenderTexture : public RenderTexture 00230 { 00231 public: 00232 D3D9RenderTexture( const String & name, 00233 unsigned int width, unsigned int height, 00234 TextureType texType, PixelFormat internalFormat, 00235 const NameValuePairList *miscParams ) 00236 : RenderTexture( name, width, height, texType, internalFormat ) 00237 { 00238 mPrivateTex = TextureManager::getSingleton().createManual 00239 (mName + "_PRIVATE##", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, 00240 texType, mWidth, mHeight, 0, internalFormat, TU_RENDERTARGET ); 00241 mPrivateTex->load(); 00242 } 00243 00244 ~D3D9RenderTexture() 00245 { 00246 mPrivateTex->unload(); 00247 TextureManager::getSingleton().remove(mPrivateTex->getName()); 00248 00249 } 00250 00251 virtual void getCustomAttribute( const String& name, void *pData ) 00252 { 00253 if( name == "DDBACKBUFFER" ) 00254 { 00255 IDirect3DSurface9 ** pSurf = (IDirect3DSurface9 **)pData; 00256 if (mPrivateTex->getTextureType() == TEX_TYPE_2D) 00257 mPrivateTex->getNormTexture()->GetSurfaceLevel( 0, &(*pSurf) ); 00258 else if (mPrivateTex->getTextureType() == TEX_TYPE_CUBE_MAP) 00259 mPrivateTex->getCubeTexture()->GetCubeMapSurface( (D3DCUBEMAP_FACES)0, 0, &(*pSurf) ); 00260 else 00261 { 00262 OGRE_EXCEPT( Exception::UNIMPLEMENTED_FEATURE, 00263 "getCustomAttribute is implemented only for 2D and cube textures !!!", 00264 "D3D9RenderTexture::getCustomAttribute" ); 00265 } 00266 // decrement reference count 00267 (*pSurf)->Release(); 00268 return; 00269 } 00270 else if( name == "D3DZBUFFER" ) 00271 { 00272 IDirect3DSurface9 ** pSurf = (IDirect3DSurface9 **)pData; 00273 *pSurf = mPrivateTex->getDepthStencil(); 00274 return; 00275 } 00276 else if( name == "DDFRONTBUFFER" ) 00277 { 00278 IDirect3DSurface9 ** pSurf = (IDirect3DSurface9 **)pData; 00279 if (mPrivateTex->getTextureType() == TEX_TYPE_2D) 00280 mPrivateTex->getNormTexture()->GetSurfaceLevel( 0, &(*pSurf) ); 00281 else if (mPrivateTex->getTextureType() == TEX_TYPE_CUBE_MAP) 00282 mPrivateTex->getCubeTexture()->GetCubeMapSurface( (D3DCUBEMAP_FACES)0, 0, &(*pSurf) ); 00283 else 00284 { 00285 OGRE_EXCEPT( Exception::UNIMPLEMENTED_FEATURE, 00286 "getCustomAttribute is implemented only for 2D and cube textures !!!", 00287 "D3D9RenderTexture::getCustomAttribute" ); 00288 } 00289 (*pSurf)->Release(); 00290 return; 00291 } 00292 else if( name == "HWND" ) 00293 { 00294 HWND *pHwnd = (HWND*)pData; 00295 *pHwnd = NULL; 00296 return; 00297 } 00298 else if( name == "isTexture" ) 00299 { 00300 bool *b = reinterpret_cast< bool * >( pData ); 00301 *b = true; 00302 return; 00303 } 00304 } 00305 00306 bool requiresTextureFlipping() const { return false; } 00307 virtual void writeContentsToFile( const String & filename ) {} 00308 00309 protected: 00311 D3D9TexturePtr mPrivateTex; 00312 00313 virtual void _copyToTexture() 00314 { 00315 // Copy the newly-rendered data to the public texture surface. 00316 mPrivateTex->copyToTexture( mTexture ); 00317 } 00318 }; 00319 } 00320 00321 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:44 2006