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OgreRenderTarget.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __RenderTarget_H__
00026 #define __RenderTarget_H__
00027 
00028 #include "OgrePrerequisites.h"
00029 
00030 #include "OgreString.h"
00031 #include "OgreTextureManager.h"
00032 #include "OgreViewport.h"
00033 #include "OgreTimer.h"
00034 
00035 /* Define the number of priority groups for the render system's render targets. */
00036 #ifndef OGRE_NUM_RENDERTARGET_GROUPS
00037     #define OGRE_NUM_RENDERTARGET_GROUPS 10
00038     #define OGRE_DEFAULT_RT_GROUP 4
00039     #define OGRE_REND_TO_TEX_RT_GROUP 2
00040 #endif
00041 
00042 namespace Ogre {
00043 
00055     class _OgreExport RenderTarget
00056     {
00057     public:
00058         enum StatFlags
00059         {
00060             SF_NONE           = 0,
00061             SF_FPS            = 1,
00062             SF_AVG_FPS        = 2,
00063             SF_BEST_FPS       = 4,
00064             SF_WORST_FPS      = 8,
00065             SF_TRIANGLE_COUNT = 16,
00066             SF_ALL            = 0xFFFF
00067         };
00068 
00069         struct FrameStats
00070         {
00071             float lastFPS;
00072             float avgFPS;
00073             float bestFPS;
00074             float worstFPS;
00075             unsigned long bestFrameTime;
00076             unsigned long worstFrameTime;
00077             size_t triangleCount;
00078         };
00079 
00080         RenderTarget();
00081         virtual ~RenderTarget();
00082 
00084         virtual const String& getName(void) const;
00085 
00087         virtual void getMetrics(unsigned int& width, unsigned int& height, unsigned int& colourDepth);
00088 
00089         virtual unsigned int getWidth(void) const;
00090         virtual unsigned int getHeight(void) const;
00091         virtual unsigned int getColourDepth(void) const;
00092 
00106         virtual void update(void);
00107 
00131         virtual Viewport* addViewport(Camera* cam, int ZOrder = 0, float left = 0.0f, float top = 0.0f ,
00132             float width = 1.0f, float height = 1.0f);
00133 
00135         virtual unsigned short getNumViewports(void) const;
00136 
00138         virtual Viewport* getViewport(unsigned short index);
00139 
00142         virtual void removeViewport(int ZOrder);
00143 
00146         virtual void removeAllViewports(void);
00147 
00166         virtual void getStatistics(float& lastFPS, float& avgFPS,
00167             float& bestFPS, float& worstFPS) const;  // Access to stats
00168 
00169         virtual const FrameStats& getStatistics(void) const;
00170 
00173         virtual float getLastFPS() const;
00174 
00177         virtual float getAverageFPS() const;
00178 
00181         virtual float getBestFPS() const;
00182 
00185         virtual float getWorstFPS() const;
00186 
00189         virtual float getBestFrameTime() const;
00190 
00193         virtual float getWorstFrameTime() const;
00194 
00197         virtual void resetStatistics(void);
00198 
00208         virtual void getCustomAttribute(const String& name, void* pData);
00209 
00211         virtual void setDebugText(const String& text);
00212 
00214         const String& getDebugText() const;
00215 
00224         virtual void addListener(RenderTargetListener* listener);
00226         virtual void removeListener(RenderTargetListener* listener);
00228         virtual void removeAllListeners(void);
00229 
00237         virtual void setPriority( uchar priority ) { mPriority = priority; }
00239         virtual uchar getPriority() const { return mPriority; }
00240 
00243         virtual bool isActive() const;
00244 
00247         virtual void setActive( bool state );
00248 
00260         virtual void setAutoUpdated(bool autoupdate);
00264         virtual bool isAutoUpdated(void) const;
00265 
00267         virtual void writeContentsToFile(const String& filename) = 0;
00268 
00271     virtual String writeContentsToTimestampedFile(const String& filenamePrefix, const String& filenameSuffix);
00272 
00273         virtual bool requiresTextureFlipping() const = 0;
00274 
00276         virtual size_t getTriangleCount(void) const;
00280         virtual void _notifyCameraRemoved(const Camera* cam);
00281 
00288         virtual bool isPrimary(void) const;
00289 
00290     protected:
00292         String mName;
00294         uchar mPriority;
00295 
00296         unsigned int mWidth;
00297         unsigned int mHeight;
00298         unsigned int mColourDepth;
00299         bool mIsDepthBuffered;
00300 
00301         // Stats
00302         FrameStats mStats;
00303         
00304         Timer* mTimer ;
00305         String mDebugText;
00306         unsigned long mLastSecond;
00307         unsigned long mLastTime;
00308         size_t mFrameCount;
00309 
00310         bool mActive;
00311         bool mAutoUpdate;
00312 
00313         void updateStats(void);
00314 
00315         typedef std::map<int, Viewport*, std::less<int> > ViewportList;
00317         ViewportList mViewportList;
00318 
00319         typedef std::vector<RenderTargetListener*> RenderTargetListenerList;
00320         RenderTargetListenerList mListeners;
00321 
00323         virtual void firePreUpdate(void);
00325         virtual void firePostUpdate(void);
00327         virtual void fireViewportPreUpdate(Viewport* vp);
00329         virtual void fireViewportPostUpdate(Viewport* vp);
00330     };
00331 
00332 } // Namespace
00333 
00334 #endif

Copyright © 2000-2005 by The OGRE Team
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:51 2006