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OgreVertexBoneAssignment.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 
00026 #ifndef __VertexBoneAssignment_H__
00027 #define __VertexBoneAssignment_H__
00028 
00029 #include "OgrePrerequisites.h"
00030 
00031 
00032 namespace Ogre 
00033 {
00034     
00041     typedef struct VertexBoneAssignment_s
00042     {
00043         unsigned int vertexIndex;
00044         unsigned short boneIndex;
00045         Real weight;
00046 
00047     } VertexBoneAssignment;
00048 
00049 
00050 }
00051 
00052 #endif

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Feb 12 12:59:54 2006