Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | File List | Namespace Members | Class Members | File Members | Related Pages

Ogre::EdgeListBuilder::CommonVertex Struct Reference

A vertex can actually represent several vertices in the final model, because vertices along texture seams etc will have been duplicated. More...

#include <OgreEdgeListBuilder.h>

List of all members.

Public Attributes

Vector3 position
size_t index
size_t vertexSet
size_t indexSet
size_t originalIndex


Detailed Description

A vertex can actually represent several vertices in the final model, because vertices along texture seams etc will have been duplicated.

In order to properly evaluate the surface properties, a single common vertex is used for these duplicates, and the faces hold the detail of the duplicated vertices.

Definition at line 170 of file OgreEdgeListBuilder.h.


Member Data Documentation

size_t Ogre::EdgeListBuilder::CommonVertex::index
 

Definition at line 172 of file OgreEdgeListBuilder.h.

size_t Ogre::EdgeListBuilder::CommonVertex::indexSet
 

Definition at line 174 of file OgreEdgeListBuilder.h.

size_t Ogre::EdgeListBuilder::CommonVertex::originalIndex
 

Definition at line 175 of file OgreEdgeListBuilder.h.

Vector3 Ogre::EdgeListBuilder::CommonVertex::position
 

Definition at line 171 of file OgreEdgeListBuilder.h.

size_t Ogre::EdgeListBuilder::CommonVertex::vertexSet
 

Definition at line 173 of file OgreEdgeListBuilder.h.


The documentation for this struct was generated from the following file:

Copyright © 2000-2005 by The OGRE Team
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:38:43 2006