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source:
GTP
/
trunk
/
App
/
Demos
/
Vis
/
FriendlyCulling
/
src
/
Material.h
@
3316
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Rev
Age
Author
Log Message
(edit)
@3114
16 years
mattausch
worked on dynamic objects: now ook, but have to work on render queue
(edit)
@3065
16 years
mattausch
found bug with near plane intersection: q? why did it work with vbo …
(edit)
@3054
16 years
mattausch
worked on render queue
(edit)
@3050
16 years
mattausch
(edit)
@3048
16 years
mattausch
(edit)
@3047
16 years
mattausch
adding special technique for depth pass (not working yet)
(edit)
@3045
16 years
mattausch
(edit)
@3042
16 years
mattausch
added technique
(edit)
@3036
16 years
mattausch
shader system starting to work
(edit)
@3034
16 years
mattausch
(edit)
@2968
16 years
mattausch
(edit)
@2960
16 years
mattausch
(edit)
@2957
16 years
mattausch
preetham working
(edit)
@2844
16 years
mattausch
lod starting to work
(edit)
@2822
16 years
mattausch
worked on deferred shading
(edit)
@2819
16 years
mattausch
(edit)
@2795
16 years
mattausch
(copy)
@2785
16 years
mattausch
copied from
GTP/trunk/App/Demos/Vis/CHC_revisited/src/Material.h
:
(copy)
@2782
16 years
mattausch
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