source: GTP/trunk/Lib/Vis/Preprocessing/scripts @ 1666

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Diff Rev Age Author Log Message
(edit) @1666   18 years mattausch working on render cost evaluation framework for interleaved splits
(edit) @1664   18 years mattausch changed priority computation: taking ratio render cost decrease / pvs size …
(edit) @1663   18 years mattausch
(edit) @1662   18 years mattausch
(edit) @1660   18 years mattausch added ratio for rc / storage
(edit) @1658   18 years mattausch implemented obj dump for fast loading
(edit) @1654   18 years mattausch
(edit) @1643   18 years mattausch
(edit) @1642   18 years mattausch
(edit) @1641   18 years mattausch added an internal directory for scripts that are only of interest for wp3 …
(edit) @1640   18 years mattausch worked on vsp osp methodsd
(edit) @1633   18 years mattausch worked on gradient method for vsposp
(edit) @1456   18 years bittner
(edit) @1455   18 years bittner
(edit) @1418   18 years mattausch
(edit) @1404   18 years mattausch debugging after merge
(edit) @1292   18 years bittner intel ray caster updates
(edit) @1277   18 years mattausch
(edit) @1269   18 years mattausch
(edit) @1267   18 years mattausch
(edit) @1266   18 years mattausch
(edit) @1231   18 years mattausch
(edit) @1221   18 years mattausch added intel ray tracing
(edit) @1218   18 years bittner build updates
(edit) @1216   18 years bittner build updates
(edit) @1184   18 years mattausch
(edit) @1163   18 years szydlowski Added KdTreeSceneManager? to Plugin_VisibilitySceneManager …
(edit) @1150   18 years mattausch qtrenderer as dll
(edit) @1149   18 years mattausch
(edit) @1148   18 years mattausch
(edit) @1146   18 years mattausch use qt renderer as dll changed vsp render heuristics sweep capsulated …
(edit) @1145   18 years mattausch vsposp debug version
(edit) @1138   18 years mattausch
(edit) @1137   18 years mattausch
(edit) @1135   18 years mattausch uaing rays for osp
(edit) @1106   18 years mattausch
(edit) @1099   18 years mattausch
(edit) @1097   18 years mattausch
(edit) @1077   18 years mattausch worked on object space /view space partitioning
(edit) @1076   18 years mattausch version for performance testing
(edit) @1052   18 years mattausch
(edit) @1020   18 years mattausch worked on view-object space partition fixed some loading bugs fixeds some …
(edit) @1011   18 years mattausch
(edit) @1006   18 years mattausch started viewspace-objectspace subdivision removed memory leaks
(edit) @1004   18 years mattausch environment as a singleton
(edit) @1002   18 years mattausch debug run: fixing memory holes
(edit) @1001   18 years mattausch added mesh instance support improved support for occlusion queries + other …
(edit) @997   18 years mattausch fixed bug for histogram improved samplerenderer todo: difference …
(edit) @991   18 years mattausch
(edit) @978   18 years mattausch
(edit) @977   18 years mattausch
(edit) @976   18 years mattausch
(edit) @975   18 years mattausch
(edit) @972   18 years mattausch
(edit) @971   18 years mattausch added stuff for view cell ziping (not working yet!)
(edit) @955   18 years mattausch
(edit) @944   18 years mattausch
(edit) @943   18 years mattausch
(edit) @942   18 years mattausch
(edit) @938   18 years mattausch
(edit) @931   18 years mattausch added bounding boxes to xml description
(edit) @886   18 years bittner Spatial visibility filter
(edit) @879   18 years mattausch added parameter for fetching active view cell with getviewcell method in …
(edit) @863   18 years mattausch working on preprocessor integration added iv stuff
(edit) @860   18 years mattausch
(edit) @833   18 years mattausch integrating preprocessor
(edit) @827   18 years mattausch created library from the preprocessor
(edit) @810   18 years mattausch added from point visibility tree: this tree is constructed using from …
(edit) @752   18 years mattausch after rendering workshop submissioin x3dparser can use def - use …
(edit) @736   18 years mattausch completed histogram
(edit) @734   18 years mattausch
(edit) @728   18 years mattausch added histogram (not tested) last version before updating render cost …
(edit) @726   18 years mattausch improved performance of TerrainSceneManager? revisit octreescenemanager
(edit) @722   18 years mattausch
(edit) @712   18 years mattausch added exporter for Vrml added transformations to x3d loader
(edit) @711   18 years mattausch
(edit) @697   18 years mattausch
(edit) @685   18 years bittner
(edit) @675   18 years mattausch
(edit) @674   18 years mattausch
(edit) @673   18 years mattausch
(edit) @672   18 years mattausch fixed paths
(edit) @670   18 years mattausch
(edit) @668   18 years mattausch
(edit) @667   18 years mattausch test version build script for testing. code is set uo for testing also
(edit) @666   18 years mattausch debug version for testing subdivision quality
(edit) @664   18 years mattausch
(edit) @662   18 years mattausch
(edit) @661   18 years mattausch
(edit) @660   18 years mattausch adding function for testing purpose
(edit) @658   18 years mattausch added switch for loading polys as meshes
(edit) @656   18 years mattausch
(edit) @655   18 years mattausch
(edit) @654   18 years mattausch removed bug in split queue
(edit) @652   18 years mattausch started to implement split plane queue
(edit) @651   18 years mattausch exporting / loading full merge hierarchy
(edit) @650   18 years mattausch added spatial hierarchy based merge tree
(edit) @649   18 years mattausch
(edit) @648   18 years mattausch removed problems with bsp due to polygons equal to scene box faces. …
(edit) @646   18 years mattausch
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