|
|
@3002
|
16 years |
mattausch |
started using downsampling
|
|
|
@3001
|
16 years |
mattausch |
reverted back from trying to use less components in fbo for faster …
|
|
|
@3000
|
16 years |
mattausch |
something shitty
|
|
|
@2999
|
16 years |
mattausch |
trying to use smaller fbo
|
|
|
@2998
|
16 years |
mattausch |
|
|
|
@2997
|
16 years |
mattausch |
|
|
|
@2996
|
16 years |
mattausch |
|
|
|
@2995
|
16 years |
mattausch |
|
|
|
@2994
|
16 years |
mattausch |
started to use a downsampling fbo
|
|
|
@2993
|
16 years |
mattausch |
|
|
|
@2992
|
16 years |
mattausch |
tone mapping working with using reconstructed depth
|
|
|
@2991
|
16 years |
mattausch |
what todo with tone mapping: manually donwsample??
or manually downsample …
|
|
|
@2990
|
16 years |
mattausch |
recovering world pos from eye space depth => better gi performance
|
|
|
@2989
|
16 years |
mattausch |
was able to make eye space depth working …
|
|
|
@2988
|
16 years |
mattausch |
eye linear depth not working
|
|
|
@2987
|
16 years |
mattausch |
|
|
|
@2986
|
16 years |
mattausch |
debug version trying to retrieve position from linear eye space depth
|
|
|
@2985
|
16 years |
mattausch |
trying out linear depth instead of positions
|
|
|
@2984
|
16 years |
mattausch |
added eye space depth
|
|
|
@2983
|
16 years |
mattausch |
|
|
|
@2982
|
16 years |
mattausch |
problematic: merging
|
|
|
@2981
|
16 years |
mattausch |
debug version
|
|
|
@2980
|
16 years |
mattausch |
|
|
|
@2979
|
16 years |
mattausch |
|
|
|
@2978
|
16 years |
mattausch |
|
|
|
@2977
|
16 years |
mattausch |
tonemapping working but suddenly slow!
|
|
|
@2976
|
16 years |
mattausch |
cannot read mipmap, but stayed on gpu
|
|
|
@2975
|
16 years |
mattausch |
|
|
|
@2974
|
16 years |
mattausch |
|
|
|
@2973
|
16 years |
mattausch |
|
|
|
@2972
|
16 years |
mattausch |
|
|
|
@2971
|
16 years |
mattausch |
tuned tone mapping parameters
|
|
|
@2970
|
16 years |
mattausch |
tone mapper working better
|
|
|
@2969
|
16 years |
mattausch |
tonemapping still strange
|
|
|
@2968
|
16 years |
mattausch |
|
|
|
@2967
|
16 years |
mattausch |
|
|
|
@2966
|
16 years |
mattausch |
started reinhard tonemapping implementation but slow
|
|
|
@2965
|
16 years |
mattausch |
removed dirttexture stuff. started tonemapping stuff
|
|
|
@2964
|
16 years |
mattausch |
|
|
|
@2963
|
16 years |
mattausch |
debug version trying to find out how to speed up app
|
|
|
@2962
|
16 years |
mattausch |
started to work on dynamic objects
|
|
|
@2961
|
16 years |
mattausch |
|
|
|
@2960
|
16 years |
mattausch |
|
|
|
@2959
|
16 years |
mattausch |
preetham working but big hack
|
|
|
@2958
|
16 years |
mattausch |
preetham not working for deferred
|
|
|
@2957
|
16 years |
mattausch |
preetham working
|
|
|
@2956
|
16 years |
mattausch |
|
|
|
@2955
|
16 years |
mattausch |
|
|
|
@2954
|
16 years |
mattausch |
implemented sun color
|
|
|
@2953
|
16 years |
mattausch |
started different stuff
|
|
|
@2952
|
16 years |
mattausch |
|
|
|
@2951
|
16 years |
mattausch |
strted to implement animation
|
|
|
@2950
|
16 years |
mattausch |
shitty again
|
|
|
@2949
|
16 years |
mattausch |
depth pass: something is working
|
|
|
@2948
|
16 years |
mattausch |
depth pass for shadows not working at all
|
|
|
@2947
|
16 years |
mattausch |
|
|
|
@2946
|
16 years |
mattausch |
|
|
|
@2945
|
16 years |
mattausch |
|
|
|
@2944
|
16 years |
mattausch |
nopt not working yet
|
|
|
@2943
|
16 years |
mattausch |
shadows working nicely
|
|
|
@2942
|
16 years |
mattausch |
lispsm finally working!!
|
|
|
@2941
|
16 years |
mattausch |
changing camera stuff, not working yet
|
|
|
@2940
|
16 years |
mattausch |
|
|
|
@2939
|
16 years |
mattausch |
lispsm working for standard case (light dir perpendicular to scene), but …
|
|
|
@2938
|
16 years |
mattausch |
better, still not there
|
|
|
@2937
|
16 years |
mattausch |
better somewhat
|
|
|
@2936
|
16 years |
mattausch |
totally broken
|
|
|
@2935
|
16 years |
mattausch |
something still strange with the focussing
|
|
|
@2934
|
16 years |
mattausch |
|
|
|
@2933
|
16 years |
mattausch |
|
|
|
@2932
|
16 years |
mattausch |
|
|
|
@2931
|
16 years |
mattausch |
|
|
|
@2930
|
16 years |
mattausch |
worked on ssao sampling
|
|
|
@2929
|
16 years |
mattausch |
|
|
|
@2928
|
16 years |
mattausch |
|
|
|
@2927
|
16 years |
mattausch |
|
|
|
@2926
|
16 years |
mattausch |
|
|
|
@2925
|
16 years |
mattausch |
|
|
|
@2924
|
16 years |
mattausch |
so ein schas das lispsm
|
|
|
@2923
|
16 years |
mattausch |
son schas
|
|
|
@2922
|
16 years |
mattausch |
frustrated
|
|
|
@2921
|
16 years |
mattausch |
lispsm starting to work
|
|
|
@2920
|
16 years |
mattausch |
|
|
|
@2919
|
16 years |
mattausch |
|
|
|
@2918
|
16 years |
mattausch |
|
|
|
@2917
|
16 years |
mattausch |
|
|
|
@2916
|
16 years |
mattausch |
|
|
|
@2915
|
16 years |
mattausch |
|
|
|
@2914
|
16 years |
mattausch |
|
|
|
@2913
|
16 years |
mattausch |
|
|
|
@2912
|
16 years |
mattausch |
|
|
|
@2911
|
16 years |
mattausch |
|
|
|
@2905
|
16 years |
mattausch |
|
|
|
@2904
|
16 years |
mattausch |
got rid of error with newly visible surfaces, much faster
|
|
|
@2903
|
16 years |
mattausch |
|
|
|
@2902
|
16 years |
mattausch |
|
|
|
@2901
|
16 years |
mattausch |
|
|
|
@2900
|
16 years |
mattausch |
changed to real 3d samples which are then projected to texture space
|
|
|
@2899
|
16 years |
mattausch |
|
|
|
@2898
|
16 years |
mattausch |
|
|
|