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source:
trunk
/
VUT
/
Ogre
/
resources
/
VisibilityDemo.overlay
@
229
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Diff
Rev
Age
Author
Log Message
(edit)
@161
19 years
mattausch
added moving robots
(edit)
@160
19 years
mattausch
added animation
(edit)
@159
19 years
mattausch
added flags for switching on/off transparents for item buffer and vertex …
(edit)
@155
19 years
mattausch
added node traversal interface
(edit)
@147
19 years
mattausch
fixed average fps + shadow maps
(edit)
@146
19 years
mattausch
added assumed visibility
(edit)
@135
19 years
mattausch
(edit)
@121
19 years
mattausch
(edit)
@120
19 years
mattausch
(edit)
@115
19 years
mattausch
added depth pass algorithm + delayed transparent object rendering (so …
(edit)
@87
20 years
mattausch
(edit)
@86
20 years
mattausch
(edit)
@84
20 years
mattausch
(copy)
@74
20 years
mattausch
added support for release mode
copied from
trunk/VUT/Ogre/resources/OcclusionCullingDemo.overlay
:
(add)
@59
20 years
mattausch
completely changed file structure plus software design
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