source: trunk/VUT/Ogre/src/OgreSceneNodeHierarchyInterface.cpp @ 445

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Diff Rev Age Author Log Message
(edit) @370   19 years mattausch fixed specular bug in trees added batched query manager added t …
(edit) @345   19 years mattausch fixed bug in chc when traversing node two times because of priority queue. …
(edit) @174   19 years mattausch
(edit) @158   19 years mattausch removed node visibility for item buffer
(edit) @155   19 years mattausch added node traversal interface
(edit) @154   19 years mattausch added item buffer queries.
(edit) @139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
(edit) @130   19 years mattausch added visibility queries
(edit) @115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
(edit) @112   19 years mattausch
(edit) @103   20 years mattausch fixed bug with shadow maps
(edit) @100   20 years mattausch added visualization for octree culling camera in terrainexample is now …
(edit) @94   20 years mattausch
(edit) @87   20 years mattausch
(edit) @85   20 years mattausch corrected bug so chc is much faster than stop and wait
(edit) @74   20 years mattausch added support for release mode
(add) @59   20 years mattausch completely changed file structure plus software design
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