|
|
@166
|
19 years |
mattausch |
|
|
|
@164
|
19 years |
mattausch |
bug fix (deleting while animation)
|
|
|
@161
|
19 years |
mattausch |
added moving robots
|
|
|
@160
|
19 years |
mattausch |
added animation
|
|
|
@159
|
19 years |
mattausch |
added flags for switching on/off transparents for item buffer and vertex …
|
|
|
@158
|
19 years |
mattausch |
removed node visibility for item buffer
|
|
|
@157
|
19 years |
mattausch |
interface for node exact visibility and item buffer (broken)
|
|
|
@156
|
19 years |
mattausch |
|
|
|
@155
|
19 years |
mattausch |
added node traversal interface
|
|
|
@154
|
19 years |
mattausch |
added item buffer queries.
|
|
|
@153
|
19 years |
mattausch |
added item buffer queries
|
|
|
@150
|
20 years |
mattausch |
added item buffer functionality
|
|
|
@149
|
20 years |
mattausch |
queries using item buffer
|
|
|
@148
|
20 years |
mattausch |
fixed
assumed visibility
|
|
|
@147
|
20 years |
mattausch |
fixed average fps + shadow maps
|
|
|
@146
|
20 years |
mattausch |
added assumed visibility
|
|
|
@145
|
20 years |
mattausch |
fixed bug when canceling login
fixed visibility queries using occlusion …
|
|
|
@144
|
20 years |
mattausch |
|
|
|
@143
|
20 years |
mattausch |
updated visibility queries
|
|
|
@141
|
20 years |
mattausch |
fixed visibility queries using occlusion queries
fixed visualization
|
|
|
@140
|
20 years |
mattausch |
from point queries
|
|
|
@139
|
20 years |
mattausch |
fixed bug with tight octree boxes
added more flexible renderqueue (can …
|
|
|
@137
|
20 years |
mattausch |
fixed from camera visibility queries.
deletion of (previously) rendered …
|
|
|
@136
|
20 years |
mattausch |
fixed from camera visibility queries.
deletion of (previously) rendered …
|
|
|
@135
|
20 years |
mattausch |
|
|
|
@134
|
20 years |
mattausch |
fixed some bugs
|
|
|
@133
|
20 years |
mattausch |
fixed some bugs
|
|
|
@130
|
20 years |
mattausch |
added visibility queries
|
|
|
@129
|
20 years |
mattausch |
|
|
|
@122
|
20 years |
mattausch |
|
|
|
@121
|
20 years |
mattausch |
|
|
|
@120
|
20 years |
mattausch |
|
|
|
@119
|
20 years |
mattausch |
|
|
|
@118
|
20 years |
mattausch |
|
|
|
@117
|
20 years |
mattausch |
|
|
|
@116
|
20 years |
mattausch |
|
|
|
@115
|
20 years |
mattausch |
added depth pass algorithm + delayed transparent object rendering (so …
|
|
|
@114
|
20 years |
mattausch |
|
|
|
@113
|
20 years |
mattausch |
fixed problems with visualization
|
|
|
@112
|
20 years |
mattausch |
|
|
|
@111
|
20 years |
mattausch |
|
|
|
@110
|
20 years |
mattausch |
|
|
|
@107
|
20 years |
mattausch |
added frame interpolation
|
|
|
@104
|
20 years |
mattausch |
|
|
|
@103
|
20 years |
mattausch |
fixed bug with shadow maps
|
|
|
@101
|
20 years |
mattausch |
corrected error when calculating distance for octree nodes
|
|
|
@100
|
20 years |
mattausch |
added visualization for octree culling
camera in terrainexample is now …
|
|
|
@99
|
20 years |
mattausch |
|
|
|
@97
|
20 years |
mattausch |
ogre: changed from occlusion_query_nv to occlusion_query_arb (in …
|
|
|
@96
|
20 years |
mattausch |
|
|
|
@94
|
20 years |
mattausch |
|
|
|
@93
|
20 years |
mattausch |
|
|
|
@92
|
20 years |
mattausch |
exchanged halfbounding box with full bounding box
|
|
|
@91
|
20 years |
mattausch |
|
|
|
@89
|
20 years |
mattausch |
|
|
|
@87
|
20 years |
mattausch |
|
|
|
@86
|
20 years |
mattausch |
|
|
|
@85
|
20 years |
mattausch |
corrected bug so chc is much faster than stop and wait
|
|
|
@84
|
20 years |
mattausch |
|
|
|
@78
|
20 years |
mattausch |
corrected bug in solution files
|
|
|
@75
|
20 years |
mattausch |
|
|
|
@74
|
20 years |
mattausch |
added support for release mode
|
|
|
@71
|
20 years |
mattausch |
|
|
|
@64
|
20 years |
mattausch |
|
|
|
@59
|
20 years |
mattausch |
completely changed file structure plus software design
|