|
|
@226
|
19 years |
mattausch |
thrown out dependency on GAMETOOLS_PATH
|
|
|
@187
|
19 years |
mattausch |
added animationbug fix (deleting while animation)fixed …
|
|
|
@183
|
19 years |
mattausch |
added iv-reader library, testing code, and resources
|
|
|
@175
|
19 years |
mattausch |
added trees
|
|
|
@174
|
19 years |
mattausch |
|
|
|
@173
|
19 years |
mattausch |
did some code cleanup
|
|
|
@172
|
19 years |
mattausch |
|
|
|
@171
|
19 years |
mattausch |
fixed visibilityQueries
|
|
|
@164
|
19 years |
mattausch |
bug fix (deleting while animation)
|
|
|
@161
|
19 years |
mattausch |
added moving robots
|
|
|
@160
|
19 years |
mattausch |
added animation
|
|
|
@159
|
19 years |
mattausch |
added flags for switching on/off transparents for item buffer and vertex …
|
|
|
@158
|
19 years |
mattausch |
removed node visibility for item buffer
|
|
|
@156
|
19 years |
mattausch |
|
|
|
@155
|
19 years |
mattausch |
added node traversal interface
|
|
|
@154
|
19 years |
mattausch |
added item buffer queries.
|
|
|
@153
|
19 years |
mattausch |
added item buffer queries
|
|
|
@151
|
19 years |
mattausch |
|
|
|
@150
|
19 years |
mattausch |
added item buffer functionality
|
|
|
@147
|
19 years |
mattausch |
fixed average fps + shadow maps
|
|
|
@146
|
19 years |
mattausch |
added assumed visibility
|
|
|
@145
|
19 years |
mattausch |
fixed bug when canceling login
fixed visibility queries using occlusion …
|
|
|
@144
|
19 years |
mattausch |
|
|
|
@143
|
19 years |
mattausch |
updated visibility queries
|
|
|
@141
|
19 years |
mattausch |
fixed visibility queries using occlusion queries
fixed visualization
|
|
|
@140
|
19 years |
mattausch |
from point queries
|
|
|
@139
|
19 years |
mattausch |
fixed bug with tight octree boxes
added more flexible renderqueue (can …
|
|
|
@137
|
19 years |
mattausch |
fixed from camera visibility queries.
deletion of (previously) rendered …
|
|
|
@136
|
19 years |
mattausch |
fixed from camera visibility queries.
deletion of (previously) rendered …
|
|
|
@135
|
19 years |
mattausch |
|
|
|
@133
|
19 years |
mattausch |
fixed some bugs
|
|
|
@130
|
19 years |
mattausch |
added visibility queries
|
|
|
@122
|
19 years |
mattausch |
|
|
|
@121
|
19 years |
mattausch |
|
|
|
@120
|
19 years |
mattausch |
|
|
|
@115
|
19 years |
mattausch |
added depth pass algorithm + delayed transparent object rendering (so …
|
|
|
@114
|
19 years |
mattausch |
|
|
|
@113
|
19 years |
mattausch |
fixed problems with visualization
|
|
|
@112
|
19 years |
mattausch |
|
|
|
@111
|
19 years |
mattausch |
|
|
|
@110
|
19 years |
mattausch |
|
|
|
@109
|
19 years |
mattausch |
start to add shadows to demo
|
|
|
@108
|
19 years |
mattausch |
|
|
|
@107
|
19 years |
mattausch |
added frame interpolation
|
|
|
@106
|
19 years |
mattausch |
|
|
|
@105
|
19 years |
mattausch |
|
|
|
@104
|
19 years |
mattausch |
|
|
|
@103
|
19 years |
mattausch |
fixed bug with shadow maps
|
|
|
@100
|
19 years |
mattausch |
added visualization for octree culling
camera in terrainexample is now …
|
|
|
@99
|
19 years |
mattausch |
|
|
|
@98
|
19 years |
mattausch |
|
|
|
@97
|
19 years |
mattausch |
ogre: changed from occlusion_query_nv to occlusion_query_arb (in …
|
|
|
@94
|
19 years |
mattausch |
|
|
|
@93
|
19 years |
mattausch |
|
|
|
@87
|
19 years |
mattausch |
|
|
|
@86
|
20 years |
mattausch |
|
|
|
@85
|
20 years |
mattausch |
corrected bug so chc is much faster than stop and wait
|
|
|
@84
|
20 years |
mattausch |
|
|
|
@83
|
20 years |
mattausch |
|
|
|
@82
|
20 years |
mattausch |
worked on the demos
|
|
|
@81
|
20 years |
mattausch |
|
|
|
@80
|
20 years |
mattausch |
|
|
|
@77
|
20 years |
mattausch |
|
|
|
@76
|
20 years |
mattausch |
|
|
|
@75
|
20 years |
mattausch |
|
|
|
@74
|
20 years |
mattausch |
added support for release mode
|
|
|
@64
|
20 years |
mattausch |
|
|
|
@61
|
20 years |
mattausch |
|