Timeline
01/18/06:
- 23:35 Changeset [551] by
- 10:09 Changeset [550] by
- 04:55 Changeset [549] by
- rss tree tmp changes for regular sampling
- 02:23 Changeset [548] by
01/17/06:
01/16/06:
01/15/06:
01/14/06:
- 10:16 Changeset [539] by
- max options fix
- 01:41 Changeset [538] by
01/13/06:
- 19:20 Changeset [537] by
- ray probability density support
- 17:41 Changeset [536] by
- 17:39 Changeset [535] by
- 14:17 Changeset [534] by
- vss preprocessor void space identification fixed - by default it is off
- 02:50 Changeset [533] by
- 02:44 Changeset [532] by
01/12/06:
- 20:40 Changeset [531] by
- 18:31 Changeset [530] by
- started test function for beam
- 15:29 Changeset [529] by
- 15:27 Changeset [528] by
- 15:25 Changeset [527] by
- 14:33 Changeset [526] by
- 14:27 Changeset [525] by
- 13:26 Changeset [524] by
- 13:22 Changeset [523] by
- 13:20 Changeset [522] by
- 08:58 Changeset [521] by
- 02:44 Changeset [520] by
01/11/06:
- 23:37 Changeset [519] by
- 18:28 Changeset [518] by
- 18:13 Changeset [517] by
- 15:50 Changeset [516] by
- per object rss tree support - changes in glrenderer.cpp so tha it …
- 10:45 Changeset [515] by
- 08:45 Changeset [514] by
- 01:35 Changeset [513] by
01/10/06:
01/09/06:
01/08/06:
- 05:56 Changeset [508] by
- implemented view cells exporting / loading improved vsp bsp tree (only …
01/07/06:
- 10:50 Changeset [507] by
- Preparation for hw based sampling
01/06/06:
- 14:54 Changeset [506] by
- renaming frustum tp beam step 2
- 14:53 Changeset [505] by
- renaming frustum tp beam step 1
- 11:31 Changeset [504] by
- added frustum class for frustum culling support for HW based rendering
01/05/06:
- 20:41 Changeset [503] by
- added mesh creation function
- 16:06 Changeset [502] by
- bsp viewcell location
- 10:56 Changeset [501] by
- 00:47 Changeset [500] by
- added new node primitive ro vspkd tree
01/04/06:
- 20:03 Changeset [499] by
- updated vsspreprocessor castray to match rssprep - makes sure that only …
- 19:34 Changeset [498] by
- 18:39 Changeset [497] by
- beware: bug in view cells merging
- 15:07 Changeset [496] by
- glrenderer split into widget and buffer, buffer moved to the same thread …
- 10:02 Changeset [495] by
- fixed bug in tree collapse
01/03/06:
- 23:48 Changeset [494] by
- changes for qt 4.1.0
- 23:34 Changeset [493] by
- Large merge - viewcells seem not functional now
- 23:33 Changeset [492] by
- Large merge - viewcells seem not functional now
- 18:37 Changeset [491] by
- 02:06 Changeset [490] by
- added loading and storing rays capability
01/02/06:
- 13:42 Changeset [489] by
- valid view point regions working now for bsp view cells (crit: maxpvs)
01/01/06:
- 06:29 Changeset [488] by
- 06:25 Changeset [487] by
- fixed bug in raycasting added valid view point regions, get view point …
12/30/05:
- 16:37 Changeset [486] by
- 12:08 Changeset [485] by
- changed castlinesegment of vspbpstree changed rayinfo ray classification …
12/27/05:
- 20:35 Changeset [484] by
- work around preprocessor bug
- 19:32 Changeset [483] by
- 12:52 Changeset [482] by
- added visualizations
12/24/05:
- 09:52 Changeset [481] by
- removed axis aligned options for vsp bsp. updated axis aligned heuristics …
12/23/05:
- 21:35 Changeset [480] by
- axis aligned split for vsp bsp view cells
- 11:05 Changeset [479] by
12/22/05:
- 18:32 Changeset [478] by
- 01:36 Changeset [477] by
- changed render simulator (probability that view cell is crossed)
12/21/05:
- 21:05 Changeset [476] by
- 20:21 Changeset [475] by
- bsp merging possible again
- 10:53 Changeset [474] by
12/20/05:
- 20:33 Changeset [473] by
- worked on new features, removed Random Bug (took only 32000 values), …
12/19/05:
- 18:57 Changeset [472] by
- added priority queue to vspbsptree
- 13:07 Changeset [471] by
- fixed rendersimulator
- 02:50 Changeset [470] by
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