Timeline
09/11/08:
- 17:31 Changeset [2931] by
- 14:52 Changeset [2930] by
- worked on ssao sampling
- 10:10 Changeset [2929] by
09/10/08:
- 17:35 Changeset [2928] by
- 10:50 Changeset [2927] by
- 08:45 Changeset [2926] by
- 08:29 Changeset [2925] by
09/09/08:
- 21:01 Changeset [2924] by
- so ein schas das lispsm
- 17:45 Changeset [2923] by
- son schas
- 17:35 Changeset [2922] by
- frustrated
- 11:27 Changeset [2921] by
- lispsm starting to work
- 11:25 Changeset [2920] by
09/08/08:
- 17:32 Changeset [2919] by
- 16:52 Changeset [2918] by
- 16:51 Changeset [2917] by
- 15:00 Changeset [2916] by
- 10:14 Changeset [2915] by
- 01:01 Changeset [2914] by
- 00:52 Changeset [2913] by
09/07/08:
09/05/08:
- 11:52 Changeset [2910] by
- 11:40 Changeset [2909] by
- Removed file/folder
- 11:35 Changeset [2908] by
- 11:28 Changeset [2907] by
- 10:49 Changeset [2906] by
- Added a folder remotely
- 10:35 Changeset [2905] by
09/04/08:
- 16:46 Changeset [2904] by
- got rid of error with newly visible surfaces, much faster
- 15:00 Changeset [2903] by
- 12:55 Changeset [2902] by
- 10:14 Changeset [2901] by
09/03/08:
- 22:40 Changeset [2900] by
- changed to real 3d samples which are then projected to texture space
- 13:02 Changeset [2899] by
- 10:37 Changeset [2898] by
- 01:57 Changeset [2897] by
- improved shadow mapping
09/02/08:
- 15:48 Changeset [2896] by
- 15:29 Changeset [2895] by
- 09:07 Changeset [2894] by
- shadow mapping almost working (but ulgy!!)
- 00:56 Changeset [2893] by
- shadowing partly working
09/01/08:
08/31/08:
- 17:18 Changeset [2890] by
- view vector interpolation finally working
- 17:09 Changeset [2889] by
- 15:27 Changeset [2888] by
- corrected views
- 13:15 Changeset [2887] by
- made changes to view transformation but still not working
08/29/08:
- 20:33 Changeset [2886] by
- using gaussian distribution for sampling
- 17:27 Changeset [2885] by
- 15:46 Changeset [2884] by
- found bug with lod levels made env file for shaders
- 09:04 Changeset [2883] by
- using another pass for deferred shading: still working quite well started …
- 08:55 Changeset [2882] by
- 00:00 Changeset [2881] by
- working quite well
08/28/08:
- 22:37 Changeset [2880] by
- downsampling not working yet
- 21:17 Changeset [2879] by
- improved performance
- 09:12 Changeset [2878] by
- for some reasons very slow even in small streets on my home computer!!
- 00:07 Changeset [2877] by
08/27/08:
- 20:05 Changeset [2876] by
- 17:22 Changeset [2875] by
- 16:14 Changeset [2874] by
- implemented glob-illum solution
- 15:09 Changeset [2873] by
- 07:50 Changeset [2872] by
- working to incorporate indirect illumination
08/26/08:
- 20:45 Changeset [2871] by
- working with 50 frames
- 18:17 Changeset [2870] by
- 18:09 Changeset [2869] by
- computing ao in nice function ... but slow!!
- 16:27 Changeset [2868] by
- changed ssao to multipass algorithm
- 13:30 Changeset [2867] by
08/25/08:
- 20:20 Changeset [2866] by
- bug: downsampling of positions does not work
- 17:34 Changeset [2865] by
- 08:34 Changeset [2864] by
08/24/08:
- 12:48 Changeset [2863] by
- repaired view vector correction for ssao
08/22/08:
- 17:51 Changeset [2862] by
- 13:20 Changeset [2861] by
- cleaned up code
08/21/08:
08/20/08:
- 16:30 Changeset [2857] by
- 13:08 Changeset [2856] by
- 09:04 Changeset [2855] by
- 09:03 Changeset [2854] by
08/19/08:
- 16:36 Changeset [2853] by
- 11:47 Changeset [2852] by
- 11:38 Changeset [2851] by
- using sample_to_coverage instead of alpha
Note: See TracTimeline
for information about the timeline view.